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About This File

YPAD Adelaide Airport Photoreal Scenery (XP10)

Version 1.3 Release

Mar 03, 2013

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Features:

  • Photo-realistic terrain at 15cm/pix resolution
  • Accurately modeled Taxiways, Tarmac, Markings, and Signage
  • Accurately modeled Control Towers and Field Support buildings
  • Complete X-Plane 10 Compliant ATC/AI Taxi Flow System
  • Accurately Modeled Airport grounds and 3D Object placement
  • Customized HDR Lighting w/accurate light-stand models and positions
  • Customized HDR Lit Windsocks for landing visibility
  • Customized Terminal Entrance and Passenger drop-off zone Signage
  • Customized Gate Number Lighting
  • Customized Hangars and Localized Signage
  • Customized Runway Hold-Short Lighting
  • Animated Jetways and Autogate DGS System (xp10_32bit only for now)
  • Animated Terminal Doppler Radar
  • Animated Service Vehicles
  • Accurate Field Obstacles, Gables, and Bollards
  • Custom Forests, Trees, Vegetation, Grass, and Reeds
  • Customized (Non-Autogen) Terminal Roadway Lighting
  • Current Advertising and Billboard Signage
  • Downtown Adelaide (CBD) Buildings
  • Custom vehicles, parking lots, and associated vehicle HDR lighting
  • Accurate Helipads, Lighting, Markings, and Training Areas
  • Full "Gritty" Texture Support

  • And most important... 4 Different Restaurants to Choose From! (See if you can find them all)

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New in 1.2:

Removed artifact on orthophoto (Tile 12-6 near terminal gate).

Refactored ISDGLibrary

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New in 1.3:

New taxiway and runway edge grass; Gives a nice soft touch to the scenery.

Replaced Windsocks with Australian Style Windsocks w/HDR Lighting.

Added new Long Grass and Reed Areas via Facades; Little-to-no FPS Impact.

Added Yellow Warning lighting in key ares (Incursion Hotspots as per AIP)

Added guidance markers for main tarmac/ramp entrance/exit areas

Updated ISDG Library

Updated Autogate 1.40 (with LIT night textures)

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Scenery and 3D Object work:

Copyright © 2012-2013 by the ISDG (International Scenery Development Group)

All other derived materials are Copyright their respective rights holders, used with permission.

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Who Are We:

Ropeless - Orthophoto Guru, ATC Taxi Flow Master, HDR Lighting Overlord, and Photoshopping Machine.

SkyFlyer - Photoshopping, 3D Signage and Modelling, Stenciller, and our Local "Man on the Ground" who owns a nice camera.

Sethesus - 3D Modeller, Animations, and Johnny-on-the-spot for most of the custom objects you see.

Chris K - WED Addict, Taxiway paver, Object Rotator, Scenery Assembler, Gardener.

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Derived Object and Scenery Credits:

- Barry (Baz) Roberts: Original AussiePak1 Objects fixed for XP10 and re-textured

- GaryBKK (Gary): Containers and Ships

- Walterblenny (Al): AWSS Tower

- Nearmap.com: Orthophotos under Free Derivative Creative Commons Licence

ISDGLibrary/Forests/tree_textures:

Copyrights are owned by Andras Fabian, Albert Laubi, and Laminar Research. They are used unmodified with permission of Andras Fabian.

See ISDGLibrary/Forests/tree_textures/README.txt

ISDGLibrary/Forests/grass:

Contains material produced by "Simon W.".

Used under the licence implied in:

ISDGLibrary/Forests/grass/How to grow grass.pdf

ISDGLibrary/Objects/vehicles:

Car and truck objects sourced from "Vehicle Library Extension" http://forums.x-plan...showfile=16812.

Also in "New auto traffic" http://forums.x-plan...showfile=15244.

Used with permission from Jeff M. (Joyfulsongsters) and Cami de Bellis.

See ISDGLibrary/Objects/vehicles/README.txt

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Requirements:

- X-Plane 10.20 or better (http://wiki.x-plane.com/beta)

We know the art library in the 10.20 beta runs may change, if it does, we'll issue a fix.

- OpensceneryX 2.0 (http://opensceneryx.com/)

- A Modern Video Card with MINIMUM 512Mb VRAM.

This scenery (Plus X-Plane 10) use ~500 Mb of VRAM when loaded at "very high" with compression enabled.

- You will want to run this scenery at "very high" or "extreme" Texture Resolution.

- X-Plane 10.20 64-bit and 1 Gb VRAM Video card is recommended for the Higher Texture resolutions.

- Charts for YPAD: http://www.airservic...com/aip/aip.asp

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This scenery is designed to work best with:

Vehicle Library Extension (http://forums.x-pilo...n-xp9xp10-isdg/)

FlyJSim Asphalt Textures (http://forums.x-plan...&showfile=16270)

SkyMAXX sky colouring using "Vivid Skies" (http://forums.x-plan...&showfile=15821)

BeachMAXX Ocean Textures (http://forums.x-plan...&showfile=17311)

Autogate DGS System (http://forums.x-plan...s&showfile=5038)

Wide Taxiway Line Markings (http://forums.x-pilot.com/index.php/files/file/406-wide-taxiway-markings-library-replacement/)

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Still to fix:

- Some buildings are still a little too "glow in the dark" at night.

These are converts from AussiePak1 which were toned down, but could use some better lighting.

- Lost the edge grass facade functionality in the 10.20 betas. Bug report submitted.

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License:

This scenery is Postcard-Ware. Send us a postcard if you like the work! We'd love to hear from you.

See the included README.RTF for our address.

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Contact us @ X-Pilot.com:

chris k

ropeless

skyflyer

sethesus

karingka

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Other ISDG Group Member's Sceneries:

YSSY Sydney Australia - http://forums.x-pilot.com/index.php/files/file/78-yssy-sydney-australia-airport-photo-scenery-xp10/

YSCN Camden Australia - http://forums.x-plan...&showfile=14867

NZCH Christchurch NZ - http://forums.x-pilot.com/index.php/files/file/122-nzch-christchurch-airport-photo-scenery-xp10-isdg/

KPDX Portland OR USA - http://forums.x-plan...&showfile=11248

KRMN Stafford VA USA - http://forums.x-plan...&showfile=15638

Glenelg, South Australia - http://forums.x-pilot.com/index.php/files/file/345-glenelg-south-australia-near-ypad-xp10/

KSEA Seattle WA, USA - http://forums.x-pilot.com/index.php/files/file/321-ksea-seattle-photoreal-underlay/

KBOS Boston, MA, USA - http://forums.x-plan...&showfile=15851

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Copyright © 2012-2013 by the ISDG (International Scenery Development Group)


What's New in Version 1.3

Released

  • Removed artifact on orthophoto (Tile 12-6 near terminal gate).
  • Refactored ISDGLibrary
  • New taxiway and runway edge grass; Gives a nice soft touch to the scenery.
  • Replaced Windsocks with Australian Style Windsocks w/HDR Lighting.
  • Added new Long Grass and Reed Areas via Facades; Little-to-no FPS Impact.
  • Added Yellow Warning lighting in key ares (Incursion Hotspots as per AIP)
  • Added guidance markers for main tarmac/ramp entrance/exit areas
  • Updated ISDG Library
  • Updated Autogate 1.40 (with LIT night textures)

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