Jump to content

Recommended Posts

Posted

So I'm currently in the process of souping up my KBOS scenery conversion over to the new v10 lighting. I can't use WED (due to some windows bug which doesn't allow me to import any dsf without crashing) so I'm using overlay editor. What I first did, obviously, was delete the old lamp posts. The strange thing is, when I open up XP after doing so, the lamps are gone, but the lights remain! See the screenshots attached. I have considered the fact that these may be a separate object, but if they are, how do I delete the/find them? I have tried clicking all over Overlay editor and cant find these strange objects.

Any ideas?

post-3934-0-98248300-1329307787_thumb.pn

Posted

If you cant find them in OE, find out which object(s) they are in and delete those from the scenery folder, then they will be shown as a little white block with a no entry-sign in OE when you reload it. Select one of them, then use ctrl-shift-N (or whatever it is) to select all instances of that object.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...