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Fokker Dr.1 Dreidecker


Jeffory
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My first fully developed aircraft from scratch.  I started this project in March as a means to teach myself X-Plane 11 aircraft development.  I've learned a lot along the way.

Features:

- An entertaining POH.
- Very VR friendly features, including one of the first X-Plane 11.50+ aircraft to feature direct exterior manipulation of control surfaces for an immersive pre-flight walk-through in VR. (Vulkan required).
- Hand pulling the prop from the outside of the aircraft is required to start (Vulkan required)
- Hand cranked magneto to generate the pre-start spark.
- Accurate depiction and animation of cockpit control rigging.
- Fully animated Spandau LMG 08/15 machine guns.  Each gun operates per the original WWI versions of these weapons.  They can be fire individually, or in combination, and the barrels will begin to glow if fired too long and will fail if you completely overheat them.  The guns will also jam if operated improperly.
- The first fully animated handlebar moustache in X-Plane 11.

Quick start guide.
- Turn on the fuel valve (red handle on the lower right)
- Turn on magento switch (silver switch on left)
- Crank the black magneto generator 11-12 times.
- Mixture full rich (it's backward so pull fully toward you)
- Go to an exterior view and pull down the prop near the left side of the prop hub.  it may not start the first few pulls so keep trying.

spandau.jpg

425-17.jpg

454-17.jpg

503-17.jpg

cockpit.jpg

221786207_FokkerDr1.zip

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