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Automated speedbugs script for vSpeed Call outs


TonyVier
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  • 2 weeks later...

This one is also cool

Says 1000 to go, if plane is 1000 ft from altitude on mcp. Thats what they do, i heard

 

local thousand2go = load_WAV_file(SCRIPT_DIRECTORY .. "IXEG_Calls_Sounds/thousand2go.wav")
local thou2go_played = false

	dataref("mcpap_a_ann", "ixeg/733/MCP/mcp_a_comm_ann","readonly")
	dataref("mcpap_b_ann", "ixeg/733/MCP/mcp_b_comm_ann","readonly")
	dataref("autoalt", "sim/cockpit2/autopilot/altitude_dial_ft","readonly")
	dataref("cptheight", "sim/cockpit2/gauges/indicators/altitude_ft_pilot","readonly")
	

function Alt2go()
	if mcpap_a_ann == 1 or mcpap_b_ann == 1 then
		autoaltb = autoalt - 1020
		autoaltt = autoalt + 1020
		if (cptheight > autoaltb) and (cptheight < autoaltt) and not thou2go_played then
			thou2go_played = true
			autoalt_o = autoalt
			play_sound(thousand2go)
		end
		if thou2go_played and (autoalt ~= autoalt_o) and (math.abs(autoalt-autoalt_o) > 1900) then
			thou2go_played = false
		end
	end
end
do_often("Alt2go()")

 

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1 minute ago, XPJavelin said:

I have instead use the following equations :


            if calageV1 then TakeoffDecision = (calageV1 * 1.5) - 90  end
            if calageVR then TakeoffRotate = (calageVR * 1.5) - 90   end
            if calageV2 then TakeoffReference = (calageV2 * 1.5) - 90 end

If it works, it works...

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  • 2 years later...

HI,

the captain speed bugs always go to the position on the screenshot below.

When I try to set them manually, the speed bugs always jump back to this position.

1036275761_Captainbugs.PNG.253c9f46590a01aba1029febffe60774.PNG

I updated to the IXEG V1.3 and I'm using the latest version of FlyWithLua.

Could that be the reason why the speed bugs don't work properly?

How do I fix this or can I remove the automatic bug setting in a safe way?

 

Edited by Nolemming
Update after several tests
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