Cameron Posted January 25, 2021 Report Share Posted January 25, 2021 Thanks @Jakob Ludwig! Quote Link to comment Share on other sites More sharing options...
mjrhealth Posted January 27, 2021 Author Report Share Posted January 27, 2021 As i posted AA is the issue, if these are doing multiple levels it could be why the hit is bigger than the freeware as I think (could be wrong) they only do one. intruiged.. Quote Link to comment Share on other sites More sharing options...
Jakob Ludwig Posted January 27, 2021 Report Share Posted January 27, 2021 On 1/25/2021 at 9:58 PM, Jakob Ludwig said: hi folks. I do have good frames with 5.0.5 together wir RWC and ASXP. Usually above 30 in every situation and even higher in some areas. But I noticed a lot of FPS spikes (FPS jumps constantly up and down by 5 fps and more) and thus resulting in micro stutters... My GTX1070 isn't that busy and there is still almost 1,5 - 2 GB of VRAM available. Turning SMP off in the plugin admin, gets rids of all stutters, indicating it must have something to to with SMP. On 1/25/2021 at 10:17 PM, Jakob Ludwig said: Beta On 1/25/2021 at 10:25 PM, Cameron said: Thanks @Jakob Ludwig! I got rid of the stutters by limiting fps to 30 in the graphic drivers settings... Maybe be a hint for bug tracing. Now it's fluent and performance is good overall. Quote Link to comment Share on other sites More sharing options...
Jakob Ludwig Posted February 5, 2021 Report Share Posted February 5, 2021 (edited) Figured that volumetric overcast representation is a real knockdown on fps regularly. Choosing any other representation works fine. Volumetric cumulus do not have any effect on fps whatsoever. XP11.51 with SMP 5.0.6 / RWC 1.2 and FSGRWX latest edition choosing real WX. Edited February 6, 2021 by Jakob Ludwig Typos Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.