OlaHaldor Posted May 10, 2011 Author Report Posted May 10, 2011 Thanks, Warmbrak. Yes, 3D trees. I'm gonna test more when I get back home in a couple of days to see how much detail I can cram into it without having a billion polygons. But so far, it looks very promising. Quote
abrenna Posted June 4, 2011 Report Posted June 4, 2011 How's the development going on this one? As your fellow countryman I'm flying a lot between ENVA (Værnes) and ENOL (Ørlandet) when I'm trying to improve my flying skills in X-Plane. If there's a line for buying this, I'm first. Quote
OlaHaldor Posted July 8, 2011 Author Report Posted July 8, 2011 Thanks, abrenna. I really wish I had something new to show.I'm sorry to say development have been on a total halt for since mid may due to trouble on a personal level. In the new house I've moved into the internet connection is really bad (mostly non existent) so I have huge problems dealing with different sources of information like Google Earth, the constant search for reference photos ++++Development WILL continue when a few things are sorted out. I have no idea when. But it will be released. Just don't know when. Heck, it might just be a XP10 release. Quote
OlaHaldor Posted August 5, 2012 Author Report Posted August 5, 2012 As many of you already know, I lost four hard drives, and all scenery development, in April.I've just started again. ENOL is first. Starting from scratch. I've made some rough models today, about 15 of the different buildings. Some of them can be used multiple times, so that'll save me some time. Will start with the textures at a later time.Here's a render of what I've got for now. 1 Quote
OlaHaldor Posted August 11, 2012 Author Report Posted August 11, 2012 Thank you. Can't wait to get this thing textured and completely modeled! 1 Quote
OlaHaldor Posted September 6, 2012 Author Report Posted September 6, 2012 Been a little while, but I spent a couple hours today.This time, the tower was blocked out and got a few details. There's a shed next to it, and I need to add a few more details, then it's done and ready for texturing. 1 Quote
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