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JohnMAXX

Maxx-XP
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Everything posted by JohnMAXX

  1. Terramaxx integrates with the default airport textures yes.... Some developers have even integrated their 3rd party airports for use with TM...
  2. Not in 4.8.2 but in 4.8.0 depending on which overcast layer you select, it may be lighter or darker....Not in front of my pc at the moment but if you look at the thumbnails you can see the progression... Frank made changes in .2 maybe he adjusted the lightness and I’m not aware... Additionally the fast or soft options for the cumulus representation seem more natural and have more depth....
  3. We made some major changes in 4.8.0 to many of the cloud files which look more natural, in 4.8.2 we made some adjustments to the vertical representations which look far better. i think you are seeing a combination of both changes impacting the overall look to SMP. Im glad you are enjoying it!!
  4. You may need to restart your pc
  5. I've had a few things rolling around in this crazy brain of mine... Give me time, it may not change the functionality but graphically I'm working on a few things.... Courious what are your expectations?
  6. I'll look into it, this is the first time I've seen this.... 4.8 will have this fixed..
  7. I'll keep you posted apparently it got deleted somehow.....
  8. Nobody is infringing on your thoughts here, just offering up theirs which is contrary.....
  9. JohnMAXX

    TerraMax

    You're probably using a third party airport enhancements....
  10. I dont think that is necessary in order for it to work......I would contact FSGRW directly for conformation
  11. Thats an XP Beta id start by reporting it to LR....
  12. Skymaxx is a complete weather engine so any textures used with the default clouds wont work because we turn off the defaults.... And yes you configure ASXP the same way....
  13. It may work, but i think you'll potentially run into some graphics annomolies...It couldnt hurt to try... V4 was developed for the changes in xp11
  14. I see nothing "smartass" about his comment, and you're attempted rallying cry for the "TBM Community" is very sad..... Some personal advice, try being more positive instead of trying to head up a witch trial..... Admittedly the high road is much more difficult but the rewards are also greater....,
  15. Aerosoft has been TerraMaxx friendly in the past hopefully they get it sorted soon...
  16. I'm pretty sure LR isn't using ortho and that's ortho in each shot, id make sure you uninstalled them properly and reboot the sim.....
  17. Hello community, If you use VR and want to participate in a beta program contact Cameron here on the forums.... We need beta testers and our current crop haven't gotten involved.... If you're not a VR user please flood Cameron's inbox with beta requests anyway..... We need motivated people to get involved with this fantastic update.....
  18. Chris I remember when you had this issue before......Im doing well BTW Few things, Being that it came back up points to a hardware issue.......As a hardware guy, medical device repair, I run into graphical errors often on our standardized workstations, its very unlikely a software issue would pop up like this.... If there was an issue on our end , due to how MAC's are standardized, we would see this very often.......What I mean is your iMAC has several identical versions out there running X-Pane 11 with SMP that do not have this problem. Nor have I ever seen this on my MBP..... As far as it only popping up with SMP, best guess would be SMP does something different than the core program that your GPU cant handle due to some sort of defect.... With all that I have been proven wrong before, life is a learning process, but Im really confident this is outside of SMP.....
  19. Chris, This is most definitely a GPU issue, try updating drivers or rolling them back........ Also be careful if you are overclocking......If you are, try running XP normally
  20. You can try and contact the developer to see if they are interested in updating the package to work with TM.... Or, and you'll have to be careful, you can edit out the updated airport grass textures in the library.txt for that scenery package.... Deleting the lines that reference those textures will keep them from enabling..... OR OR, you may be able to edit your scenery file so TM will override that scenery package...
  21. I think you're a Hot Shot Goran......my hot Shot!
  22. I checked out PANT and all seems fine is there any chance you are using any third party default airport enhancements? PANT: As far as PAKT is concerned it appears the author using the airport gateway decided to use what seems to be a rock texture versus the standard airport grass.....Not much we can do with this......
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