Jump to content

Peter T.

Members
  • Posts

    665
  • Joined

  • Last visited

  • Days Won

    35

Posts posted by Peter T.

  1. 3 hours ago, First Officer Thomson said:

    I see. Well, time will tell how the 777 v2 works out. The thing is, I use Xplane 10, not 11. Is your aircraft compatible with both versions of the sim?

    Ah I see, that's a delimma. I guess you have no choice but to purchase the 777. This 777, and the FF777 V2 will be for XP11 only.

    • Upvote 1
  2. 26 minutes ago, First Officer Thomson said:

    Ok, thank you alot Peter. I admire your aircraft, but it's taking quite a while, that's all. Anyway, nice modelling and keep it up!

    Not stopping from you from buying it. It's a freeware project and shouldn't be pitched against the FF777 :). I say wait for FlightFactor's upcoming 777 v2 if you want good systems (and hopefully an accurate exterior).

    • Upvote 1
  3. On 1/19/2019 at 2:35 PM, First Officer Thomson said:

    Neither have I. I'm wondering if I should just buy the FF 777 instead... This project is sure taking it's time. Any not a single update from the developer, thatI know of.

     

    On 1/18/2019 at 2:41 PM, kadir said:

    guys can anyone give me an update on this i havent seen any new from this lately 

    New updates are posted here: https://forum.thresholdx.net/topic/431-boeing-777-series-3d-cockpit-update

    Apologies for the neglected thread.

    • Upvote 1
  4. Hey ya'll!

    Hi everyone! The X-Plane Developers Community's Workshop website is now a public wiki, everyone is allowed to contribute to the site. Please feel free to add to the site! (i think you need a google account)

    It's meant to be a controlled platform where I and a bunch of writers would document, but alas time is money, and most of us can't actively commit to the site. I'll try my best to maintain consistent quality and graphics after each contribution, making it easy to read with diagrams and visuals.

    Heres is the link to edit:

    https://sites.google.com/s/0B7XuYN5QvPP9Q19mNnpsV19xbGM/edit

    Cheers everyone!

    • Upvote 3
  5. On 8 October 2017 at 3:13 PM, UA90 said:

    Hey @Peter T., I know you guys are disappointed at the fact that you aren't able to bring good avionics into your planes, but please, don't be so negative. It's okay to say that we can't bring you the best of what's out there, but it's not comfortable to anyone to hear you guys talk about your project as being bad. In fact, you are motivating yourself to neglect the project even more if that is going to be your attitude for the rest of the project(s). 

    I know this might sound like I'm bad mouthing the project (which I'm not), but I only wish for you to do the best, despite your possible limitations. Keep a good spirit!

    Regards.

    - Yann

    Hi Yann,

    Our attitude has always been to get the aircraft out for everyone to enjoy, and our "disappointment" in being unable to simulate avionics has been embraced with our sister brand, our sarcasm and self-depreciating marketing aims to -attract- not detract interest. The project *is* mediocre in terms of system modelling, and we;ve been brutally honest with that since the project;s announcement. BUT it is by no means compromised in any other areas of the add-on. There is little to show as most of our progress is done within Plane Maker and of course the WIP 3D Cockpit...

    Our Flightmodelling is going to be top notch as we have a new developer who is refining our (or rather, basically redoing our flight model), and at its current stance: our flight model complies with what the manual describes.

    Our Visual modelling is also going to be top notch, taking advantage of X-Plane 11's PBR capabilities as seen previously in this thread.

    Lastly, "PAWDA" gives way to future possible name changes incase we do embark on an effort to bring system modelling to the 777: From "Pretty Aeroplanes With *Disappointing* Avionics" to "Pretty Aeroplanes With *Decent* Avionics"...who knows? ;)

    • Upvote 2
  6. BIG UPDATE! :D 

    So I realised that I modelled the fuse off a badly drawn 3-View cad supplied by Boeing on their website (Which I'm almost certain is the same CAD FlightFactor used too)...so the fuselage is redone and retextured (third times the charm ;_; ) and I'm going back to my trusty old -200ER. So here is the brand new fuselage with new PW4000 engines too!!

    ZI13yBW.png

    lMDWLZq.png

    S4M6y8w.png

    LkuaiIf.png

    • Upvote 8
  7. Aerobridge- DC-10

    View File

    The DC-10 is uploaded here upon popular request, and that the dropbox link is suspended for having too many downloads.

