About This File
YPAD Adelaide Airport Photoreal Scenery (XP10)
Version 1.3 Release
Mar 03, 2013
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Features:
- Photo-realistic terrain at 15cm/pix resolution
- Accurately modeled Taxiways, Tarmac, Markings, and Signage
- Accurately modeled Control Towers and Field Support buildings
- Complete X-Plane 10 Compliant ATC/AI Taxi Flow System
- Accurately Modeled Airport grounds and 3D Object placement
- Customized HDR Lighting w/accurate light-stand models and positions
- Customized HDR Lit Windsocks for landing visibility
- Customized Terminal Entrance and Passenger drop-off zone Signage
- Customized Gate Number Lighting
- Customized Hangars and Localized Signage
- Customized Runway Hold-Short Lighting
- Animated Jetways and Autogate DGS System (xp10_32bit only for now)
- Animated Terminal Doppler Radar
- Animated Service Vehicles
- Accurate Field Obstacles, Gables, and Bollards
- Custom Forests, Trees, Vegetation, Grass, and Reeds
- Customized (Non-Autogen) Terminal Roadway Lighting
- Current Advertising and Billboard Signage
- Downtown Adelaide (CBD) Buildings
- Custom vehicles, parking lots, and associated vehicle HDR lighting
- Accurate Helipads, Lighting, Markings, and Training Areas
- Full "Gritty" Texture Support
- And most important... 4 Different Restaurants to Choose From! (See if you can find them all)
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New in 1.2:
Removed artifact on orthophoto (Tile 12-6 near terminal gate).
Refactored ISDGLibrary
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New in 1.3:
New taxiway and runway edge grass; Gives a nice soft touch to the scenery.
Replaced Windsocks with Australian Style Windsocks w/HDR Lighting.
Added new Long Grass and Reed Areas via Facades; Little-to-no FPS Impact.
Added Yellow Warning lighting in key ares (Incursion Hotspots as per AIP)
Added guidance markers for main tarmac/ramp entrance/exit areas
Updated ISDG Library
Updated Autogate 1.40 (with LIT night textures)
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Scenery and 3D Object work:
Copyright © 2012-2013 by the ISDG (International Scenery Development Group)
All other derived materials are Copyright their respective rights holders, used with permission.
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Who Are We:
Ropeless - Orthophoto Guru, ATC Taxi Flow Master, HDR Lighting Overlord, and Photoshopping Machine.
SkyFlyer - Photoshopping, 3D Signage and Modelling, Stenciller, and our Local "Man on the Ground" who owns a nice camera.
Sethesus - 3D Modeller, Animations, and Johnny-on-the-spot for most of the custom objects you see.
Chris K - WED Addict, Taxiway paver, Object Rotator, Scenery Assembler, Gardener.
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Derived Object and Scenery Credits:
- Barry (Baz) Roberts: Original AussiePak1 Objects fixed for XP10 and re-textured
- GaryBKK (Gary): Containers and Ships
- Walterblenny (Al): AWSS Tower
- Nearmap.com: Orthophotos under Free Derivative Creative Commons Licence
ISDGLibrary/Forests/tree_textures:
Copyrights are owned by Andras Fabian, Albert Laubi, and Laminar Research. They are used unmodified with permission of Andras Fabian.
See ISDGLibrary/Forests/tree_textures/README.txt
ISDGLibrary/Forests/grass:
Contains material produced by "Simon W.".
Used under the licence implied in:
ISDGLibrary/Forests/grass/How to grow grass.pdf
ISDGLibrary/Objects/vehicles:
Car and truck objects sourced from "Vehicle Library Extension" http://forums.x-plan...showfile=16812.
Also in "New auto traffic" http://forums.x-plan...showfile=15244.
Used with permission from Jeff M. (Joyfulsongsters) and Cami de Bellis.
See ISDGLibrary/Objects/vehicles/README.txt
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Requirements:
- X-Plane 10.20 or better (http://wiki.x-plane.com/beta)
We know the art library in the 10.20 beta runs may change, if it does, we'll issue a fix.
- OpensceneryX 2.0 (http://opensceneryx.com/)
- A Modern Video Card with MINIMUM 512Mb VRAM.
This scenery (Plus X-Plane 10) use ~500 Mb of VRAM when loaded at "very high" with compression enabled.
- You will want to run this scenery at "very high" or "extreme" Texture Resolution.
- X-Plane 10.20 64-bit and 1 Gb VRAM Video card is recommended for the Higher Texture resolutions.
- Charts for YPAD: http://www.airservic...com/aip/aip.asp
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This scenery is designed to work best with:
Vehicle Library Extension (http://forums.x-pilo...n-xp9xp10-isdg/)
FlyJSim Asphalt Textures (http://forums.x-plan...&showfile=16270)
SkyMAXX sky colouring using "Vivid Skies" (http://forums.x-plan...&showfile=15821)
BeachMAXX Ocean Textures (http://forums.x-plan...&showfile=17311)
Autogate DGS System (http://forums.x-plan...s&showfile=5038)
Wide Taxiway Line Markings (http://forums.x-pilot.com/index.php/files/file/406-wide-taxiway-markings-library-replacement/)
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Still to fix:
- Some buildings are still a little too "glow in the dark" at night.
These are converts from AussiePak1 which were toned down, but could use some better lighting.
- Lost the edge grass facade functionality in the 10.20 betas. Bug report submitted.
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License:
This scenery is Postcard-Ware. Send us a postcard if you like the work! We'd love to hear from you.
See the included README.RTF for our address.
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Contact us @ X-Pilot.com:
chris k
ropeless
skyflyer
sethesus
karingka
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Other ISDG Group Member's Sceneries:
YSSY Sydney Australia - http://forums.x-pilot.com/index.php/files/file/78-yssy-sydney-australia-airport-photo-scenery-xp10/
YSCN Camden Australia - http://forums.x-plan...&showfile=14867
NZCH Christchurch NZ - http://forums.x-pilot.com/index.php/files/file/122-nzch-christchurch-airport-photo-scenery-xp10-isdg/
KPDX Portland OR USA - http://forums.x-plan...&showfile=11248
KRMN Stafford VA USA - http://forums.x-plan...&showfile=15638
Glenelg, South Australia - http://forums.x-pilot.com/index.php/files/file/345-glenelg-south-australia-near-ypad-xp10/
KSEA Seattle WA, USA - http://forums.x-pilot.com/index.php/files/file/321-ksea-seattle-photoreal-underlay/
KBOS Boston, MA, USA - http://forums.x-plan...&showfile=15851
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Copyright © 2012-2013 by the ISDG (International Scenery Development Group)
What's New in Version 1.3
Released
- Removed artifact on orthophoto (Tile 12-6 near terminal gate).
- Refactored ISDGLibrary
- New taxiway and runway edge grass; Gives a nice soft touch to the scenery.
- Replaced Windsocks with Australian Style Windsocks w/HDR Lighting.
- Added new Long Grass and Reed Areas via Facades; Little-to-no FPS Impact.
- Added Yellow Warning lighting in key ares (Incursion Hotspots as per AIP)
- Added guidance markers for main tarmac/ramp entrance/exit areas
- Updated ISDG Library
- Updated Autogate 1.40 (with LIT night textures)