Jump to content

JackSwyr

Members
  • Posts

    75
  • Joined

  • Last visited

Posts posted by JackSwyr

  1. 2 minutes ago, RobW05 said:

    Ok, no problem, I just couldn't imagine that the TQ6 would create such problems. :)

    By the way, could it be that you have some special drivers or software installed for the TQ6 which would interfere with xplanes own settings? 

    No drivers at all, it didn't even come with any to install or even download.  I use FSUIPC in P3D and it works perfectly, XP is a little different but I can get it to work.

     

  2. 2 minutes ago, RobW05 said:

    Jack, this is not meant to be rude in any way, but you do know how the reverse logic works in the Hotstart TBM, do you? 

    This is from the manual:

    Please note that in the simulation, as in the real aircraft, you cannot move the throttle from the POWER range into the TAXI and REV ranges without lifting the flight idle lockout to get over the flight idle stop gate. To actuate this lockout, you will need to map a button or key to the sim/engines/thrust reverse toggle command (aka “Toggle thrust reversers”). Pressing this button or key will lift the lockout. 

    NOTE Activating the “reverse toggle” command does NOT engage reverse thrust. The default X-Plane behavior has been overridden by the TBM900 simulation to behave as in real life. Instead, activating this action simply lifts the lockout tab. You then need to move your throttle past the flight idle stop and into the TAXI or REV ranges. Once in the ranges, you can release the “reverse toggle” button/key. The lockout tab will not re-engage until you again transition the throttle into the POWER range.

    This means all you need to do is to map your physical throttle axis as "throttle" in xplane, no curve whatsoever needed. It will control the whole range from alpha over beta to reverse, but to get into reverse you need to press a button which you have assigned to the "toggle reverse" command. 

    Thanks, yes, see my post above as I must have posted at the same time as you.  When I use the toggle reverse it goes straight into REV in the sim's cockpit.  Then I can use the lever to move it up to LESS REV which is cool.  So I guess I will have to leave it as it is, using a Saitek TMP with the "toggle reverse" in conjunction with the TQ6.

    So this clarifies quite a bit and I'm VERY appreciative of all ya'lls help!

  3. 1 minute ago, shaved_ape said:

    My X5600 Rhino doesn't have any physical detent on the throttle quadrant, but I can set the response curve for one of the throttle levers (the X5600 has dual throttle levers) in XP, and get the Beta to work, so in essence, I can bring the throttle back to a point, then the aircraft will respond go to idle, with the throttle movement going further back, and Beta engages.  A full throttle back will engage reverse.  In the response curve dialog, via the controller settings, there is a checkbox that enables you to use Beta/Reverse...pretty simple.  After a test flight with these settings, I can land now, and quickly engage reverse and slow the aircraft down much easier.

    Thanks, I tried this so many times with so many YT's and it never works, and I make sure I get the same numbers as they have on their videos.  The only way I can get it to go into REV is by assigning a button to Thrust Reverse Toggle and then it goes into full reverse and the throttle in the cockpit actually moves into REV.  Very frustrating that others can get this to work but I can't.

  4. 7 minutes ago, RobW05 said:

    Hmm, ok but it doesn't need any specific switches. You just need to bind any button or even a key for the specific command. 

    I can get the throttle to work all day in forward, and it even works in REV for the ZIBO 737.  But it simply will not allow it to into REV in the TBM.  :( 

  5. 15 minutes ago, Rossco said:

    My PFC Turbo Prop throttles have a TOGA switch which using SPAD.neXt I assign a short press for TOGA & a long press for Beta/Reverse.

     

    Well, that rules out a TQ6.  I wish someone here had a TQ6 and could help me with the response curves as I think that’s where the answer lies.

  6. 1 minute ago, Rossco said:

    With my PFC throttle I have the beta/reverse turned off in the XP Joystick configurator as the TBM has it's own gate. I press the assigned reverser button as I pass my hardware detent & it works fine. Coming back past the detent the throttle automatically comes out of beta/rev.

    Think I did have the beta/reverser turned on at one stage in XP but was having difficulty in getting it to work with the exact position of my hardware reverse detent.

    Not familiar with the PFC.  As I said I have no buttons whatsoever on it.  I have to look at some YT's I guess because some guy did get it to work on mine with the beta range using the response curve.

  7. 2 minutes ago, Rossco said:

    Hi Jack,

    Not sure about assigning keyboard keys for specific commands I always use hardware buttons or levers.

    I assume you have no buttons on the TQ6?

    No sir no buttons on the TQ6.  But it has a lower detent which works in PMDG P3D jets.  I had it working once in this plane, but I don’t know what I did, it had to do with the response curve but that’s over my head.  I can fix real aircraft but when it comes to things like this, it’s over my head.

  8. 8 hours ago, Rossco said:

    Hi Jack,

    I have the button on my PFC Throttle set to "Thrust reverse toggle" which works well.

    I have a Saitek TMP and I assigned toggle to a button and it works, it brings back the throttle to REV but I wish to god I could get it to go into REV with the TQ6 it’s life.  I have a lower detent.  

    So does anyone know how use use the Response Curve?

    I notice in says has beta reverse detent but selected or not it simple does not bring the throttle back into REV.

    Someone please help if you are able as I’d appreciate it.

  9. 7 hours ago, Rossco said:

    Hi Jack,

    I have the button on my PFC Throttle set to "Thrust reverse toggle" which works well.

