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N1K

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Posts posted by N1K

  1. Rex Group 2022 Liveries LES Saab 340A

    View File

    Repaint of the LES Saab 340-A in the updated 2022 Regional Express 'Rex' Airlines Australia livery scheme.
    This pack contains two paints:

    VH-EKD
    MSN 340A-155
    Simbrief Link EKD

    Delivered to Rex's predecessor Kendell Airlines in 1989, this is the last remaining Passenger config A model in the Rex fleet. 
    It is still sporting the previous-gen livery at the time of creation so this is a slightly fictional repaint to the blue engine nacelles. 
    EKD is typically found in the Southern parts of the Rex network, mainly YPAD and YMML according to flightaware data. 


    VH-KDB
    MSN 340A-008
    Simbrief Link KDB

    KDB spent the first decade of its life operating in Europe for Brit Air followed by KLM. The aircraft was sold to Kendell Airlines in 1991 and ferried to Wagga Wagga.
    As the oldest Saab in Rex's fleet, it was withdrawn from passenger service in 2008 and converted to a freighter. It now spends its days based out of YBBN, flying up and down Australia's east coast.
    As part of the conversion, Saab freighters have a reduced operating weight of 8,000kg with an increased MTOW of 12,930 kg.


     

  2. v1.4 is now up on github and the file repository here.

    Changes for the CL650:
    - Status HUD to make it easier to check the Vspeeds are stored for takeoff.
    - FO can now be asked to put the aircraft in 'cold and dark' state
    - Sounds now mute in external views
    - Bug fix for climb thrust engagement on more than 1 sector.

    Other changes for non Hot Start aircraft can be found in the brand new manual :)

    https://github.com/N1K340/CrewPackXP

     

    • Like 4
  3. Got a CTD after pressing NAV immediately after attempting select direct to in the FMS.

    Was 10nm S of VVNS tracking direct LAVOS.

     

    2022-03-06 14:15:47 CL650[fcc_pid_upd.h:34]: assertion "is_valid_hdg(fcc->out_arinc.crs_sel[navrad->idx])" failed: 
    Backtrace is:
    0 00007FF83C28478C C:\WINDOWS\System32\KERNELBASE.dll+000000000004478C ()
    1 0000000082568C76 D:\Steam\steamapps\common\X-Plane 11\Aircraft\X-Aviation\CL650\plugins\systems\win_x64\systems.xpl+0000000000388C76 (update_VLOC_arming_VOR+296)
    2 000000008256A142 D:\Steam\steamapps\common\X-Plane 11\Aircraft\X-Aviation\CL650\plugins\systems\win_x64\systems.xpl+000000000038A142 (fcc_update_modes+6e2)
    3 0000000082552F16 D:\Steam\steamapps\common\X-Plane 11\Aircraft\X-Aviation\CL650\plugins\systems\win_x64\systems.xpl+0000000000372F16 (fcc_main+f16)
    4 00000000826E27E7 D:\Steam\steamapps\common\X-Plane 11\Aircraft\X-Aviation\CL650\plugins\systems\win_x64\systems.xpl+00000000005027E7 (runpool_worker+1207)
    5 00000000826DAB6F D:\Steam\steamapps\common\X-Plane 11\Aircraft\X-Aviation\CL650\plugins\systems\win_x64\systems.xpl+00000000004FAB6F (_lacf_thread_start_routine+f)
    6 00007FF83E0454E0 C:\WINDOWS\System32\KERNEL32.DLL+00000000000154E0 ()
    7 00007FF83EC8485B C:\WINDOWS\SYSTEM32\ntdll.dll+000000000000485B ()
    2022-03-06 14:15:48 CL650[fdr.c:468]: frame skipped 2-5
    --=={This application has crashed!}==--

  4. Sorry, should have added not specifically for hardware, just figured this was most appropriate to request datarefs in given they use scripts too.
    It's for a virtual FO script, it uses the engine mode as a trigger to prime takeoff functions, and in this case as it being an appropriate time to force CDU 3 into the TO ref page so it can engage climb thrust. In the other aircraft I've done this for there has been a dataref for the eng mode and target thrust so its a simple if statement. For this one that fo-state ref was working.. until flex turned up :)
    I have a very inelegant way at the moment courtesy of the CDU screen lines being datarefs, I can take and truncate those to work out what mode is active, but its quite messy and a bit troublesome now thrust ref has 2 pages.

