• Content count

  • Joined

  • Last visited

Everything posted by JohnMAXX

  1. CTD caused by SkyMaxx Pro/SilverLining?

    It's not a complete log, nor does it say silver lining caused a crash.... I'll let Frank chime in here since it could be invalid metar data.....
  2. TerraMaxx fails to operate

    It will run in 11.11 but aircraft liveries will change when seasons do, yes it seems like something went wonkey with your path or maybe permissions are needed for your xp folder? If try a reinstall and see...
  3. A couple shots I'd like to share, another early implementation from a third party...
  4. Uninstall Terramaxx?

    To avoid an uninstall you could always set it to off also....this will keep it from loading during startup
  5. Uninstall Terramaxx?

    Run the uninstaller from the X-Aviation folder inside the X-Plane 11 root
  6. Using VR with TerraMaxx

    I'm happy I could help hope you enjoy...
  7. Using VR with TerraMaxx

    Try turning off the post processing in the TerraMAXX UI.....
  8. TerraMaax Trees

    Pixelated and just plain ugly, but with that said it could of just been my approach.....I don't recall any shimmering.....
  9. TerraMaax Trees

    I'm very open to anyone who wants to being their own interpretation of trees into TM....... Thanks for the kind words in regards to UM!
  10. Aerosoft is entering the fray 2.04 includes a Terramaxx integration:
  11. Side note, you speak my language! You are 100%, I wanted to enhance the runways and taxiways......Its just not possible using our approach.... But we're breaking new ground I don't expect those issues to persist......its just a matter of when will change be implemented;)
  12. How much VRAM do you have? If you are running normals you may have tipped your rig over the top. 1. adjust your textures to high or medium in the X-Plane rendering settings or 2. Install TM with the less than 5gb VRAM option. But if it persists we may need Frank to look at this one......Hes off the cuff for a few days. Keep any of these logs handy for the near future.....
  13. Phew glad you got it sorted!! Were just going to include UM as part of the installer at this point to avoid that mess! poktry that looked horrible LOL
  14. Install this module: Its been recently updated
  15. Where is that? Are you running UM? Looks looks like something is corrupt
  16. We're you able to sort .pol files out?
  17. There might be a load on the server I'll check it out in a few.... I assume you are using a non-beta XP11? Prior to 10.20vr5 this issue exsisted on LR's end and was fixed. So if you don't get involved in betas it will be fixed when 11.20 goes final
  18. Fixed!! We dont mess around......
  19. If I remember correctly they added lit textures to the urban terrain, should be an easy fix made to the Urbanmaxx v3 module.....Ill look into it very soon
  20. It's possible, not something that can be done easily and not something I'm willing to offer right now...You're asking a broad question so I'm going to refrain from offering up a solution, it's easy to really mess up the involves editing the library.txt....
  21. Loving the trees BTW and Im smitten that we are already seeing enhancements!
  22. To answer your question, once the scenery package is setup properly, when you turn off TerraMAXX the REGION_DREF command should be ignored. There is no need to create a separate library.txt, just make sure the original version is still intact...... As far as editing those files, Ive found BULK TEXT editing software helps tremendously in streamlining the process.......just a pro tip
  23. Oh another side note, the recently released UM v3 has a library.txt you can use as a guide for scenery creation....
  24. It's in the works, this wasn't planned for our release...... Just be patient, I want to make sure the tutorial is complete...