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Is it me or blender?

Some how my new fuselage is not behaving upon exports:  After building this new fuselage I decided to export into ob8 format to see how things turned out. The script exported the objects on layer one and gave me the usual read out at the end.

I started up X-Plane and loaded up the Malibu. When everything was finished I went to the exterior view. I was surprised to see no fuselage. I went troubleshooting and found out that there is something weird going on with that new mesh that’s causing problems with X-Plane and the rendering of the mesh. I found this out by exporting other objects out of that particular blender file. I also tired adding that same file to another X-Plane aircraft and found it working.

So it seems as if the Malibu aircraft file will not accept the new mesh. I checked everything in plane maker; things seem to be in correct order. I can’t seem to figure out why this is happening. Has anyone else run into issues similar to mine?

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