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Diego747s

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Posts posted by Diego747s

  1. 28 minutes ago, Havner said:

    Hi,

    In the screenshot look at the distant cloud shadows. Probably the cloud shadows do not take the atmospheric calculations into account.
    I think they should be more bleak with a distance. They are rendered on a mountains that aren't even visible anymore.

    I don't know if you can take X-Plane's calculations (or just its data-refs) into an account and I get that Real Terra Haze is not helping here, but maybe an area for a possible improvement in the future?

    Best regards

     

    c4_3.jpg

    Can you share your SkyMaxx Pro settins? Can´t get those clouds colors

  2. 3 minutes ago, Cameron said:

    Version 2 did not have the ability to change coloration based on density like v3 does. Not sure what the relevance of this statement was at all.

    No one said the ability to change, the clouds were brighter. As you already said, it may be the fact that RWC generates clouds that could make shadows between them

  3. 8 minutes ago, Cameron said:

    Clouds are a factor of SkyMaxx Pro, not RWC.

    We have already fine tuned these in 3.1.1 to have more light. Clouds in SkyMaxx Pro v3 are a bit more "interactive" than things like RWC. As more clouds are nearer to one another, darker colors can come into effect.

    Frank is a certified meteorologist, so the geek level is definitely there. ;) 

    This is a matter of taste and feedback. We've changed colorations throughout time, and this has been the happier medium people have preferred. As always, we'll continue to listen to customer feedback (which we get a ton of in e-mails).

    I was a user of skymaxx v2, the clouds were way more brighter, but as you said it could be the fact that RWC is working. Hoping for an update to correct colors, anyway great product!

  4. The plugin works like a charm. Nice performance. However from my point of view the clouds are too dark. Summer, just a few clouds over Portland 

    a320neo_139.png

    A photo of real clouds

    cumulus-cloud.jpg

    I used UltraWeather, this is how the clouds looked..

    a320neo_20.png

    Just trying to make RWC a perfect product..

    Sorry for my bad english :P

  5. 6 hours ago, sundog said:

    I've thought about it, but I haven't been able to find a way to do this accurately enough. X-Plane doesn't have a dataref or anything that says "city lights cover this area" that a plugin can access. xenviro must be approximating this information somehow, but I don't know how to be honest.

    Maybe you and xenviro developer (FlyingByWires) can share that info? Just an idea. Maybe he uses major airports nearby to determine if it's a big city or not in order to do such effect. Keep up the great work!

    Sorry for my english :P

  6. 4 hours ago, K4bel123 said:

    Well, you said that landing lights will now illuminate the clouds. This sounds great. But does this also mean, that with SMP3.1 the clouds will now be dark at night? Because I really like X-Plane´s night lighting and therefore I don´t like these really white clouds at night. Please change that in a future update.

    Besides, you´re doing a great job. Keep it up!;)

    Also: Will the clouds draw distance improve (without a major performance hit) with SM RWC?

    It would be nice that the city lights could be reflected on the clouds. Like xenviro does

    • Upvote 2
  7. 2 hours ago, Cameron said:

    I'm not sure I understand this post. What are you talking about, exactly?

    LNAV and VNAV are pretty significant. What stuff are you thinking we are "delaying" to put in that people will hardly use?

    I think you're confused as to the status at the moment.

    definitely you misunderstood my post. I didn´t say LNAV and VNAV are unnecessary, it´s about how complete they are.

  8. X-Plane for me its just a simulator, and I believe that for most of you it is a simulator too. I fly in X-Plane because the realism you get you won´t get it in FSX o P3D, also because the performance is better. I just fly for fun, to enjoy the flight, to feel the environment. Although adding more FMS features it's great, it´s crazy to keep delaying the first release to put some staff that it would be hardly to use, maybe only on a professional way or doing some flying tests. I thought that you will develop a full FMS for first release and then adding more features to it for further versions. Just my opinion, great work.

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