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guitardude45
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thanks or the response! what do you mean by log.txt?

You are probably not installing something correctly. Your aircraft folder should look like this:

 

Aircraft>Heavy Metal>B767-400ER> and then should be a bunch of folders, such as airfoils, objects, liveries, etc, along with a file ending in .ACF. Hope this helps!

Edited by Ryan M.
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log.txt for X-Plane 9.31 X-Plane 931001 compiled on Jul 15 2009 00:51:09

 
This log file is generated automatically by Laminar Research applications and contains diagnostics about your graphics hardware, installation, and any error conditions.
If you need to contact tech support or file a bug, please send us this file. NOTE: this file is rewritten every time you start ANY of your X-System applications.
 
If you got a hard system crash and want to report this to Laminar Research, then be sure to send your LIBRARY/LOGS/CRASH REPORTER file generated by the crash.
 
Mac OS X 10.11.2
CPU type: 1765095478 (Pentium) CPU speed (mhz): 2000 Bus speed (mhz): 1064 RAM (MB): 2048
 
X-System folder:'/Users/smargol1/Desktop/X-Plane 9/', case sensitive=0
 
AGL_RGBA         : 1
AGL_DOUBLEBUFFER : 1
AGL_RED_SIZE     : 8
AGL_GREEN_SIZE   : 8
AGL_BLUE_SIZE    : 8
AGL_ALPHA_SIZE   : 8
AGL_DEPTH_SIZE   : 24
VRAM             : 268435456
Disabling VRAM index buffers for nVidia drivers on OS X.
OpenGL Vendor    : NVIDIA Corporation
OpenGL Render    : NVIDIA GeForce 9400M OpenGL Engine
OpenGL Version   : 2.1 NVIDIA-10.0.40 310.90.10.05b12 (210)
OpenGL Extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
threaded_avail   : 1
tex_clamp_avail  : 1
add_env_avail    : 1
combine_avail    : 1
dis_fog_avail    : 1
tex_comp_avail   : 1
vbo_avail        : 1
pbo_avail        : 1
automini_avail   : 1
aniso_avail      : 1
fsaa_avail       : 1
occlude_avail    : 1
sprites_avail    : 1
sblend_avail     : 1
vprog_avail      : 1 (16384)
fprog_avail      : 1 (16384/16384/16384/16384)
depth_tex_avail  : 1
shad_objs_avail  : 1
vshader_avail    : 1 (16/4096/60/16/16/2048)
fshader_avail    : 1 (2048)
glsl_avail       : 1 (1.20/120)
first-gen shaders: 0
gshader_avail    : 1
buniform_avail   : 1
framebuf_avail   : 1
drawbuf_avail    : 1
drawbuf2_avail   : 1
tex_float_avail  : 1
non_pots_avail   : 1
packed_stencil   : 1
max tex units    : 8 (16/8)
max iso filtering: 16.000000
max texture size : 8192
max point size   : 189.875000
idx in vram      : 0
use_vsync1       : 0
use_vsync2       : 0
CPU count        : 2
Fetching plugins for Macintosh HD:Users:smargol1:Desktop:X-Plane 9:Resources:plugins
 
Loaded: Macintosh HD:Users:smargol1:Desktop:X-Plane 9:Resources:plugins:PluginAdmin:mac.xpl.
 
OpenAL version   : 1.1
OpenAL hardware  : Built-in Output
OpenAL extensions: ALC_EXT_CAPTURE ALC_ENUMERATION_EXT ALC_EXT_MAC_OSX ALC_EXT_ASA ALC_EXT_ASA_DISTORTION ALC_EXT_ASA_ROGER_BEEP
 
I found the following scenery packages (prioritized in this order):
  0 Custom Scenery/LOWI Demo Area/
  1 Custom Scenery/LOWI Demo overlay/
  2 Custom Scenery/LOWI Demo terrain/
  3 Custom Scenery/Mars Demo Area/
  4 Global Scenery/-global overlays-/
  5 Global Scenery/-global terrain-/
  6 Resources/default scenery/700 roads/
  7 Resources/default scenery/900 beaches/
  8 Resources/default scenery/900 europe objects/
  9 Resources/default scenery/900 forests/
 10 Resources/default scenery/900 red terrain/
 11 Resources/default scenery/900 roads/
 12 Resources/default scenery/900 us objects/
 13 Resources/default scenery/900 world object placeholders/
 14 Resources/default scenery/900 world terrain/
 15 Resources/default scenery/default apt dat/
 16 Resources/default scenery/sim objects/
 
