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Speed indicator, Altitude and FD becomes crazy inside the clouds


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Posted

Hello,

I am playing more often with the CRJ-200 v1.4.5 in x-plane10. When the weather is Cavok, the planes behabiour is wonderfull, but I observed that the flight director, speed and altitude values becomes crazy when I cross the clouds and disconect in some ocassions the AP. I know that this can be normal if you try to cross a big storm, but I am talking that this happens with some clouds at 4000-5000 feets and the wind is arround 5-10knots (In the screen where the plane shows the wind direction and speed also becomes crazy). Maybe this is normal or this is a problem with my x-plane10 configuration. I just one to know if some of you have this behabiour or is just my x-plane.

Sorry if you talk about that in other post. but I was looking like crazy and I couldn't find it.

Thanks in advance.

Posted

Well.... x-plane has an strong turbulence behabiour sometimes. When you cross the clouds it makes the shake of the plane usually... I don't know if there is an options to smooth the maximun turbulences you can have in x-plane.

  • Upvote 1
Posted

Javier. please add TCAS and scaling weather radar. Сan not fly to Europe without TCAS. Bad weather - the biggest hurdle for CRJ without scaling weather radar

For making that I would need to learn a lot from my really really basic programming skills. That is a task only Philipp could do... If there is a chance to include those in future I would like to have those inside.. but for now.. I believe is not possible.

  • 1 month later...
Posted

Neither the weather radar nor the TCAS can be made scaling without crippling performance, unfortunately.

The weather radar image comes from X-Plane at a fixed setting, and we can't scale it easily - I asked Ben Supnik about getting the texture in a format I could render the range correctly, but this is unfortunately not possible without getting your computer to it's knees. It requires copying the WXR image back from the graphics card to main memory before we can do anything with it. Graphics drivers are not optimized for that, since usually stuff goes the other way round (from the main memory to the GPU).

My poor Linux notebook simply crashed the graphics driver when trying, my Mac threw up it's hands and retreated to 19fps with the dreaded fog.

So there is no way we can have the radar image scaled correctly that works on all platforms, with all graphics cards and leaves you with some fps for flying.

Bottomline: This is going to stay as is, unless X-Plane gives us access to the WXR image in a way we can do without hacking the GPU. But the Laminar guys have far more pressing issues than that.

Posted

Neither the weather radar nor the TCAS can be made scaling without crippling performance, unfortunately.

The weather radar image comes from X-Plane at a fixed setting, and we can't scale it easily - I asked Ben Supnik about getting the texture in a format I could render the range correctly, but this is unfortunately not possible without getting your computer to it's knees. It requires copying the WXR image back from the graphics card to main memory before we can do anything with it. Graphics drivers are not optimized for that, since usually stuff goes the other way round (from the main memory to the GPU).

My poor Linux notebook simply crashed the graphics driver when trying, my Mac threw up it's hands and retreated to 19fps with the dreaded fog.

So there is no way we can have the radar image scaled correctly that works on all platforms, with all graphics cards and leaves you with some fps for flying.

Bottomline: This is going to stay as is, unless X-Plane gives us access to the WXR image in a way we can do without hacking the GPU. But the Laminar guys have far more pressing issues than that.

Then how did you do it in the T7 ? Works like a charm there although overall performance is lower compared to the CRJ

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