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Showing content with the highest reputation on 08/01/2020 in Posts

  1. We got the fix for this in place, should be rolling out very soon.
    2 points
  2. Thanks Lon. Just built a new hangar, installed a hardened steel lock and hired a security guard 24/7.
    2 points
  3. The engines sounded so more powerfull in 1.1.0, but in 1.1.1 they sound too weak, exp. in the outside view. I guess there is a lack of bass. Will there be an update for the engine sound?
    1 point
  4. Good news for me. That Microsoft "Fix it" tool that you linked to helped. I was able to remove what appeared to be redundant runtimes and then install the redistributable runtime. After that, I got the crash to desktop issues everyone else was having after registering. And after that, I was finally able to start with the engine running and go flying! This will be helpful. I'm already working on getting used to not reaching for the heading knob and fms knobs up on the panel and instead using the ones on the center console. For setting up the flight plan, it's a blessing using the keyboard rather than dialing in everything via the knobs. So, yeah, this will be really helpful to get familiar with the '22 before hopping into the real thing. I exclusively fly in VR, so here's a couple of notes: - when the registration dialog pops up, and the user had started xplane in VR, there is no way to provide focus to the dialog to fill it in. had to start in 2D and register it there. - movement of the heading bug is excruciatingly slow. a full turn of my wrist is about 5-10 degrees max. compare that with the xplane 172 or Vision Jet where it is ~90+ degrees. - it seemed difficult to move the fuel selection lever. sorry, i don't have more detail, i didn't spend a lot of time on it. - as others have mentioned, movement of the throttle and mixture are a bit awkward with having to move up/down vs forward/backward. if i end up spending a lot of time in this, i'll end up getting a physical throttle/mixture quadrant (and i guess mounting it to the side of my seat??) since even if you fix the up/down problem selecting the throttle with the controller is going to be awkward with the way xplane works. I also want to reiterate an earlier point about the redistributable runtime. I've never had to install/fight with this with any other software before. I don't develop for Windows, but do develop for several other platforms. Don't just accept that people can work around the issue. I know you guys can do better. Finally, I know some of this sounded a bit negative, but keep up the hard work. It is really going to provide a great benefit for those transitioning to this aircraft!
    1 point
  5. Dynamic checklist v1.2 is available: https://forums.x-plane.org/index.php?/files/file/64857-checklist-clisttxt-for-the-bn-2-islander-by-torquesim/
    1 point
  6. Thank you it worked fine, and hope you are able to beat this bug. Thank you
    1 point
  7. I totally agree. The sound doesn't sound like a BN-2 anymore, there's actually a lack of bass and also the rattling. I hope for an update there as well.
    1 point
  8. I second this, engine sound is much to weak in cruise flight now, it may be more realistic then before but not enjoyable to me, no matter what I do to the noise cancelling it's getting on my nerves pretty soon while I really enjoyed the older engine sounds. I see there are some subtle improvements in the sound overall, the second fuel pump for example is now audible and when taxiing it seems more polished now but engine sound in cruise is a step backwards I think. Further, there was a pretty cool engine crackling sound after shutting down the warm engines, this is barely noticable now. And at last the left fuel tank selector does not produce any sound while the right one does.
    1 point
  9. It could be, X-Plane crashes stop most things from further processing. You can check to see what was changed out after running an inspection by looking in X-Plane 11/Output/SR22/logbook
    1 point
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