Leen de Jager Posted October 5, 2010 Report Posted October 5, 2010 HiDid some experiments.I added bumpmapping to the Stinson Sentinel.What do you think? Quote
Kesomir Posted October 5, 2010 Report Posted October 5, 2010 Can you detail the process you used to do it? Quote
Leen de Jager Posted October 5, 2010 Author Report Posted October 5, 2010 I`ll try to explain in a nutshell.I opened the paintkit for this model and excluded all layers having color,decals,registration etc.This leaves us with a blank model only having lines and rivetlines.I save this as a png ( placed in the sim it would result in a white airplane)Now I opened this png in a program like Photoshop or Gimp ( in this case I used Gimp)This program has a filter wich enables us to make a bumpmapped png.Then the real work starts as this bumpmap has to be edited by hand to achieve an optimal result.I made this bumpfile in light blue transparent based on color 128.128.255After this I added an alphalayer to the file.This greyscaled alpha enables us to play with the dynamics of the gloss on the model.And the obj file must be edited a bit.Thats it Quote
-TheoGregory Posted October 5, 2010 Report Posted October 5, 2010 Thats how i used to do it. Now I do more or less what jack describes in his tutorial. Though for such an old and beaten up plane, I would be inclined to do it the way you describe as you get those great little bumps and nic's from the UV map. Well done! Looks great. Quote
Leen de Jager Posted October 6, 2010 Author Report Posted October 6, 2010 Can you give me a link to Jacks tutorial?RegardsLeen Quote
AnonymousUser68 Posted October 6, 2010 Report Posted October 6, 2010 The link is here http://forums.x-pilot.com/index.php?topic=863.0 Quote
Leen de Jager Posted October 6, 2010 Author Report Posted October 6, 2010 Thanks pal.Very instructive.A good tutorial helps , see..... Quote
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