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Ben Russell

X-Plugins
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Posts posted by Ben Russell

  1. 1 hour ago, Pils said:

    Let’s not make assumptions here. How did you determine this was a Gizmo issue exactly?

    Gizmo is very likely to be the cause. 

    Early in the release we did some deep digging into the issue. 

    There is code inside gizmo that calls sleep(0)... (the reasons for which is beyond the scope of this reply) 

    Windows, at its discretion, can sleep for upto 16ms/whatever it needs to service the rest of the OS/apps. This can show up as dropped frames or massive perf chugs. 

    There is a command line option for xplane to leave some cores alone so the os can service itself on those. It helps but the real solution is to fix gizmo.. 

     

    I have been working on a gizmo update that is based on the three? Year old version that X-Aviation ships. 

    It contains bug fixes for the most prominent issues (including this one) but is mostly an LTS update. It will also have Apple silicon support. 

    I hope we can bring it to you all as an update soon. 

  2. Make sure any of the plugins and addons that use SASL are up to date.

    A while ago the SASL plugin was providing the functionality that OpenAL.dll should.

    The most recent copy of their plugin (3.16.4) that I just checked fixes this.

    Legacy X-Plane sound is a mess.

    X-Plane 12 dropped OpenAL support so a bit of pain was expected as everyone completes their product update cycles.

    sasl symbols old plugin.jpg

  3. 17 hours ago, Robster said:

    Hello ,
    I get this window every time I start xplane 12.
    How can I stop it from appearing?
    thanks

    gizmo.JPG

    The screenshot you have attached is too compressed to be readable.

    Please attach a complete copy of Log.txt from your xplane folder.

  4. 12 hours ago, tkyler said:

    I'll ping Laminar on this, I think that error is coming from them and is Windows related, I'm not seeing this from the few Mac users I've ping'd.   Flooding the log with a message like that, presumably from some flight loop is bad practice.  Thx for reporting.

    -tk

    Sid @ Laminar has added additional diagnostics code and the "error being raised" is by design.

    Different behaviour between Windows and Mac graphics driver stacks is normal and further compounded by Vulkan(+Zink) for Windows / Metal for Mac.

    User with a problem is running Windows.

  5. All plugins share each others memory space. Some combinations work, some don't.

    The code paths that run and resources that get loaded vary for each combination.

    Some plugins seem more likely to trigger problems but this is a wide spread issue in ALL software, it seems more apparent in X-Plane because we have multiple plugins sharing memory where a modern Operating System prevents multiple _apps_ sharing memory.

    Quote

    Microsoft: 70 percent of all security bugs are memory safety issues

    Percentage of memory safety issues has been hovering at 70 percent for the past 12 years.

    https://www.zdnet.com/article/microsoft-70-percent-of-all-security-bugs-are-memory-safety-issues/

     

     

  6. 3 hours ago, Ghostbusters said:

    hello i've been having issues the the PT-19 in xp11 when i load it up in xp11 it loads then xp11 just freezes up and closes it didn't do this with any other sim and in the log it never shows that xp11 closes or crashed the only errors in the logs is "snd error in file: Aircraft/X-Aviation/UJS PT-19/fmod/PT19.snd line 76" idk if this is causing the crashing but it worked the first time i installed the plane then after that it just keeps crashing and i didn't change anything between the first installed and when it started crashing and i tried to reinstall the plane but it kept crashing when loading in i attached my latest xp11 log when i tried to load in the PT-19 in xp11 any help it appreciated thanks in advanced.

    Log.txt 142.69 kB · 1 download

    Try removing T:\X-Plane 11/Resources/plugins/DataRefTool_XP11_2021_07_14/

     

    Skunk Crafts updater is also logging some weird glitches;

    Quote

    [SKUNKCRAFTS UPDATER INFO]: [LUA]: "module"    Remote version of updater: 2.5
    [SKUNKCRAFTS UPDATER WARN]: [STACK]:| hQfwCg5j : Can't list directory contents: T:\X-Plane 11/Aircraft/Laminar Research/A6M2n+ï v1.0
    [SKUNKCRAFTS UPDATER WARN]: [STACK]:| [string "utils"]:316 in function <scan_dir>
    [SKUNKCRAFTS UPDATER WARN]: [STACK]:| [string "utils"]:322 in function <scan_dir>
    [SKUNKCRAFTS UPDATER WARN]: [STACK]:| [string "utils"]:322 in function <scan_dir>
    [SKUNKCRAFTS UPDATER WARN]: [STACK]:| [string "main"]:35 in function <populate>
    [SKUNKCRAFTS UPDATER WARN]: [STACK]:| [string "main"]:204 in function <>

     

    ...and then later on Gizmo is logging that your license is out of date by ~50 years, but the start of the Log.txt shows that your system clock is correct.

    I would start with DatarefTool and SkunkCraft updater but you may need to remove most of your plugins to figure this out. There's a bunch of weird stuff going on.

     

  7. You have the beta “split plugins” version of gizmo/x-aviation drm installed.

    The global XA drm plugin is detecting this and forcing the sim to quit.

    you will need to remove xp/resources/plugins/x-aviation.plugin to resolve this quickly.

    you have the option of re-reading the beta plugin install instructions to resolve this with more work and with continued use of acf-gizmo

     

    • Like 1
  8. My understanding is that Coop is blocked by Laminar Research.

    - Laminar changed how avionics are rendered.

    - Laminar updated the default aircraft to use their new avionics.

    - We as developers are waiting on the SDK and tools to be expanded in many ways to allow us access to all XP12 can do.

     

    I've attached a Screenshot from the XP-Developer Slack chat where Ben Supnik explains some of the logic behind current choices.

    Screenshot 2023-05-30 at 11.07.40 am.png

     

    Further in the thread Ben S. explains that Laminar is looking to expand the "click" processing to better suit things like; real touch screens, VR, VR Gloves, and boring old mouse clicks.

     

    The obvious solution seems to be to provide patched versions of the default aircraft files that can hook the the mouse clicks but I don't think it's possible at this time with the way XP12 has changed.

     

    The thread that screenshot is from was quite long and several other developers(including Laminar for their own mobile titles) are wanting better functionality for these items so hopefully it's high on Laminars priority list.

    • Upvote 1
  9. 1 hour ago, peakfinder said:

    NO GO on MU2 2.1

    with just the new x-aviation plugin installed in Aircraft/X-Aviation/Mitsubishi MU-2 Marquise v2/plugins/X-Aviation.plugin

    Plane loads with sound errors, no cockpit controls work, Propeller animation is incorrect but I can hear the engines running.

    If I add the new Gizmo 64 beta plugin to the Resources/plugin folder I get CTD even before the main screen loads. Maybe Tom Kyler knows something about this. I was wondering why he didn't mention ARM64 in his update notes :wacko:

    You have the plugin locations switched. 

    Xa plugins is global. 

    Gizmo-avionics is for aircraft. 

    • Upvote 1
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