Ben Russell
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Posts posted by Ben Russell
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You haven't activated the product.
There is a possible conflict with;
G:\X-Plane 12/Resources/plugins/FM
Remove it and retry if you have problems using the xa activation gui.
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1 hour ago, Pils said:
Let’s not make assumptions here. How did you determine this was a Gizmo issue exactly?
Gizmo is very likely to be the cause.
Early in the release we did some deep digging into the issue.
There is code inside gizmo that calls sleep(0)... (the reasons for which is beyond the scope of this reply)
Windows, at its discretion, can sleep for upto 16ms/whatever it needs to service the rest of the OS/apps. This can show up as dropped frames or massive perf chugs.
There is a command line option for xplane to leave some cores alone so the os can service itself on those. It helps but the real solution is to fix gizmo..
I have been working on a gizmo update that is based on the three? Year old version that X-Aviation ships.
It contains bug fixes for the most prominent issues (including this one) but is mostly an LTS update. It will also have Apple silicon support.
I hope we can bring it to you all as an update soon.
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2 hours ago, grtskydog said:
Getting the same message on entering FBO. CL-650. Fresh install on Windows 10. Reinstalled the plane 3 times. 3rd was a new download from site.
Log attached.
https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170
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Sonoma + Rosetta and the plugin is still working OK.
Might be Sonoma + Intel causing an issue.
Quite strange.
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Thanks for the Log.txt
It tells me exactly why Gizmo has decided to quit.
I have contacted Laminar to ask for further details...
I have tested XP 12.09-rc5 under Rosetta and Gizmo is still working for me.
It may be something to do with your macOS version.A fix may require an update to Gizmo....
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It's both.
The bug/problem is most prevalent when your hardware is under heavy system load.
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3 hours ago, onefineday2003 said:
All on the title
everything work fine on 2d but when switch VR no cockpit sound
I had try start VR befor and after aircraft load but change nothing. No sound on vr
I haven't that problem with others aircrafts
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@Cameron how common is this bug?
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7 minutes ago, Ahmed Saleh said:
OK so what to do? Is everyone not using the side menu at all?
This is a rare bug and I've never been able to create a set of rules that will trigger it.
For most people it is not a problem.
What is your FPS like in the sim when this bug appears?
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This is not a runtime libraries problem.
It is a bug with the old "global" version of Gizmo.
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Make sure any of the plugins and addons that use SASL are up to date.
A while ago the SASL plugin was providing the functionality that OpenAL.dll should.
The most recent copy of their plugin (3.16.4) that I just checked fixes this.
Legacy X-Plane sound is a mess.
X-Plane 12 dropped OpenAL support so a bit of pain was expected as everyone completes their product update cycles.
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GizmoLog.txt was retired. All info is reported in log.txt
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12 hours ago, tkyler said:
I'll ping Laminar on this, I think that error is coming from them and is Windows related, I'm not seeing this from the few Mac users I've ping'd. Flooding the log with a message like that, presumably from some flight loop is bad practice. Thx for reporting.
-tk
Sid @ Laminar has added additional diagnostics code and the "error being raised" is by design.
Different behaviour between Windows and Mac graphics driver stacks is normal and further compounded by Vulkan(+Zink) for Windows / Metal for Mac.
User with a problem is running Windows.
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All plugins share each others memory space. Some combinations work, some don't.
The code paths that run and resources that get loaded vary for each combination.
Some plugins seem more likely to trigger problems but this is a wide spread issue in ALL software, it seems more apparent in X-Plane because we have multiple plugins sharing memory where a modern Operating System prevents multiple _apps_ sharing memory.
QuoteMicrosoft: 70 percent of all security bugs are memory safety issues
Percentage of memory safety issues has been hovering at 70 percent for the past 12 years.https://www.zdnet.com/article/microsoft-70-percent-of-all-security-bugs-are-memory-safety-issues/
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3 hours ago, Ghostbusters said:
hello i've been having issues the the PT-19 in xp11 when i load it up in xp11 it loads then xp11 just freezes up and closes it didn't do this with any other sim and in the log it never shows that xp11 closes or crashed the only errors in the logs is "snd error in file: Aircraft/X-Aviation/UJS PT-19/fmod/PT19.snd line 76" idk if this is causing the crashing but it worked the first time i installed the plane then after that it just keeps crashing and i didn't change anything between the first installed and when it started crashing and i tried to reinstall the plane but it kept crashing when loading in i attached my latest xp11 log when i tried to load in the PT-19 in xp11 any help it appreciated thanks in advanced.
