LKN Posted June 22, 2020 Report Share Posted June 22, 2020 Hi there, I hope that the devs will add the propellers tendancies back for the sake of realism. If it was too strong before -let's put that way- (based on complains from some users) the legitimate question is why this precious realistic effect is almost inexistant now in the last update? ... that I don't even need to set my rudder trim to the right before T/O If it was "too" strong, why the effect totally disappeared? I dare to believe that if some users ask to delete some failures because they are not comfortable with or else that there is a limit where you won't yield to that. Please is it possible to have this effect back? Minute 6.54 on the video to mark my point ;-) 1 1 Link to comment Share on other sites More sharing options...
Goran_M Posted June 23, 2020 Report Share Posted June 23, 2020 We'll take a look and discuss. 1 Link to comment Share on other sites More sharing options...
LKN Posted June 24, 2020 Author Report Share Posted June 24, 2020 19 hours ago, Goran_M said: We'll take a look and discuss. Good to know! Link to comment Share on other sites More sharing options...
EGT Posted July 1, 2020 Report Share Posted July 1, 2020 (edited) It wasn't "too strong" - people need to learn how to use the rudder and rudder trim! I'd argue it wasn't enough (takeoff rudder trim still overpowered p-factor). If the aircraft is trimmed correctly, the rudder input required should be minimal, except for the initial roll before the rudder becomes effective. As a real-life pilot, this dumbing of simulators in this way really grinds. The real thing pulls, and requires the pilot to be...a pilot, and actually fly the thing. Edited July 1, 2020 by EGT 3 Link to comment Share on other sites More sharing options...
TBMpilot Posted August 16, 2020 Report Share Posted August 16, 2020 (edited) As a real TBM pilot, this is the single most critical element of a good simulator. It has caused the most TBM accidents as per this report: https://www.bea.aero/uploads/tx_scalaetudessecurite/loss.of.control.on.fast.single.engine.turboprop.aircraft.en_04.pdf Removing P-Factor and delayed spool time of the turbine from idle will potentially mean TBM pilots should not use the simulator. May I please ask that the delayed pool and torque effects are correctly modelled as I do need them for practise? p.s. how it is possible to also model the delayed spool time and correctly when the p-factor kicks in? Edited August 16, 2020 by TBMpilot 2 Link to comment Share on other sites More sharing options...
LKN Posted August 28, 2020 Author Report Share Posted August 28, 2020 (edited) On 8/16/2020 at 8:37 PM, TBMpilot said: May I please ask that the delayed pool and torque effects are correctly modelled as I do need them for practise? Thank you! I wish you have an anwser... Last time I did ask was on June 22th so that nobody can say that we are not patient. It's not asking for the moon but just to put this effect back for the sake of realism which is supposed to be the philosophy of Hot Start, am I wrong? Edited August 28, 2020 by LKN 1 Link to comment Share on other sites More sharing options...
oldflyguy Posted August 28, 2020 Report Share Posted August 28, 2020 Hi @LKN! I hope there are enough of us asking about this issue to have the devs seriously consider adding this back into the model. It was there at the release but did not last long. I don't think the devs were that keen about "adjusting" the P factor but here we are. 2 Link to comment Share on other sites More sharing options...
LKN Posted August 31, 2020 Author Report Share Posted August 31, 2020 Hi @oldflyguy Unfortunately I think the same, after so many requests, that's the silence in front! Except that on June 23th we had this reply : On 6/23/2020 at 4:35 PM, Goran_M said: We'll take a look and discuss which is a tiny source of hopes... Maybe they're still discussing! hh who knows? ... Indeed it should have been done before if the devs really felt concerned... But here we are Captain! Link to comment Share on other sites More sharing options...
oldflyguy Posted August 31, 2020 Report Share Posted August 31, 2020 2 minutes ago, LKN said: Indeed it should have been done before if the devs really felt concerned I caught a Discord conversation with totoritko back when the P factor was modeled and some folks were complaining about control. He said he could "fix" that but "you probably won't like it" or something very close to that. He was correct! Well, we can always hope. Still, it's an outstanding piece of work! 1 Link to comment Share on other sites More sharing options...
LKN Posted October 28, 2020 Author Report Share Posted October 28, 2020 On 6/23/2020 at 4:35 PM, Goran_M said: We'll take a look and discuss. Hi Goran, I believe it is legitimate to ask again because we are on October means 4 months after your reply, so what is about it? You guys did discuss based on your response but there is any update news around concerning the P Factor? so I ask again... Thank you to provide an accurate answer as much as possible ;-) Link to comment Share on other sites More sharing options...
Cameron Posted October 28, 2020 Report Share Posted October 28, 2020 There are no plans to change P factor. 2 Link to comment Share on other sites More sharing options...
aerox Posted December 3, 2020 Report Share Posted December 3, 2020 Disappointing response given the sheer amount of realism applied to this aircraft. Would be very appreciative if you would reconsider - not requiring any rudder to counter the effects of torque and prop wash during takeoff diminishes the sense of realism that we as pilots look forward to and appreciate- it’s why we bought this sim :) 1 Link to comment Share on other sites More sharing options...
Cameron Posted December 3, 2020 Report Share Posted December 3, 2020 This topic is now closed. We have to listen to our market majority in situations like this, and that's what we've done. Link to comment Share on other sites More sharing options...
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