    • Like 1
  5. Hi,

    Is it possible to add a dataref that provides the fadec's active mode in a future update?
    I have been using the fo_state ats N1 TO as a trigger, but there is no equivalent to that for TO FLX and hijacking a CDU to pull thrust ref data is a little more complicated now its two pages. Could make a good 20 lines of code redundant for me if there was a dataref for this.

     

    Thanks
     

  6. Hi,

    I had an LUA script running crew callouts for another aircraft, I've expanded to include the Challenger and decided to release it to the world :)

    Challenger specific:
    Takeoff calls: setting power, vSpeeds, positive rate.
    Autopilot On
    Setting and calling Climb Thrust
    Approaching set altitude
    Intercepting the ILS
    Landing call for reverse, or no reverse if you forget to arm them...

    Available in the X-Pilot repository or direct from GitHub.

    • Like 3
  7. CrewPackXP - Crew Callouts

    View File
    **Updated 01/04/2022**
    
    CrewPackXP is a FlyWithLUA utility designed to add some crew communications for aircraft in X-Plane 11. This includes basic callouts, and in some cases assistance from the PNF in high workload phases of flight. Settings can be adjusted to enable or disable the whole plugin, or just certain features of each aircraft.  
    
    Flight Factor 757 / 767:  
    - Virtual FO to pre-flight aircraft  
    - Take-off and Landing calls by both crew members  
    - Flight Attendant PA's  
    - Ground Crew positioning of equipment  
    - Virtual FO assistance with go-around procedure  
    
    Hot Start Challenger 650:  
    - Virtual FO to pre-flight aircraft  
    - Take-off and Landing calls by both crew members  
    
    Source Code  
    https://github.com/N1K340/CrewPackXP/tree/main/src
    
    Documentation  
    http://crewpackxp.readthedocs.io/
    
    Changelog  
    New features and bug fixes are listed in the change log.
    
    Installation
    Copy the Scripts and Modules folders into the main folder of FlyWithLUA:  
    > X-Plane 11 > Resources > plugins > FlyWithLua
    
    Once enabled, the First Officer should announce his entry to the cockpit roughly 15 seconds after loading in.
    
    CrewPackXP settings can be accessed via the X-Plane menu bar:  
    > Plugins > FlyWithLua > FlyWithLua Macros > Crew Pack Settings
    
    
    Prerequisite
    This plugin uses the FlyWithLUA plugin to interface with X-Plane.
    It is available freely from [X-Plane.org](https://forums.x-plane.org/index.php?/files/file/38445-flywithlua-ng-next-generation-edition-for-x-plane-11-win-lin-mac/)
    
    Luna INI Parser (LIP) is included as an additional plugin module for use with FlyWithLua. This module allows for the saving and reading of settings data within LUA. It has been included in this package under the MIT Licence offered by creator Carreras Nicholas.
    
    This is a common plugin; it may already exist in your modules folder causing a prompt to overwrite.
    
    Usage
    The CrewPackXP functions run autonomously based on in sim events, provided the aircraft is enabled within the CrewPackXP settings. Refer to each aircraft's entry in the manual for details on settings and features available.
    
    Disclaimer / Feedback
    This package is to be distributed as Freeware only under the GPL v3 license.
    
    This is the first time I have coded a plugin, any feedback is welcome.
    Bug reports, please include the x-plane log.txt file in the main x-plane folder for the flight in question. 
    
