Peter T. Posted October 14, 2012 Report Share Posted October 14, 2012 Hello people,i wanted to ask any member here who know how to make "plausible" normal and specular maps for my scenery, whoever is up for the job will of course get an early copy of X-KMDW thus all betas of the scenery before releases."currently ripping my hair in trying to make the bump map and specular map stand out more... (failed)" Quote Link to comment Share on other sites More sharing options...
Redfisher Posted October 14, 2012 Report Share Posted October 14, 2012 What do you mean by plausible? Quote Link to comment Share on other sites More sharing options...
Peter T. Posted October 14, 2012 Author Report Share Posted October 14, 2012 I meant as in good enough to look realistic, to give out additional detail to the jetways.... Quote Link to comment Share on other sites More sharing options...
Redfisher Posted October 14, 2012 Report Share Posted October 14, 2012 Can you be more specific? What 3d software do you use?Regarding your jetways, they look fine to me. I'd just make a spec map and be done with it. Quote Link to comment Share on other sites More sharing options...
Peter T. Posted October 15, 2012 Author Report Share Posted October 15, 2012 okay, i wanted the sides of my jetways to have that bump feel, i also wanted specular maps because i like some parts of my jetway to have the shiny scratchy look.... also its for X-Plane 9 so the specular mapping is based on the normal mapping transparency Quote Link to comment Share on other sites More sharing options...
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