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andydckent

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Posts posted by andydckent

  1. You can intercept the localiser by flying toward it at an angle of around 30 degrees with the frequency for the ILS set on the nav radio and the loc button depressed. When your aircraft reaches that point (assuming it is on autopilot) it will start to turn onto the runway heading and the loc button will turn from armed to active (it might be indicated by a yellow light turning to green). At this point or before hand you can arm the glideslope by pressing the GS button. When the plan crosses the glideslope (where that slope crosses your altitude) the GS will become active (yellow to green light perhaps) and the plane will begin to descend.

     

    There are a great many tutorials out there that explain this better than I have. You'll have to experiment a bit but it will soon become easy to do. I suggest starting about 5 miles from the airfield to the left or right of the localiser flying towards that at an angle of 30 degrees at an altitude of about 3,000 ft.

     

    There are also probably indicators on your artificial horizon or PFD which show whether the glideslope is above or below you. You want to catch it from below it.

  2.  

    Maybe for other islands, but the sparseness of the forest on Kahoolawe makes it difficult to make it look realistic. Also, the 2D trees of XP10 (even custom ones) look shabby compared to these guys... I will definitely add trees along the coastlines to that you don't have that awkward 2D transition from land to water... noted! 

     

    Thanks :)

     

    Yeah cool!  Even some little shrub type bushes or something would make it more authentic for low level flights.

    • Upvote 1
  3. Looks great. How much impact does this airport have on the FPS? I know a lot will depend on the system spec and rendering settings.

    I took a gamble and bought this. Found the FPS was excellent, nowhere close to the horror show that Aerosofts Amsterdam file created.

  4. Wow 15 fps is pretty shocking. X-plane slows down at lower than about 20 fps. 15 might be OK for taxing but when it slows down that low on final approach as it does at EHAM there is just no point IMO. Any other reports on fps at Aerosoft EIDW? I'd love to have the airport but no point if I end up not using it like EHAM.

  5. OK so I've been working away moving scenery around etc.

     

    I've no idea what's changed but I've just managed three successful loads in a row.

     

    The last steps I did were remove three large OSM files from the custom scenery + the scenery_packs.ini file.

     

    This resulted in it starting.

     

    I then replaced, one by one, each osm file, restarting each time.

     

    Finally I replaced the original scenery_packs.ini

     

    It seems to work for now...

     

    Andy

  6. Hi alpilotx,

     

    Sorry some of those were in wrong order. Do try to keep the packs in order but they sometimes end up in a mess.

     

    My thought is that surely it's not actually loading every single scenery before I've even selected a starting location? That would seem like a wasteful thing to do.

     

    Andy

     
  7. OK so removing all of the custom scenery seems to make it work again.

     

    Is this going to be a memory issue  or is there a clash with a particular scenery or plugin used by a scenery?

     

    Bear in mind that I have had all plugins and scenery running plus skymaxx at least a couple of times, but only for the first opening and not on subsequent openings of the program.

     

    Cheers

     

    Andy

  8. Hello,

     

    I've tried removing scenery_pack file and newest scenery packs but still gets stuck.

     

    I've removed silverlinings and turned off AI aircraft off and then re-added silverlinings and it is stuck at same place.

     

    Specs:

    3.4 GHz Intel Core i7

    8 GB 1333 MHz DDR3

    AMD Radeon HD 6970M 2048 MB

    OS X 10.9.4

     

    Log.txt

     

    Cheers guys!

     

    Andy

  9. So following on from steps above I re-removed 'xgs' and it worked again once.

     

    Then on second launch it was stuck. Not got it running again yet.

     

     

    I've tried removing all the other plugins and it still get's stuck.

     

    If I remove silverlinings it works again.

     

     

    Not a complaint by the way just trying to help identify and solve problem.

     

    Andy

  10. OK something a bit strange is going on.

     

    It wouldn't start again for several attempts with the same pause at: will init ATC

     

    I tried taking more plugins out. No joy. I then randomly replaced all the plugins including 'xgs' and to my surprise it loaded, once.

     

    Now it is stuck on will init ATC again.

     

    Some strange thing occurring randomly but not on every start up?

     

    Andy

  11. Hello John,

     

    I seem to be having an issue when SilverLining is in the plugins.

     

    X-plane gets stuck when loading at: will init ATC

     

    Seems to work fine when SilverLinings removed.

     

    I'm on Mac OS.

     

    Ironically SMP 2.0 worked when I used it last night. Looks excellent. I can't remember if that was pre-beta 8 upgrade I did yesterday (I had been on beta 7) or not.

     

    I've tried uninstall and reinstall. Does SMP make a preference file which perhaps I need to try removing manually?

     

    Cheers

     

    Andy

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