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Posted

Hello,

I'm trying to improve coastlines on a photoreal scenery, using transparency on .dds files , so xplane water would match orthophotos.

Here's what i done:

-Save my .dds to .png.

-Add an alpha layer to the png, "cut" the water , save

-export to .dds with xgrinder

-launch xplane.

So it's kinda working, when i look a the tile i edited, here 's what i get:

129651410265.jpg

I can see xplane water, with waves animation, seems good.

BUT, if i get a little bit closer to the water, here's what i see:

1296514102134.jpg

Anyone can point me in the good direction?

Thanks a lot.

Ben

Posted

well isn't dds the standard texture file to use with xplane v9?

Maybe there's a better alternative wich would help me solve my problem?

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