Starting scenery shift at 0
DSF rotate time: 2 for 0 DSFs.
DSF load time: 2115482 for file Global Scenery/-global overlays-/Earth nav data/+20-090/+26-082.dsf
DSF load time: 665281 for file Global Scenery/-global terrain-/Earth nav data/+20-090/+26-082.dsf
DSF load time: 453789 for file Global Scenery/-global overlays-/Earth nav data/+20-090/+26-081.dsf
DSF load time: 582764 for file Global Scenery/-global terrain-/Earth nav data/+20-090/+26-081.dsf
DEF load time: 5945 for water.
DSF load time: 195222 for file Global Scenery/-global overlays-/Earth nav data/+20-090/+27-082.dsf
DSF load time: 1048046 for file Global Scenery/-global terrain-/Earth nav data/+20-090/+27-082.dsf
DSF load time: 205183 for file Global Scenery/-global overlays-/Earth nav data/+20-090/+27-081.dsf
DSF load time: 822458 for file Global Scenery/-global terrain-/Earth nav data/+20-090/+27-081.dsf
DEF load time: 5994 for water.
Preload time: 649311.
Starting scenery shift at 31
DSF load time: 269498 for file Global Scenery/-global overlays-/Earth nav data/+20-090/+26-082.dsf
DSF load time: 1022357 for file Global Scenery/-global terrain-/Earth nav data/+20-090/+26-082.dsf
DSF load time: 324064 for file Global Scenery/-global overlays-/Earth nav data/+20-090/+26-081.dsf
DSF load time: 747861 for file Global Scenery/-global terrain-/Earth nav data/+20-090/+26-081.dsf
DEF load time: 6250 for water.
DSF load time: 185197 for file Global Scenery/-global overlays-/Earth nav data/+20-090/+27-082.dsf
DSF load time: 931316 for file Global Scenery/-global terrain-/Earth nav data/+20-090/+27-082.dsf
DSF load time: 206465 for file Global Scenery/-global overlays-/Earth nav data/+20-090/+27-081.dsf
DSF load time: 761579 for file Global Scenery/-global terrain-/Earth nav data/+20-090/+27-081.dsf
DEF load time: 6052 for water.
Preload time: 484758.
Preload time: 5116.
Preload time: 3925.
Starting scenery shift at 557
DSF rotate time: 655333 for 2 DSFs.
DSF load time: 394835 for file Global Scenery/-global overlays-/Earth nav data/+20-090/+25-082.dsf
DSF load time: 476066 for file Global Scenery/-global terrain-/Earth nav data/+20-090/+25-082.dsf
DSF load time: 282823 for file Global Scenery/-global overlays-/Earth nav data/+20-090/+25-081.dsf
DSF load time: 652079 for file Global Scenery/-global terrain-/Earth nav data/+20-090/+25-081.dsf
DSF load time: 53523 for file Global Scenery/-global overlays-/Earth nav data/+20-080/+25-080.dsf
DSF load time: 73013 for file Global Scenery/-global terrain-/Earth nav data/+20-080/+25-080.dsf
DEF load time: 6182 for water.
Preload time: 8208.
Preload time: 9175.
Preload time: 10819.
Preload time: 12772.
Preload time: 8250.
Preload time: 9285.
 
