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Using facades to build a bank


blumenmann

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I tried to build a bank (or dyke; http://en.wikipedia.org/wiki/Levee) using a facades file.

The idea was that this thing has the form of roof. So I searched for a texture and made something like a house with sloped roof. The problem at this point is that this object is not be displayed or not all objects. I think it depends on the user settings. If I zoom out the rest of the dyke apears. But this is not useful for my scenery this thing should be there the whole time. The dyke should be there always.

It was just a try and it didn't work so well. But maybe some of you could write more about it.

Here is the definition of the .fac . And some Screenshots are attached, too. Thanks for some feedback.

Blumenmann

A

800

FACADE

TEXTURE texture_deich.png

RING 1

TWO_SIDED 0

LOD 1.000000 50020.000000

ROOF 0.800000 0.800000

WALL 1.000000 5000.000000

SCALE 18.000000 18.000000

ROOF_SLOPE 65.000000

LEFT 0.000000 0.100000

CENTER 0.100000 0.900000

RIGHT 0.900000 1.000000

BOTTOM 0.000000 0.0100000

MIDDLE 0.010000 0.100000

TOP 0.100000 0.850000

post-7912-0-43572300-1329166493_thumb.pn

post-7912-0-70282500-1329166521_thumb.pn

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