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Posts posted by chris k
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Hrm - im just the messenger - killersardine needs to fix 'er up on his end.
- CL.
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I have a nice parking spot just waiting for this GA Aircraft.
/me dangles credit card in front of the screen; and wonders where to insert it to BUY NOW.
- CK.
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The first once (killersardine's) is a must-see IMHO.
Video perfectly synced to the beat, too
- CK.
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Welcome to the X-Plane Universe...!
If you need anything, just ask. There's some great people here who can help out and point you in the right direction for add-ons, aircraft, scenery, tips-n-tricks, etc.
- CK.
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As stated
1. Load WED
2. Import the KSEA Demo into WED (the apt.dat portion)
3. Study how it's done with the ATC Layout/Routing
4. Quit WED
then
4. Load WED
5. Open the EGLL project
6. Import the EGLL apt.dat
7. Fix it (define parallel runway operations by setting rules and taxi splines)
8. Export Scenery Pack.
That is how you do it (the mechanics of it).
- CK.
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Redefine the APT.DAT and include the Taxi Routing using WED 1.2
No (comprehensive) Documentaion exists. You'll have to reverse-engineer how KSEA works.
- CK.
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How very Pavlovian of you
- CK.
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hahahah Laksa, Chicken Soup, and Bacon is it?
- CK.
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Bwahahahahahahah!
OMFG, that's Brilliant!
+11111111111111!!1!!111!11!!1eleven!!
- CK.
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Thankyou for your interest in the project.
We will be announcing our decision shortly. We are currently in the process of determining feasibility of the candidate airport.
- CK.
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I want to cars that you drive in a motocross with dust, and you can drive ships and even a bus which you can also motorcross then you can fly your bus into a car and over the ship; oh and it should have a spreadsheet inside it so you could calculate how high your bus needs to jump int he motocross to get over the cars and the ship so it hits the bus but not the car when the ship jumps over the bus when you then walk around outside the motocross and the AI does cars jumping for you in the motorcross so you can watch the bus jumping over the cars on a ship and it should all be free
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Draw a Taxiway line - (using the line drawing tool), and select the "Solid White (roadway)" line style.
Draw it segment by segment around your POL, then using the Vertex tool, drag the points on the line so that they "snap" to the .POL polygon's verticies.
Its what I do for a white edge line. Works perfect.
- CK.
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I'm holding out for X-Plane 12....
- CK.
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Here's the Updater/Installer.
Once you have the Demo installed, you can use this to keep it up to date/repair/upgrade to the latest beta/etc.
http://www.x-plane.com/downloads/x-plane_10_installer-updater/
- CK.
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How do we get this update? I went to your website but couldn't find anything for an update...
You need to get the secret Swiss bank account number, to add to John's offshore slush fund.
- CK.
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> also how do i move up in rank because i am a newbie right now
Just stay active.
- CK.
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> XP/FSX/Pacman on full settings?
Wha??? I thought this system was for Donkey Kong...!
- CK.
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Good Luck Simon!
Some WIP shots would be interesting - you know.. one of those Time Lapse "Benny Hill Theme" videos of you putting the system together would be hilarious. =)
> http://footage.shutterstock.com/clip-18426-stock-footage-benny-hill-style-chase.html
- CK.
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hahah. Nice John!. KPHL I see in the background.
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Very Very nice. Watched it a few times! Nicely done red.
- CK.
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I believe the general (now written above) rule is that the content creators / authors are the ones obligated to upload their works (or a groups work on the groups behalf); and would be considered a social faux pas to have someone else un-connected with the project/file/creation do it without permission.
- CK.
Oops, I believe thats exactly what Cameron just said. nvm. =)
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Thankyou for the votes.
We are now performing our deliberations and will announce our next project "Real Soon Now[tm]"
- CK.
ALSG Presents-LJPZ Portoroz!
in Scenery Development
Posted
Thats some nice .POL work that is.
- CK.