Warning: You have set too many rendering options in the RENDERING OPTIONS window or too much visibility in the SET WEATHER ATMOSPHERE WINDOW for this computer.
The simulator will therefore maintain smooth animation by reducing the visibility, thus allowing a higher frame rate. This gives smoother animation and a more realistic flight model.
To speed up the sim, you should be lower the resolution, switch to 16-bit color, turn off auto-gen scenery, or reduce the visibility. These are the things that can sap the most speed.
To avoid this warning again, speed up the sim, get a faster computer, or turn off the warning in the OPERATIONS AND WARNINGS window in the SETTINGS menu.
(/C++/design++930/X-Plane-f/app_up.cpp line 475)
Preload time: 10011.
Preload time: 9174.
Preload time: 9351.
Starting scenery shift at 1826
DSF rotate time: 2 for 0 DSFs.
DSF load time: 895338 for file Global Scenery/-global overlays-/Earth nav data/+40-080/+40-075.dsf
DSF load time: 1418159 for file Global Scenery/-global terrain-/Earth nav data/+40-080/+40-075.dsf
DSF load time: 434185 for file Global Scenery/-global overlays-/Earth nav data/+40-080/+40-074.dsf
DSF load time: 475618 for file Global Scenery/-global terrain-/Earth nav data/+40-080/+40-074.dsf
DSF load time: 172707 for file Global Scenery/-global overlays-/Earth nav data/+40-080/+40-073.dsf
DSF load time: 459713 for file Global Scenery/-global terrain-/Earth nav data/+40-080/+40-073.dsf
DSF load time: 598814 for file Global Scenery/-global overlays-/Earth nav data/+40-080/+41-075.dsf
DSF load time: 1346063 for file Global Scenery/-global terrain-/Earth nav data/+40-080/+41-075.dsf
DSF load time: 731897 for file Global Scenery/-global overlays-/Earth nav data/+40-080/+41-074.dsf
DSF load time: 1402813 for file Global Scenery/-global terrain-/Earth nav data/+40-080/+41-074.dsf
DSF load time: 640268 for file Global Scenery/-global overlays-/Earth nav data/+40-080/+41-073.dsf
DSF load time: 1338564 for file Global Scenery/-global terrain-/Earth nav data/+40-080/+41-073.dsf
Preload time: 1493192.
Starting scenery shift at 2120
DSF rotate time: 1090211 for 3 DSFs.
DSF load time: 862142 for file Global Scenery/-global overlays-/Earth nav data/+30-080/+39-075.dsf
DSF load time: 892257 for file Global Scenery/-global terrain-/Earth nav data/+30-080/+39-075.dsf
DEF load time: 5868 for water.
DEF load time: 6151 for water.
Starting scenery shift at 2538
DSF rotate time: 348037 for 1 DSFs.
DSF load time: 351660 for file Global Scenery/-global overlays-/Earth nav data/+30-080/+38-075.dsf
DSF load time: 53753 for file Global Scenery/-global terrain-/Earth nav data/+30-080/+38-075.dsf
DEF load time: 5870 for water.
DEF load time: 6221 for water.
DEF load time: 6249 for water.
DEF load time: 6154 for water.
Starting scenery shift at 2952
DSF rotate time: 10903 for 1 DSFs.
DEF load time: 6898 for water.
DEF load time: 7261 for water.
DEF load time: 6040 for water.
DEF load time: 6179 for water.
DEF load time: 6041 for water.
Starting scenery shift at 3219
DSF rotate time: 11493 for 1 DSFs.
DSF load time: 657409 for file Global Scenery/-global overlays-/Earth nav data/+30-080/+37-076.dsf
DSF load time: 1106006 for file Global Scenery/-global terrain-/Earth nav data/+30-080/+37-076.dsf
DEF load time: 7658 for water.
DEF load time: 7220 for water.
DSF load time: 713741 for file Global Scenery/-global overlays-/Earth nav data/+30-080/+38-076.dsf
DSF load time: 1447148 for file Global Scenery/-global terrain-/Earth nav data/+30-080/+38-076.dsf
DEF load time: 6809 for water.
Starting scenery shift at 3389
