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Boeing 747-200


Goran_M
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One idea for later I've just had- I think this version might have had an 'SP' version? If so, a few of us would kill to see that cute, stumpy bird in our skies! Just something to think of later, not now! 

I know the 747SP is easier to model after modeling the 747-200 cockpit already, but a plane that I have really been wanting is the 747-400. I like it because more airlines have the 747-400, but I'm just saying that maybe you could also give that a thought. Also, FSX fans always brag about their PMDG 747-400, and if you make one for X-Plane I know it will look and fly much better, which will bring much more FSX users to X-Plane.

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One of my original plans when I started the 747-200 was to continue the series with a -400 somewhere down the line.  It's definitely most peoples favorite aircraft, as well as mine.  Not to mention the cockpit being easier to make than the -200.

The 1 huge problem with it is the programming involved for all the various systems.  From what I understand, and I could be wrong, the -400 has approximately 250 "amber warning" messages on the EICAS.  That doesn't include Red Warning messages.  And all those messages have to be tied into the different custom systems.  Not to mention the FMC that has to continuously show updated calculations in real time during flight.  I'm only speculating, but I'm guessing programming for such an add on would take between 6 months to a year.

I'm not saying I would never do it.  What I am saying is I would like to have a committed programmer who is willing to take on the project. 

I guess we'll wait and see what happens after the -200.

Goran

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Easily one of the hardest things I've had to model.

Believe it or not!

yafaray20100116045908.th.png

Goran

Yeah.. You know... not the big stuff is harder or faster to build. Great models I see around! Make good textures with normals and specular maps and will be awesome! Good competition!! hehe.

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The throttles and throttle console are a very "organic" shape.  Lot's of round surfaces.  And if it's not modelled right, it can look really messy.

I'm definitely happy with how it turned out, but it was a rough road to get there.

In any case, it's always nice to read positive comments.

So thank you!

Goran

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Seeing this brings back so many memories! I never really remembered what the large flat lever on the right was for (flaps?) so I'll enjoy mastering it. Yes, this looks like a work of art. As an active member of  the flightsim network, I promise I'll start posting previews of this very soon! Actually, with the look of this, tomorrow!

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Starting to come together.

This was just an experiment to see how it all fits together, any scaling that needed to be done, any missing parts, etc...

I won't be positioning the overhead and FE panel yet as they have to be angled and I want them to be UV mapped before I position them.

Comments, feedback, opinions are always welcome.

Goran

yafaray20100119034455.th.png

yafaray20100119034808.th.png

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Wow Goran, this is simply amazing! I was reading last months issue of PC Pilot and was thinking have you thought about sending this to the magazine for review? Once it is finished of course. It would show all the readers of that mag what is being done in the X-Plane world and the quality they can expect to see from payware XP developers.

Just a thought, and am really looking forward to depleting my bank account with the upcoming releases from X-Pilot devs.

Slainte,

Andy Gorman

NZCH

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I think it looks amazing!!!!!!

Hey,

How is your saab going? ???

Great job on all your work!! ;)

Thanks Maxime.  For anything Saab related, please check the Saab forums for updates.

Wow Goran, this is simply amazing! I was reading last months issue of PC Pilot and was thinking have you thought about sending this to the magazine for review? Once it is finished of course. It would show all the readers of that mag what is being done in the X-Plane world and the quality they can expect to see from payware XP developers.

Just a thought, and am really looking forward to depleting my bank account with the upcoming releases from X-Pilot devs.

Slainte,

Andy Gorman

NZCH

Thanks Andy,

AFAIK, PC Pilot will be reviewing many new x plane add ons, including X-Aviation products, so I'm hoping my work will be among them in the near future. 

** slaps Goran **

Your a polygon freak! but I love you anyway ;)

keep up the good work.

Ouch!

Ouch!

and

Thank you.

:P

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I've managed to shave off another 10 000 quads from the cockpit and made very little change to the visual appearance.  So in between that and working on the Saab, I managed to make another panel.

Took a few days but it wasn't as tedious as the throttle console.  

I was having a few small issues with the join between the throttle console and main panel so that is still be done.  I did do it a few days ago, but didn't like the way it joined.  Too many polys so I have to find another way to make it a clean join.

Feedback welcome!

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And for the technically curious, a couple of wireframes...

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I have a quick question. Why is there STILL not an emoticon with panties dropping?

Every time I look at your newest renders, I find myself making these strange gutteral sounds. Sometimes my wife will hear it in the other room and come in to see what kind of pornography I must be looking at. Of course she's not to hot on his sort of thing, and I'm sure she is suprised as hell sometimes that I'm not still a virgin... Thanks for the akward moments!

On the center pedistal there are two handles that when viewed looking down blenders Y axis look like an inverted triangle. They are to the far left. What are these?

Zach

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I have a quick question. Why is there STILL not an emoticon with panties dropping?

Every time I look at your newest renders, I find myself making these strange gutteral sounds. Sometimes my wife will hear it in the other room and come in to see what kind of pornography I must be looking at. Of course she's not to hot on his sort of thing, and I'm sure she is suprised as hell sometimes that I'm not still a virgin... Thanks for the akward moments!

On the center pedistal there are two handles that when viewed looking down blenders Y axis look like an inverted triangle. They are to the far left. What are these?

Zach

Thanks Zach.  My wife has a different reaction.  She keeps saying "You're at that computer more than a teenager!"

Re: the inverted triangles.

Is this what you're talking about?

3754167925fe0b9e3263o.th.jpg

That took about 2 hours to model correctly.  It's a very unusual shape.

Goran

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Goran, feedback as requested:

please move these pics to a new thread: Xporn !

Interesting to hear the challenge of joining each panel correctly.

seeing this is starting to remind me of the 'scary' impression of the747 cockpit, wit so many actuators and dials, just great.

Not sure if it was u in these forums (doubt it, no time....), but as a reward I thought I'd post the link to this funny thread. You have some very demanding customers out there!

Simon

http://forums1.avsim.net/index.php?showtopic=273330&st=0

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Goran, feedback as requested:

please move these pics to a new thread: Xporn !

Interesting to hear the challenge of joining each panel correctly.

seeing this is starting to remind me of the 'scary' impression of the747 cockpit, wit so many actuators and dials, just great.

Not sure if it was u in these forums (doubt it, no time....), but as a reward I thought I'd post the link to this funny thread. You have some very demanding customers out there!

Simon

http://forums1.avsim.net/index.php?showtopic=273330&st=0

Joining the panels isn't terribly difficult.  I used to just eyeball it but as of about 3 months ago, pretty much around the time I started making the Saab, I use the Snap tool quite excessively. It's extremely accurate and fast.

The main problem I have is scaling the individual panels to make sure they are the right size in relation to the surrounding panels.  But I found a way to do that fairly accurately too.

I can certainly understand the intimidation factor of a cockpit with so many knobs, gauges and dials.  But that's part of the fun. 

I assure you, once you get it started and take off, it's all routine. 

Goran

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Just a small heads up.

In case people are possibly wondering why there haven't been any more renders of the 747, I haven't worked on it at all in the last few days as I'm getting the Saab manual finished along with getting the last few animations done with Reuben. 

When it's finally finished, it'll be a massive push to get the other 3 aircraft done.  Hawker 4000 programming, Bonanza (FINALLY!) and the 747.

Goran

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