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DC-3 Development Update 9: Liveries as Airframes!


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Long time to write an update, so let's go! By the way, if you have discord, feel free to join our discord channel https://discord.gg/tQWCRGngcw , we will be happy to welcome you there! 

May be the title does not makes much sense, but bare with me, it will! We are changing the usual way that liveries work. In our DC3, will not be just extra some extra external paints, but much more.

Each livery will represent a specific airframe. This means that each livery comes along with its own persistence system, own operating hours, and of course will follow its own maintenance schedule (which will be analyzed in the next post).

This means, that as you fly with one livery, flying hours, etc. will be added to that specific livery/airframe. Change to a different airframe (or livery), will be almost like change aircraft. Note: the systems remain the same.

But, you may ask, if someone wants to add a livery, how is going to work? We are tracking the various values through a couple text files, that exist in each livery folder.

So there are 2 options:

1. You can copy the specific files from an existing livery, and if you like, change some values.

2. Do not add anything. When you load the livery for the first time, the files from the default livery will be copied over to the correct place.

Within the aircraft package, will be detailed instructions of how to add a livery.

That’s all for now, here are some shot with the respective GUI:

DC3_-_2021-09-06_11_22_22_AM.thumb.png.aae82f93e671eae592f19cfe705b937e.pngDC3_-_2021-09-06_11_23.36_AM.thumb.png.ade2dbfa503ef6a372d5e750ddabe0b8.pnglivery_fuel_loading.thumb.png.492853a917cdaa1543ea2f588a65826c.png

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