     

    Aerobridge Studios- Douglas DC-10

    Developed and designed by : Peter Tram, Pierre Lavaux, Jeffrey Chen

    Manual : Peter Tram

    Version 1.1

    The McDonnell Douglas DC-10 is a three-engine wide-body jet airliner manufactured by McDonnell Douglas. The DC-10 has range for medium- to long-haul flights, capable of carrying a maximum of 380 passengers. Its most distinguishing feature is the two turbofan engines mounted on underwing pylons and a third engine at the base of the vertical stabilizer. The model was a successor to McDonnell Douglas's DC-8 for long-range operations, and competed in the same markets as the Lockheed L-1011 TriStar, which has a similar layout. From Wikipedia

    Features:

    - Custom 3D Modelling based on the default KC-10

    - Customised soundset

    - Refined flight modelling

    - Refined animations

    - Real-world airport lighting shades

    - Basic Custom Panel

    Support:

    Please contact us by emailing to aerobridge1nfo@gmail.com

    or by questioning us here on X-Pilot

    LICENSE AGREEMENT:

    Aerobridge Studios reserves all rights. Educational use, business use or

    commercial use, without a proper license is prohibited. Please contact

    us for license arrangements.Copying content for personal or other use

    not covered by the license is prohibited.

     

    • Upvote 1
  8. Ok guys, big update!!

    X-Plane 11 is out, and boy! is the new material model gorgeous. After a bit of studying the normal maps from the 737, I did some test with PBR maps myself and I got to say that this is amazingly satisfying. Its a week worth of producing metalness maps for the normals. Some more model edits includes a basic 3D cockpit model for exterior, new liveries and texture edits. Enjoy the screenshots!!

    772er_19.jpg

    772er_20.jpg

    772er_21.jpg

    772er_22.jpg

    772er_24.jpg

    772er_25.jpg

    772er_26.jpg

    772er_23.jpg

    • Upvote 5
  9. Hey everyone! BIG update:

    Wing modelling is wrong (looks like 200ER wings with raked wingtips stuck at the end, fuselage is too low poly in contrast to the rest of the modelling, engine shape is wrong too (GE90-95 engines from the 200ER not the 300ER/200LR GE90s).

    I'm redoing most of the modelling, starting with brand new engine, fuselage, and wing modelling.

    Landing gear has been refined with better animations and the inclusion of the 300ER specific cantilever system on the front of the main landing gears.

    - The textures is another highlight, with the fuselage split into 4 sections - each with 4K textures with almost every nut, bolt and rivet textured.
    - Engines has been completely remodelled, with new cowling that accurately reflect the GE90-115B/110B engines.
    - The wing is one of the biggest change, from 7 wing cuts to a staggering 11 wing cuts, ensuring an extremely satisfying and smooth wing flex. Slats have been correctly animated, flaps mechanism has been modelled and so on.

    Enjoy the screenshots!

     

    772er_10.jpg

    772er_13.jpg

    772er_15.jpg

    772er_16.jpg

    772er_17.jpg

    772er_18.jpg

     

    • Upvote 10
  10. Hello all!

    I've been wondering if anyone here will make a nice looking 777, FlightFactor's rendition was comprehensive in the systems, but not so much in visual accuracy.

    This is my first legitimate aircraft project, It will have a few short comings in terms of detail (but my aim here is to attain the highest level of modelling accuracy), I used Hiroshi Igami's 777 (from POSKY, they're now TDS) as a base, then redid the engines, wings etc and remapped and retextured any model thats used.

    UPDATE: I scrapped most of the modelled redid the aircraft, starting with the most popular choice at the moment: 777-300ER, check latest post for latest images!


    One thing about 777s that I like is the wing flex, and FF unfortunately didn't simulate that very well. My wing model is sliced into 7 sections to ensure a smooth and almost-seamless flex. The landing gear also is sized correctly (hehe) and isn't a 200ER landing gear (theres no wiring and no cantilever system in the front). Yes it's going to be freeware, it's a learning project for me, a project launched after being dissatisfied of FF's 777, and also learning to animate.

     

    Without further ado, here are lé screenshots for you to feast on.

    772er_10.jpg

    772er_11.jpg

    772er_12.jpg

    772er_13.jpg

     

    Many thanks to:

    Jeffrey Chen: for his help advising about animation

    Goran Matovina: for advising me about the fan blade animations (stuck on it for days)

    Hiroshi Igami: for his model, and continuous assistance and support in this project

    ____

    Possibly released under Aerobridge Studios.

    • Upvote 11
  11. Of course you should protect your product. I never stated otherwise. But the way X-Aviation does it hurts customers who pay for the products. There are other ways to prevent piracy and the form implemented by you all is effective yet inconvenient. Having to wait over 2 weeks to re download something I purchased is absurd. No other reputable company uses such ridiculous DRM methods yet can protect their works from piracy. All I'm saying is the system in effect could be improved on the customers end and still offer protection, maybe it's something you all could look into... 

