I use both VR and a 4K monitor. I know that getting menus into VR is way down the road, but I have a problem with my monitor that I think can be saved with a little code.
The menus and text on a 4K monitor are SOOOOOO small that I literally have to use a looking glass to read the screen. X-Plane now allows us to scale the user interface and even set a text size so the Laminar stuff is easy to read. The TBM menus and text are almost impossible. With the looking glass I can see them, but you can imagine how clumsy it is to take off headphones, push the VR goggles up on my forehead, pick up the looking glass in one hand and the mouse in the other - to work with the menus. The Gizmo interface is even worse!
POSSIBLE SOLUTION: Could the code scale the menu boxes (and included text) based on the size of the user screen resolution? I don't know if there is a dataref for user screen resolution, but if there is then scaling should be a few lines of code...... Fingers crossed!