DSF rotate time: 279235 for 1 DSFs.
DSF load time: 51597 for file Global Scenery/-global overlays-/Earth nav data/+30-080/+36-076.dsf
DSF load time: 332317 for file Global Scenery/-global terrain-/Earth nav data/+30-080/+36-076.dsf
DEF load time: 5830 for water.
DEF load time: 6053 for water.
DEF load time: 5813 for water.
DEF load time: 5913 for water.
Starting scenery shift at 3830
DSF rotate time: 72014 for 1 DSFs.
DSF load time: 354831 for file Global Scenery/-global overlays-/Earth nav data/+30-080/+35-076.dsf
DSF load time: 186671 for file Global Scenery/-global terrain-/Earth nav data/+30-080/+35-076.dsf
DEF load time: 7061 for water.
DEF load time: 7027 for water.
DEF load time: 5901 for water.
DEF load time: 6048 for water.
Starting scenery shift at 4020
DSF rotate time: 198863 for 2 DSFs.
DSF load time: 709122 for file Global Scenery/-global overlays-/Earth nav data/+30-080/+35-077.dsf
DSF load time: 965581 for file Global Scenery/-global terrain-/Earth nav data/+30-080/+35-077.dsf
DEF load time: 7050 for water.
DSF load time: 540881 for file Global Scenery/-global overlays-/Earth nav data/+30-080/+36-077.dsf
DSF load time: 1149729 for file Global Scenery/-global terrain-/Earth nav data/+30-080/+36-077.dsf
DEF load time: 6231 for water.
Starting scenery shift at 4263
DSF rotate time: 386117 for 2 DSFs.
DSF load time: 59344 for file Global Scenery/-global overlays-/Earth nav data/+30-080/+34-077.dsf
DSF load time: 300150 for file Global Scenery/-global terrain-/Earth nav data/+30-080/+34-077.dsf
DEF load time: 6016 for water.
DEF load time: 5946 for water.
DEF load time: 6336 for water.
Starting scenery shift at 4698
DSF rotate time: 155290 for 1 DSFs.
DEF load time: 6894 for water.
DEF load time: 6337 for water.
DEF load time: 5763 for water.
DEF load time: 5876 for water.
DEF load time: 6580 for water.
Starting scenery shift at 4862
DSF rotate time: 96190 for 1 DSFs.
DSF load time: 341398 for file Global Scenery/-global overlays-/Earth nav data/+30-080/+33-078.dsf
DSF load time: 59230 for file Global Scenery/-global terrain-/Earth nav data/+30-080/+33-078.dsf
DEF load time: 7931 for water.
DEF load time: 6800 for water.
DSF load time: 201816 for file Global Scenery/-global overlays-/Earth nav data/+30-080/+34-078.dsf
DSF load time: 530004 for file Global Scenery/-global terrain-/Earth nav data/+30-080/+34-078.dsf
DEF load time: 6819 for water.
Starting scenery shift at 5125
DSF rotate time: 13281 for 1 DSFs.
DEF load time: 7513 for water.
DEF load time: 5904 for water.
DEF load time: 6009 for water.
DEF load time: 6006 for water.
DEF load time: 6198 for water.
Starting scenery shift at 5554
DSF rotate time: 3 for 0 DSFs.
DEF load time: 8474 for water.
DEF load time: 7760 for water.
DEF load time: 7157 for water.
DEF load time: 7707 for water.
DEF load time: 6819 for water.
DEF load time: 6982 for water.
Starting scenery shift at 5758
DSF rotate time: 2 for 0 DSFs.
DEF load time: 8048 for water.
DEF load time: 6987 for water.
DEF load time: 6826 for water.
DEF load time: 6780 for water.
DEF load time: 6628 for water.
DEF load time: 7664 for water.
Starting scenery shift at 5985
DSF rotate time: 3 for 0 DSFs.
DEF load time: 6821 for water.
DEF load time: 7686 for water.
DEF load time: 6869 for water.
DEF load time: 6810 for water.
DEF load time: 7124 for water.
DEF load time: 6938 for water.
Starting scenery shift at 6413
DSF rotate time: 3 for 0 DSFs.
DEF load time: 7682 for water.
DEF load time: 5818 for water.
DEF load time: 7318 for water.
DEF load time: 6581 for water.
DEF load time: 6773 for water.
DEF load time: 6841 for water.
 
