This is a game changer. Hello everyone. After many months of hard work, I am thrilled to unveil Southwest Florida Intl for X-Plane 10. In the screenshots below, catch a glimpse of one of the most detailed and beautiful sceneries ever created for X-Plane. Handling about eight million passengers a year, Southwest Florida Intl is the second busiest single-runway airport in the United States, and the 45th busiest in the United States overall. Key Features: 10 cm/pixel aerial orthoimagery covering the entire airport (approx. 8.41 sq. km)1 cm/pixel custom ground detail/markingsTrue-to-life pavement, not repetitive texturesNever-before-done, hand-placed pavement seams covering the entire airport apron, runway and taxiwaysBaked-in, ray-traced ambient occlusion on all major buildingsBaked-in, ray-traced night illumination on the airport terminal buildingSpecular reflections and all-HDR lighting (no hand-painted lighting)Accurate building heights, measured using LIDAR (Light Detection and Ranging) elevation dataDesigned using efficient modelling techniques and X-Plane 10-native methods for maximum performance without compromising on qualityAnimated jet bridges and marshallers at all gates (using the freely available AutoGate plugin by Jonathan Harris)Static aircraft as an optionAnimated and static ground vehiclesVolumetric grassRoad trafficCompatible with HD Mesh Scenery v3 by Andras Fabian Release Date: This scenery is not really a 'work in progress' any more, it has been completed and submitted to Aerosoft. That being said, a release date is not currently available. -- Click on each screenshot below to view the full detail of the scenery in gorgeous 1920 x 1080 pixels --