    Acknowledgements
    Carreras Nicholas - Luna INI Parser (LIP)
    'Togfox' - FSE HUD
    'X-Friese' - FlyWithLUA Plugin 
    'mkultra44' - Documentation proofing  
    
    Current Script Versions
    - Flight Factor 767 - 1.4  
    - Hot Start CL650 - 1.4
    
    

    CL650_Menu.jpg

    fault.jpg

    FF757_Menu.jpg

    file_structure.jpg


     

  8. Seems to really not like this approach for some reason.

     

    2022-01-28 17:20:22 CL650[gps4000s.c:2917]: WAAS data download successful
    2022-01-28 17:20:22 CL650[waas_api.c:205]: Failed to download WAAS API data: server responded with error 404 (Not Found)
    2022-01-28 17:21:53 CL650[phys.c:821]: GFS download successful, SL_T: 16.5°C  TP_T: -82.0°C TP_alt: 54331 ft
    2022-01-28 17:23:23 CL650[waas_api.c:205]: Failed to download WAAS API data: server responded with error 404 (Not Found)
    2022-01-28 17:25:24 CL650[gps4000s.c:2917]: WAAS data download successful
    2022-01-28 17:26:24 CL650[waas_api.c:205]: Failed to download WAAS API data: server responded with error 404 (Not Found)
    2022-01-28 17:26:48 CL650[fpl_path.c:700]: assertion "is_valid_hdg(next_crs)" failed: 
    Backtrace is:
    0 00007FFAAF81478C C:\WINDOWS\System32\KERNELBASE.dll+000000000004478C ()
    1 00000000840F83C6 D:\Steam\steamapps\common\X-Plane 11\Aircraft\X-Aviation\CL650\plugins\systems\win_x64\systems.xpl+00000000003383C6 (compute_leg_join+186)
    2 00000000840FECA5 D:\Steam\steamapps\common\X-Plane 11\Aircraft\X-Aviation\CL650\plugins\systems\win_x64\systems.xpl+000000000033ECA5 (solve_lat_path_leg+1515)
    3 00000000840FF8B6 D:\Steam\steamapps\common\X-Plane 11\Aircraft\X-Aviation\CL650\plugins\systems\win_x64\systems.xpl+000000000033F8B6 (fpl_path_rebuild+3e6)
    4 00000000841B2949 D:\Steam\steamapps\common\X-Plane 11\Aircraft\X-Aviation\CL650\plugins\systems\win_x64\systems.xpl+00000000003F2949 (rebuild_fpl_paths+69)
    5 00000000841B96B3 D:\Steam\steamapps\common\X-Plane 11\Aircraft\X-Aviation\CL650\plugins\systems\win_x64\systems.xpl+00000000003F96B3 (fpl_mgr_main+2453)
    6 000000008414B904 D:\Steam\steamapps\common\X-Plane 11\Aircraft\X-Aviation\CL650\plugins\systems\win_x64\systems.xpl+000000000038B904 (fmc_main+1a4)
    7 00000000842B7741 D:\Steam\steamapps\common\X-Plane 11\Aircraft\X-Aviation\CL650\plugins\systems\win_x64\systems.xpl+00000000004F7741 (runpool_worker+1201)
    8 00000000842AFACF D:\Steam\steamapps\common\X-Plane 11\Aircraft\X-Aviation\CL650\plugins\systems\win_x64\systems.xpl+00000000004EFACF (_lacf_thread_start_routine+f)
    9 00007FFAB15254E0 C:\WINDOWS\System32\KERNEL32.DLL+00000000000154E0 ()
    10 00007FFAB206485B C:\WINDOWS\SYSTEM32\ntdll.dll+000000000000485B ()
    2022-01-28 17:26:48 CL650[fdr.c:468]: frame skipped 1-4
    --=={This application has crashed!}==--

     

  9. Was on the VOR approach into VYTL (no addon scenery in the area). Had Autopilot on VOR1 - NAV and VS.
    As I crossed the FAF, the aircraft ALTS captured, I flicked the APA arbitrarily up, reselected VS to keep the descent going and then started winding the APA up to the missed approach altitude of 7000ft and it crapped the bed somewhere winding through the 6000 ft range.

    Logs attached.
     

