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DelRioPilot

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About DelRioPilot

  • Birthday 01/01/1

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  1. Thanks for the quick reply. I have my resolution setting to extreme res, but I've tried low, as well as default, and still get the same problem. I'm not sure what my FPS is, but even on extreme res, the frame rates feel very smooth when I fly. I took my pictures at Peachtree Airport in Georgia, but I also tried Daytona Airport in Florida and got the same clipping issues.
  2. Hi everyone, I've just recently got X-Plane 9. I've always been a user of Microsoft Flight Simulator, so X-Plane is completely new to me. When installing X-Plane on my laptop, I simply selected 4 squares of surface texture, which covers the Florida/Georgia/Alabama area. The installation process used disks 1 through 3, and for the most part, the program starts up nicely. However, the scenery is very glitchy. Below are some screenshots which show my problem. http://img405.imageshack.us/img405/8979/glitch1oy.jpg http://img137.imageshack.us/img137/5923/glitch2w.jpg http://img218.imageshack.us/img218/9531/glitch3.jpg Essentially, the surface textures flicker between open sky, ground, and water. What's weird is I sometimes see surface textures "below" the actual surface. So when I hit the ground, it looks like the ground is like 5000 feet below me. Does this have to do with my laptop's drivers? I have an HP Pavilion with Windows Vista and an ATI Mobility Radeon HD 4650 graphics. As far as I know, it should support OpenGL, right? Also, I've done several re-installations, and I still encounter the same problem. Thanks for the help!
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