Jump to content

Request to improve the VR mode...


Recommended Posts

In general, the plane behaves impeccably in VR, apart from the use of rotary potentiometers (cockpit lights, load selector, etc) which are very sensitive when using VR controllers.
So, after finishing IXEG 733 (which I am also very much looking forward to), can this aspect be improved in MU2   ???

Link to comment
Share on other sites

4 hours ago, Bulva said:

can this aspect be improved in MU2

Truth be told Bulva, I don't have a VR setup (used to, but not for a while)....BUT....will be getting a new one shortly, so yes, I do expect this aspect to be improved.  I develop on a Mac and swapping back/forth to my Windows box is a bit of a pain atm, but I'm getting a KVM switch to make things more painless and this should make things much more palatable for developing for VR.

-tk

  • Like 2
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...