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Aerodynamic

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  • Birthday January 1

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  1. Thanks for your reponses, seriously. I'm very new at this and one thing that entices me about X-Plane is the scenery tools. I've always wanted to dabble in that but never had the confidence in my ability to design crap with software, etc. Plus I'm currently working on my instrument rating in the real world and I just don't have a lot of free time anymore to learn more than I'm trying to absorb now. Overlay Editor is an awesome thing so far. I have not successfully done anything with it other than practicing moving around objects. But it's fun and I think it's something I could learn enough about to make a scenery package here and there to populate my X-Plane world. I am sort of compulsive by nature. I have a keen eye for things and I tend to set the bar pretty high for myself. (Not good when you're 5' 6". Ayo!) So I was a little bummed about the object packages because I was looking for pretty much all the current Delta airliners and then I searched for a Southwest 737 and a JetBlue A320. None of which were available. So I basically struck out last night trying to work New York-Kennedy and Las Vegas. I'll try the Plane Maker export trick. My texture resolution is set at "very high" right now. I'm only looking at the preview box in Overlay Editor. I can tell some objects looks better than others before I even fool around with the placement. One more question. Is there a frame rate hit by exporting objects in Plane Maker?
  2. Unfortunately neither package is really helping me. There really is not a big selection of static airliners there. Most of the ones in both packages are not true to life. There are many aircraft included for airlines that do not even operate the type. And for the ones that would be accurate, they're just not included in the packages. What's even more disappointing is that the paint schemes are pretty poor. (Crooked stripes, "melted" looking windows, poor colors, etc.) I'm certainly not trying to down the effort of the authors and I am aware this is freeware. There are lots of good objects in there, just not accurate + believeable aircraft.
  3. Thanks Chris. I am specifically trying to work on a conversion of FS Dreamteam's JFK - a focus city for Delta. I browsed through the OpensceneryX site listing and cannot find many Delta aircraft at all. Am I missing something? There are quite a bit of specific liveries I am looking for and they're not in that library. Moreover, the pics of the aircraft look like the textures are rather blurry. Do they look better once placed in the sim? RoyalOak's stuff looks promising. Thank you for the help!
  4. I'm new to XP 10 and I'm in the process of trying to convert some MSFS sceneries. I have been monkeying with Overlay Editor to try to clean up some of the objects in the conversion that look weird, etc. One thing I'd really like to do is place some static aircraft at proper gates. I'm just having a hard time locating static aircraft. For example, I searched for a Delta 757-200 with winglets in the current colors and I cannot find anything. What would be really nice is if there is a way to convert MSFS AI aircraft models over since there are so many freeware models/liveries available - most of which are color-matched by the repainters. Is there any way to accomplish this? Or can someone point me in the right direction where I can find tons or airliner objects to populate airports? I can get over the limited AI traffic, but static aircraft would make the airports feel more alive when taxiing and what not. Thanks for any info.
  5. Wow! Thank you for fixing the beacons. They now flash as they should, rather than pulsate. I am very impressed with the lighting effects, both inside and out. Hands down, the most realisic I have seen in any simulation. Congratulations on the excellent progress. I don't know if you full understand how much this one project can change the entire perception of X-Plane! I full expect MSFS converts after this release! Much appreciation, Scott
  6. Looking great! I will certainly buy this! Thanks, Scott
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