     

     

     ..but of course you won't, because all I've seen on this forum is a massive virtual circlejerk between Cameron and the developers here when any criticism of your products comes up. For someone who founded their own company and offers support you have awful communication/social skills. The way you speak to users on the forums is pathetic - did you ever learn how to properly interact with other humans? 

     

    Anyway, my point was if you treat your paying customers like pirates and make them jump through hoops just to use the product they paid for, then why would they continue to pay for these things when they can just pirate and have the same experience?

     

    There's always the option to not purchase products if you do not like the anti-piracy methods here although it looks as if they seemed overprotective, they have the right to protect their product in which they poured hours and effort into, so there should be no questions asked about that. They way Cameron and the developers communicate with customers is responsive, straight to the point and informative from what I see.

     

    Lastly, this topic is about FF's 777 incompatibility issues with v10.40+ Maybe you should be the one to know how to properly interact with others instead of slapping devs with overprotectiveness accusations in a thread not even relevant.

  12. Peter, I'm interested about this news because one of the planned liveries for our MD-82 will be the Finnair one as they used to fly the MD so I wonder if there will be the chance to use our plane within your VA and, if so, I'd like to know (PM's are ok) how your cabins could be matched with our product.

    Thanks in advance!

    Best regards

     

    alfamike

    Hi Alfamike,

     

    That sounds like an interesting plan, please PM me for more details so we could discuss this possibility.

     

    Kindest Regards,

     

    Peter T.

  13. Greetings pilots! I'm here to introduce you to a project that I am working with my teammates, a launch of "yet another virtual airline", called Finnaviation-an airline with roots from the original Finnish carrier, absorbed into Finnair. We've incorporated several features that enhance the way you fly, and these features require a lot of explaining, but to keep this short:

    This is a Virtual Airline that follows a different route than most other establishments, because we focus on other areas besides the typical "custom system, new website" gimmick thrown at the user upon clicking at the VA's website link. Instead, we treat Finnaviation as a product, which means we build and develop our airline centric to the needs and wants of pilots. Focusing on developing a system that allows pilots to experience the most out of a flight sim is what we're always aiming for.

     

    A pilot-centric Virtual-Airline System, also means a personalised experience-which is what we offer unlike your typical VA support. So everything from your personal handbook, to our method of supporting the issues pilots are experiencing in Finnaviation is handled more face to face, rather than solely relying on support tickets.

     

    In addition to personalised experience and a developed system, we are going to introduce 3D modelled cabins at a later stage after the launch of Finnaviation, pilots are able to fly their aircraft with our designed cabins, so add-on aircraft with modelled aircraft interiors (that are part of our fleet) would have a Finnaviation designed cabin, pilots can explore the interior in-sim.

     

    With 3d cabin modelling for pilots to experience, we would seek to introduce a custom programmed ACARS app that is compatible with Windows, Mac, and Linux used in X-Plane and FSX.

     

    And lastly, training, we love to provide useful material to our pilots so they could learn to fly their favourite aircraft properly, so our training documents are appropriated versions of real-world documents, the documents are designed to support several aircraft add-ons from both the X-Plane and MSFS platform.

     

    These are just some of the features from a list that includes so much more. If you're interested to fly with in (when we've launched), you may pre-register now for your early access to your personal handbook:

    <Click here for pre-registration form>
     

    Lastly, I apologise for any grammatical or spelling mistakes in this post, English is not my first language.

     

    Kind Regards,

  14. Imported business class models for a new Virtual Airline called Finnaviation.

     

    Fully enclosed suite, with reverse herringbone configuration, and a massive touchscreen 8) Enclosure made with sound proof materials. Installed on A321 International config, long range fleet :777-200LR, and A330-300 RR

    a321_110.jpg

     

    a321_310.jpg

     

    a321_210.jpg

     

    For your entertainment:

     

    a321_410.jpg

    • Upvote 10
  15. As the father of a young daughter. "Fuck your jokes."

     

    They're a pathetic luddite legacy of a human race that really needs to grow the fuck up.

    Ouch. No need to have profanities involved, just go with the flow, the internet have many people... stupid, smart, insecure, anxious you name it  :wacko:

    • Upvote 1
  16. wow that looks great, any idea how much longer?    hope  Megis update is next, it will be great to have the added buildings and planetarium. 

     

     

    * as a side note for accuracy,  I have flown into and out of KJAC 4x and not once saw a CRJ United, Delta, let alone a CRJ.     theres always a US govt blue livery 757 with winglets parked down at the other end of the ramp near the runway start.     As far as by the gates,  757s and A320s dominate.     maybe change that for accuracy. 

    Thank you for your input! Thankfully we've modelled 757s! And the whole a320 family. we'll talk about removing the CRJs.

×
×
  • Create New...