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Madmaxter

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About Madmaxter

  • Birthday 01/01/1

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  1. The gear is in very early stages. I want to get them as accurate as possible. Means a bit more research than the other animated parts. Those rivets are effected with normal maps. That too is early stage, I plan to add normal mapping to the panel lines as well. as well as a little wavy metal here and there. I am kind of doing this plane in reverse. I noticed that most of you begin with the planemaker model and move on to blender. I am doing the model first and researching the planemaker second. I think this can be done with little headaches, but I could be wrong. I hope to have this out by late April or early May. It all depends on how the research goes for the planemaker version. Thanks for the comments, keep them coming... Max
  2. I use Blender for creating scenes for websites. I am an avid flight sim fan, so I thought I would try my hand at making planes for X-plane since its community has embraced Blender. Max
  3. I have begun a project in Blender for X-plane 9 and I thought I would show it to this forum for comments. It is intended to be payware. cost as yet undetermined but inexpensive. Should this plane be a success, I will continue to develop aircraft for X-plane. Probably focusing on warbirds, specifically in the arena of naval air operations. Anyway, here are the WIPs Enjoy, comments welcome, just keep it friendly Thanks, Max
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