    Backtrace is:
    0 00007FFAAF81478C C:\WINDOWS\System32\KERNELBASE.dll+000000000004478C ()
    1 00000000840F83C6 D:\Steam\steamapps\common\X-Plane 11\Aircraft\X-Aviation\CL650\plugins\systems\win_x64\systems.xpl+00000000003383C6 (compute_leg_join+186)
    2 00000000840FECA5 D:\Steam\steamapps\common\X-Plane 11\Aircraft\X-Aviation\CL650\plugins\systems\win_x64\systems.xpl+000000000033ECA5 (solve_lat_path_leg+1515)
    3 00000000840FF8B6 D:\Steam\steamapps\common\X-Plane 11\Aircraft\X-Aviation\CL650\plugins\systems\win_x64\systems.xpl+000000000033F8B6 (fpl_path_rebuild+3e6)
    4 00000000841B2949 D:\Steam\steamapps\common\X-Plane 11\Aircraft\X-Aviation\CL650\plugins\systems\win_x64\systems.xpl+00000000003F2949 (rebuild_fpl_paths+69)
    5 00000000841B96B3 D:\Steam\steamapps\common\X-Plane 11\Aircraft\X-Aviation\CL650\plugins\systems\win_x64\systems.xpl+00000000003F96B3 (fpl_mgr_main+2453)
    6 000000008414B904 D:\Steam\steamapps\common\X-Plane 11\Aircraft\X-Aviation\CL650\plugins\systems\win_x64\systems.xpl+000000000038B904 (fmc_main+1a4)
    7 00000000842B7741 D:\Steam\steamapps\common\X-Plane 11\Aircraft\X-Aviation\CL650\plugins\systems\win_x64\systems.xpl+00000000004F7741 (runpool_worker+1201)
    8 00000000842AFACF D:\Steam\steamapps\common\X-Plane 11\Aircraft\X-Aviation\CL650\plugins\systems\win_x64\systems.xpl+00000000004EFACF (_lacf_thread_start_routine+f)
    9 00007FFAB15254E0 C:\WINDOWS\System32\KERNEL32.DLL+00000000000154E0 ()
    10 00007FFAB206485B C:\WINDOWS\SYSTEM32\ntdll.dll+000000000000485B ()
    2022-01-27 15:44:17 CL650[fdr.c:465]: frame skipped 0-1
    --=={This application has crashed!}==--

     

     

     

    Log.txt CL650_Log.txt

  10. X-plane is probably a touch aggressive, but at the same time an A model doesn’t have a huge amount of thrust and would also have been given a hit of de-ice fluid before departure.

    At 2000ft it should climb still, dare say xp gave you severe icing which a saab can only escape from, not hang around in. That screen shot the speed is below minimum clean ice, so it probably would stall at that point IRL.

    You want to be 160 kts and use IAS mode for a climb in ice.

    • Like 1
  11. As a side note to that, I have just worked out through having trouble with this, that if you do not use the load with engines running option when you select the aircraft, it will load in with the 'avionics master' off. You can only reset it with a key bind to get the radios to work with xpilot.

  12. I'm seeing this come up a few times in the threads and getting locked because 'defuelling is unrealistic'.
    So before this gets locked too, I want to expand, and make it clear, I am talking about 'non-persistent' mode.
     

    What is realistic about the failure scenario management? You're not going to practice any of that in an aeroplane.
    You give us the massive in-depth capability to run failure scenarios, and then lock us out of the ability to control the weight of the aeroplane.
    If I want to do a V1 cut at 5 ton fuel, I should be able to do it. If I want to do V1 cut, with 1 ton of fuel, I should be able to do it.
    "Unrealistic' is not an excuse here. There should be no lock on the weight of the aeroplane in non-persistence mode, that is the mode you would use to quickly bounce between failure scenarios. Please give us the ability to directly control such a basic function as how much fuel is on the plane in this mode. At the very least at least make it load with min fuel instead of over 2 hours on aboard.
     

     

     

    • Upvote 5
  13. How are we supposed to be telling the thrust reference to derate a bit for ice protection in flight?

    I was in N1 Climb, entered icing conditions, turned on the cowl ice protection and over temped the engines.
    Went into the TRS PERF page and it wouldn't let me change the ice / bleed reference lines to tell the system I was turning them on.

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