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ThorBrasil

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Posts posted by ThorBrasil

  1. On 7/31/2023 at 11:01 AM, tkyler said:

    It is now (thanks Pils)...and I'm still making my way back home.   We're pretty much done with the issues list for deployment and only have to get though technical infrastructure and deployment prep, but as mentioned before, that's not an overnight thing, but it is the 'final leg' of this route.  

    The plan is to get this 'port + compatibility patch' out, which I'm sure will result in plenty of issues reported, but then immediately begin addressing those issues and start the road towards our planned improvements.  

    The obvious 'improvement roadmap' consists of converting our sound work to FMOD,  improve FMS operation and finally a new 3D  exterior, these are the things to bring the IXEG into 'modern times'.   I'm sure this work will roll well into 2024 and the goal is to just keep going.   After those obvious items are addressed is when will think about any other 'options' to the product.  Its enough of a heavy lift job to overhaul this thing from 2009 tech as it is.

    -tkyler

    You already said that there is no way to put 4k in the textures of the Cockpit due to the loss of performance. Could you at least put the textures in PBR like the cabin? Thanks!

  2. 2 minutes ago, Cameron said:

    No, the cockpit is not re-done. It's really not necessary with as much detail went into it to begin with. It may get small enhancements here and there, but it certainly is not in a dire state. The cabin was.

    In fact, the cockpit is very beautiful, but there is always room for improvement. I will buy it at launch. Thanks!

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  3. 2 hours ago, tkyler said:

    ...and for updating the 'last working XP11 version to similar behavior in XP12?....neither will we....we've said it many times and this is not in debate.   It is a bit more of a process because XP12 has changed quite a bit with regards to engine and systems, which  means we have to audit everything and surgicaly remove code that clashes with XP12 functionality...and we put in a LOT of customization.

    As far as a discussion of charging a fee relative to "when its finished".,  too subjective......I have enough statistical evidence that says to me that a lot of folks have really enjoyed the 737 for a lot longer than the price of a 2 hour anniversary dinner...(for newlyweds anyhow).  To those who would argue about 'unsimulated things',   all I'm going to say is Pffff.   I've been a software 'consumer' for over 40 years, and not casually, I make my living from using software, 100s of titles over the years....and this stuff is always evolving, always changing...LOTS of software is missing things.  I use what I can, enjoy the good parts, don't buy what I don't like and everybody has the same choice here...we're not hiding anything.  I could easily argue that a lot of products lack "immersion", realistic lighting....or decent sounds.  The flight sim dev community isn't like it was.  Its more saturated, the bar is higher and the detail we have to put in is a heck of a lot more than PMDG had to in its early days when it had a monopoly on the airliner market.

    So what would we charge for?   ...I can't say, but its true we have no incentive to keep on working for free in perpetuity.   Have you noticed how everything is moving to the subscription model?  There's a reason for that...and guess what,  I have at least 8 software subscriptions...every month/quarter....how would you guys like that? (hint, you wouldn't).  If we charge for any update, its fair to say that it would have to justify the deliverable for a majority of customers (cause it'll never be all).  Probably....thinking off the top of my head...., includes more variants, the FMS more complete, animated everything, more robust failure interactions, etc...stuff like that.  AND it wouldn't be a full price upgrade either,  I never like that idea.

    So...feel free to discuss as much as you like, but I just wanted to throw out some of my thoughts for folks who haven't gotten to know me over the years through other posts.

    TK

     

    I do not agree to pay for an upgrade because during the lifetime of XP11 the IXEG 737 was abandoned. Even the doors of the aircraft do not open to this day. If it was a product that had received a lot of updates in the XP11 period I wouldn't bother paying for an XP12 upgrade. The right thing would be to upgrade the 737-300 free of charge and then sell the 400 and 500 versions as DLC. Or raise the value of the 737 package for new buyers with the 400 and 500 variants. I don't want to fight. I just want to demonstrate my point of view. I wish you success.

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  4. 58 minutes ago, Dozo said:

    Developers need to eat too and in this world we live in, money dictates a lot of stuff (unfortunately). Like priorities, which differ for all of us. Like, I would like the 733 to fly in XP12, you'd rather have a helicopter in XP12. That's all fine ofcourse, we'll see what happens :)

     

    55 minutes ago, Dozo said:

    You bought an XP11 plane, you can't expect developers to continue to support new versions of the sim till eternity. I do understand what you're saying about updates, but it will be like you describe anyway, since the 733 upgrade to XP12 was already announced as free.

    The IXEG 737 was practically abandoned in X-Plane 11. not even the doors open. not to mention other things. It's not fair to charge for an upgrade to X-Plane 12 as it's pretty much the same simulator with graphical improvements. So far I haven't seen a developer charging for updating their modules.

    • Like 1
  5. Does IXEG already have FMOD and all internal and external textures in PBR? I'm in love with the IXEG 737. For me it's the best airplane in XP11. A curiosity ... How many people work on the IXEG 737 project? Updates are time consuming. Thank you!

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