You are already flying on Earth!
I cannot switch to Earth since you are already here!
 
 
(/C++/design++930/X-Plane-f/menus.cpp line 160)
Starting scenery shift at 6982
DSF rotate time: 2 for 0 DSFs.
DEF load time: 7669 for water.
DEF load time: 6753 for water.
DEF load time: 6682 for water.
DEF load time: 6912 for water.
DEF load time: 6711 for water.
DEF load time: 6922 for water.
Starting scenery shift at 7163
DSF rotate time: 2 for 0 DSFs.
DEF load time: 7195 for water.
DEF load time: 6843 for water.
DEF load time: 5773 for water.
DEF load time: 6656 for water.
DEF load time: 7140 for water.
DEF load time: 6990 for water.
Preload time: 5542.
Starting scenery shift at 7686
DSF rotate time: 2 for 0 DSFs.
DEF load time: 6873 for water.
DSF load time: 1514478 for file Global Scenery/-global overlays-/Earth nav data/+20-080/+27-079.dsf
DSF load time: 153982 for file Global Scenery/-global terrain-/Earth nav data/+20-080/+27-079.dsf
DSF load time: 22020 for file Global Scenery/-global overlays-/Earth nav data/+20-080/+27-078.dsf
DSF load time: 29733 for file Global Scenery/-global terrain-/Earth nav data/+20-080/+27-078.dsf
DEF load time: 7701 for water.
DEF load time: 5653 for water.
DEF load time: 7929 for water.
Preload time: 5077.
Starting scenery shift at 8251
DSF rotate time: 5706 for 1 DSFs.
DSF load time: 1041609 for file Global Scenery/-global overlays-/Earth nav data/+20-090/+27-081.dsf
DSF load time: 1039273 for file Global Scenery/-global terrain-/Earth nav data/+20-090/+27-081.dsf
DEF load time: 6679 for water.
DSF load time: 213875 for file Global Scenery/-global overlays-/Earth nav data/+20-090/+28-081.dsf
DSF load time: 681980 for file Global Scenery/-global terrain-/Earth nav data/+20-090/+28-081.dsf
DEF load time: 7971 for water.
DEF load time: 6833 for water.
Starting scenery shift at 8290
DSF rotate time: 289825 for 2 DSFs.
DSF load time: 809790 for file Global Scenery/-global overlays-/Earth nav data/+20-090/+26-081.dsf
DSF load time: 828381 for file Global Scenery/-global terrain-/Earth nav data/+20-090/+26-081.dsf
DEF load time: 5708 for water.
DSF load time: 77797 for file Global Scenery/-global overlays-/Earth nav data/+20-080/+26-079.dsf
DSF load time: 169456 for file Global Scenery/-global terrain-/Earth nav data/+20-080/+26-079.dsf
DEF load time: 5724 for water.
Preload time: 9621.
Preload time: 11244.
Starting scenery shift at 8972
DSF rotate time: 399985 for 2 DSFs.
DSF load time: 289629 for file Global Scenery/-global overlays-/Earth nav data/+20-090/+25-081.dsf
DSF load time: 617857 for file Global Scenery/-global terrain-/Earth nav data/+20-090/+25-081.dsf
DSF load time: 17492 for file Global Scenery/-global overlays-/Earth nav data/+20-080/+25-080.dsf
DSF load time: 40407 for file Global Scenery/-global terrain-/Earth nav data/+20-080/+25-080.dsf
DSF load time: 8544 for file Global Scenery/-global overlays-/Earth nav data/+20-080/+25-079.dsf
DSF load time: 86511 for file Global Scenery/-global terrain-/Earth nav data/+20-080/+25-079.dsf
DEF load time: 7255 for water.
Preload time: 8486.
Preload time: 9666.
Preload time: 9870.
Preload time: 8238.
Preload time: 8190.
Preload time: 8217.
Preload time: 8132.
Preload time: 8405.
Clean exit from threads.
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Alright, your log is full of errors and it looks like your system is loading a lot of water as scenery. First of all you need to decrease your rendering settings because X Plane is already giving you a warning that your PC can't handle it. Your scenery load is not correct, something needs to be fixed there. But I can't see any aircraft being loaded. You should maybe try a complete re-install of X Plane and then try to load up one of those aircraft again :) 

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what would be the best way to lower it. texture resolution fps or something else?

Definitely do a reinstall of X-plane, because it looks like you have only installed the demo! And in x-plane, go under "rendering options" and "texture resolution" should be what you are looking for! Just lower that a little bit.

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How do you mean "downloaded" all the disks. the demo is a single install, and the genuine version has about 5 (?) dvd's (been a while since I instaldled XP9, have been using 10 since it was released a while ago...).

Just curious is all......maybe the "download" had a corrupt file somewhere?

 

Slainte.

 

Andy

NZCH

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