    Just tried to assign this to F1 and it still won’t work, does it even GO into REV?  Getting quite frustrated when even a keyboard command like F1 which I assigned to Reverse toggle will not work.  ARGH!  Sorry, frustrated.

  10. Hi, I have a Virtual Fly TQ6 and it was working until I had to update XP.

    What I’d like to know is how can I use the throttle on the TQ6 to bring the engine to the REV position.

    Any help would be greatly appreciated.

    I even tried assigning F1 in the Engine section of the Keyboard settings to Reverser, bring throttle down in small steps, etc.  Nothing will make that throttle to go the REV position.

    Thanks.

    Jack

  11. 7 minutes ago, Goran_M said:

    No. They are not linked. 

    Well, it’s working now.  If I can only figure out how I got REV to work on my Virtual Fly TQ6, I’ve been messing with it and can’t for the life of me figure it out.

  12. 2 hours ago, Goran_M said:

    You can post a log and I'll take a look.

    If you install a fresh copy of X-Plane, it will not install OrbX.  OrbX has it's own installer.

    It works fine in the fresh install and works in the old one too.  No idea what happened.  No way they can be linked is there?

  13. 1 minute ago, Goran_M said:

    If the prop isn’t budging, it’s because you have no power going to the starter. Have you watched the included tutorial to make sure you haven’t missed a step?

    Yes, but I’ve started this plane a hundred times at least, it’s the only one I ever use in XP.  I have a lot of real world experience with aircraft, this makes no sense at all.  I’m finally able to install the TBM into the new fresh XP.

  14. 6 minutes ago, Goran_M said:

    log.txt is found in your root X-Plane folder

    When you install the 2nd TBM, just point the installer to the other X-Plane folder.  Make sure the X-Plane folder is labelled differently or is on a different hard drive.

    Looks like I have no choice now.  This is getting ridiculous.  I reinstalled it and no matter what I do when I hit the starter switch that prop doesn’t budge. Not one thing has changed since last week, all I did was paint my office and come back to the same PC, and this PC is only for swimming, nothing else, ever.  Will post the log in a few minutes and am going to try a new XP install.  

  15. Just now, Goran_M said:

    You can post a log and I'll take a look.

    If you install a fresh copy of X-Plane, it will not install OrbX.  OrbX has it's own installer.

    Where do I get this log?

    I just used the control panel in windows to uninstall.  Then deleted the TBM folder.  Now I’m installing it again.

    Then I’ll test it with my existing XP, if it doesn’t work then the next step is a new copy of XP.

    But how do I install two TBM’s in XP?  One in each I mean?

  16. No matter what I do it won’t start.  Even when I tell it to bring the plane up with engines running.  Is there some kind of log I can send?

    I’m going to uninstall via the Windows Control Panel and delete the folders as you suggest and try again.

    Then if that doesn’t work I’ll try to install a fresh copy but I have no idea if that will automatically install Orbx’s scenery.

     

  17. 2 minutes ago, Goran_M said:

    Ok, my suggestion is to first uninstall the TBM, then delete all TBM folders in your Aircraft/X-Aviation folder.  But only delete the folders AFTER uninstalling.  You should definitely not have 2 TBM folders, then reinstall a fresh TBM.
    Next, you are perfectly safe to install as many copies of X-Plane as you wish on the same PC.  I have 3 on my machine.  But keep this one as a testing installation of sorts, as long as you have the HDD space.  As long as you don't install any other scenery or aircraft into it, you'll be fine.  I'm not sure how other developers DRM works, but seeing as a bare X-Plane installation would only be used as a testing platform, it wouldn't matter.  

    Of course, this is all up to you whether you want to go down this road, but keep in mind, it will help, not just us, but many other developers, in diagnosing potential problems, as many problems arise from plugin conflicts.

    I’ll try this after what I’m doing now, I ran the installer and am having it scan files.  First I removed two plugins, now I’m running the XP installer because XP was not even starting any longer.

    I will try your suggestions if the scanning and replacing files does not work.  I say this because before XP stopped responding but before it did I saw only one iteration of the TBM and no ? On the icon.

  18. 20 minutes ago, Goran_M said:

    I'm honestly stumped.  The only other thing I can think of, is to install the TBM into a bare installation of X-Plane, freshly installed, no plugins or scenery, and test.  If it works in that one, then the problem is definitely in the original X-Plane install.

    When I re-ran XP I saw that I have two TBM’s now, one I can select and one with a ?.  So I clicked on the one with a ? And told it to regenerate icons and it locked up XP.  I had tow quit it with the task manager.  This was just working last week.  Not one thing has changed.  I am loathe to create a new XP as I have no idea how, will it interfere with my current XP as I have all of Orbx’s scenery in it.

  19. 3 minutes ago, Goran_M said:

    Do you have any scripts running that could be interfering with the start procedure?  

    I just loaded the TBM 10 minutes ago, and engines started without issue.  (11.34 btw.  DO NOT use the beta.  If you do use the beta, any beta of X-Plane, do so at your own risk and expect problems.)

    Not one thing has changed for me.  I have 11.34r1, never use the beta, and I don’t ever use LUA.

  20. I have the same exact issue.  I have started this plane a hundred times.  All of a sudden it wouldn’t start so I uninstalled it and reinstalled it and still wouldn’t start till I used a GPU.  And now I’m flying with CAS messages LOW VOLTAGE and MAIN GEN.  But on the ground I had all like new.

    Sorry to add my problems as I didn’t know if I shout start the same topic.

×
×
  • Create New...