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Spokane, Washington State USA

KGEG, Spokane International Airport, under construction.

This airport has had several changes over the last two years and is in the process of taxiway reconfiguration, building a new ARFF facility, and several other projects. I am almost complete, but wanted some feedback. Version 3 will contain custom objects.

I have the airfield side configured as it will look at the end of next summer when the taxiways are reconfigured. Right now I am using only the default objects. I have placed some airfield side ramp equipment. All the buildings, lighting and lights are placed as close as possible to real with default objects.

I have excluded most of the default roads (wrong locations) at the airport due to new construction. I have placed new polygons where the roads and drives actually are.

I added photo scenery and several more buildings surrounding the airport.

Please see the attached txt file for some changes that need to be made to the earth_nav.dat file, otherwise the glide slope antenna for rwy 3, and localizer antenna for rwy 21 and the IM of rwy 3 will be in the wrong locations, two of them right in the middle of the runway.

I have placed some fun stuff.

I will have a few changes and additions to make but I didn't notice until I had everything zipped up.

Let me know what you think.



What's New in Version v2.5


  • Added more Exclusion Zones so there should be no problems with the Beta or future updates. A few minor fixes.
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