Try removing T:\X-Plane 11/Resources/plugins/DataRefTool_XP11_2021_07_14/
Skunk Crafts updater is also logging some weird glitches;
Quote[SKUNKCRAFTS UPDATER INFO]: [LUA]: "module" Remote version of updater: 2.5
[SKUNKCRAFTS UPDATER WARN]: [STACK]:| hQfwCg5j : Can't list directory contents: T:\X-Plane 11/Aircraft/Laminar Research/A6M2n+ï v1.0
[SKUNKCRAFTS UPDATER WARN]: [STACK]:| [string "utils"]:316 in function <scan_dir>
[SKUNKCRAFTS UPDATER WARN]: [STACK]:| [string "utils"]:322 in function <scan_dir>
[SKUNKCRAFTS UPDATER WARN]: [STACK]:| [string "utils"]:322 in function <scan_dir>
[SKUNKCRAFTS UPDATER WARN]: [STACK]:| [string "main"]:35 in function <populate>
[SKUNKCRAFTS UPDATER WARN]: [STACK]:| [string "main"]:204 in function <>...and then later on Gizmo is logging that your license is out of date by ~50 years, but the start of the Log.txt shows that your system clock is correct.
I would start with DatarefTool and SkunkCraft updater but you may need to remove most of your plugins to figure this out. There's a bunch of weird stuff going on.
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You have the beta “split plugins” version of gizmo/x-aviation drm installed.
The global XA drm plugin is detecting this and forcing the sim to quit.
you will need to remove xp/resources/plugins/x-aviation.plugin to resolve this quickly.
you have the option of re-reading the beta plugin install instructions to resolve this with more work and with continued use of acf-gizmo
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5 hours ago, Echo said:
Hi @Coop, can you provide a status on this report? I just ran into this today, and it is a blocker for me using my RealSimGear GNS530 for instrument rating practice. Hoping there's an update since the report has been here a while. I encountered the issue on the G5 v2.1.0 update.
Thanks!
tagged for notification of reply
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My understanding is that Coop is blocked by Laminar Research.
- Laminar changed how avionics are rendered.
- Laminar updated the default aircraft to use their new avionics.
- We as developers are waiting on the SDK and tools to be expanded in many ways to allow us access to all XP12 can do.
I've attached a Screenshot from the XP-Developer Slack chat where Ben Supnik explains some of the logic behind current choices.
Further in the thread Ben S. explains that Laminar is looking to expand the "click" processing to better suit things like; real touch screens, VR, VR Gloves, and boring old mouse clicks.
The obvious solution seems to be to provide patched versions of the default aircraft files that can hook the the mouse clicks but I don't think it's possible at this time with the way XP12 has changed.
The thread that screenshot is from was quite long and several other developers(including Laminar for their own mobile titles) are wanting better functionality for these items so hopefully it's high on Laminars priority list.
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Please attach a copy of X-Plane/Log.txt to your next post if problems continue.
This will allow us to see what (other) plugins you have installed and may help us determine what's going on.
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2 hours ago, peakfinder said:
No, not working. I'm surprised that someone from Gizmo or X-Aviation hasn't jumped in to comment. Of Course the plugins are beta versions but it would still be nice to get some clarification.
Cheers,
I have read and replied to your post.
I am the author of gizmo and the X-Aviation global drm plugin.
You have them installed in the wrong folders.
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1 hour ago, peakfinder said:
NO GO on MU2 2.1
with just the new x-aviation plugin installed in Aircraft/X-Aviation/Mitsubishi MU-2 Marquise v2/plugins/X-Aviation.plugin
Plane loads with sound errors, no cockpit controls work, Propeller animation is incorrect but I can hear the engines running.
If I add the new Gizmo 64 beta plugin to the Resources/plugin folder I get CTD even before the main screen loads. Maybe Tom Kyler knows something about this. I was wondering why he didn't mention ARM64 in his update notes
You have the plugin locations switched.
Xa plugins is global.
Gizmo-avionics is for aircraft.
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Thanks for the additional data.
Newer versions of gizmo can deal with this better because the host plugin provides more status information to the script about what happened to its network request..
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Gizmo64 LTS beta - Apple Silicon
in General Discussion
Posted
https://benrussell.gumroad.com/l/gizmo64-lts
Sadly this doesn't seem to work with IXEG Classic Plus or DC3 v2 but it should work with most other products.
Highlights include Apple Silicon support and (hopefully) eliminated stutters and FPS bombs for CL650 users.
More info and instructions at the link.