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Posted

Hello people,

i wanted to ask any member here who know how to make "plausible" normal and specular maps for my scenery, whoever is up for the job will of course get an early copy of X-KMDW thus all betas of the scenery before releases.

"currently ripping my hair in trying to make the bump map and specular map stand out more... :P (failed)"

Posted

okay, i wanted the sides of my jetways to have that bump feel, i also wanted specular maps because i like some parts of my jetway to have the shiny scratchy look.... also its for X-Plane 9 so the specular mapping is based on the normal mapping transparency

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