larjeet Posted August 25, 2012 Report Posted August 25, 2012 I was trying to redo the panel textures for the default beech baron I opened it with paint.net modified it and resaved it . It saved as a DDS file but now Xplane will not recognize it . Do I actually need photoshop to work with DDS files or or is there a way to save it so that xplane recognizes it ? Quote
chris k Posted August 25, 2012 Report Posted August 25, 2012 Do NOT edit files in DDSUse PNG and then convert to DDShttp://developer.x-plane.com/2012/01/do-not-use-dds-as-an-editing-format/- CK. Quote
larjeet Posted August 25, 2012 Author Report Posted August 25, 2012 What happens if I dont have a master file to work from if I save a copy as PNG and save it back after editing its still going from Lossy to lossyer to lossyest . I tried this and xplane still refuses to use file I can delete the dds file and use the PNG file and it works fine . Quote
chris k Posted August 25, 2012 Report Posted August 25, 2012 Yes. you can convert DDS -> PNG once.Then make all your changes (keep the original, version 1, version 2, version 3, derivatives, etc..) using PNG.When you're happy (lets say with "version 3.png", just use Xgrinder to make it back into a DDS.http://developer.x-plane.com/tools/xptools/-CK. Quote
larjeet Posted August 25, 2012 Author Report Posted August 25, 2012 Ok that worked Thanks Chris you knower of all or should I say the wizard of Auz Quote
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