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Posts posted by alfletcher
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What aircraft are you referring?
Normally the GPS should update automatically in 10.30+. Just click on the device screen and the popup will show up.
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The panel LIT texture should be modified accordingly (look in the «cockpit/generic» folder of your aircraft). You can make a screen capture of your actual panel and edit the LIT texture in Photoshop. Normally the LIT texture would have a name like «...night_LIT.png» added at the end.
Good luck
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Hey JKW,
Interesting information. I’ll check if this function could be implemented in my project.
But I can’t give you any confirmation regarding the time line though.
Cheers
Alan
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Thanks JKW for your input.
I’m happy to see that all the work I’ve done was not vain.
Happy flights
Alan
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Hi jwk,
For your information, I don’t have any instrument rating so I have no experience with advanced GPS or NAV approach. Be aware that I built this panel using only generic instruments, so behaviour are based on XP coding not mine. Unfortunately I won’t be able to help you here. Maybe other users could give a try.
If you found any bug or system misconception, thanks for reporting them. I’ll do my best to solve it though.
The autopilot is based on the KAP140 model as stated in the read me file provided. Here the link to the manual I used. To my knowledge there is no standby mode associated to this device.Alan
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C172SP Wide Panel Project is now compatible with XP10.30, including the fuel injected version.
Fuel injected (v1.5)
http://forums.x-plane.org/index.php?app=downloads&showfile=21634
or
http://www.talisman-illustration-design.com/turbulence/files/temp/C172SP_WidePanel_F_v1.5.zip
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C172SP Wide Panel Project is now compatible with XP10.30.For the moment, I provided only the carburator version and wait for bug report. The fuel injected versions will be release later.Don’t forget to consult the ReadMe file for important info.Carburator version (v2.2)orAlan
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Try to run X-Plane with all render setting to minimum first, using the same aircraft, same airport, time, weather and note your average frame rate.
Then increase render setting quality gradually until your hardware gives your the desire frame rate. Try to modify one or two parameter at the time. You may need to restart X-Plane after modifying some of them though. It’s a time consuming task.
Good luck
Alan
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Another update available.
Don’t forget to consult the ReadMe file for important info.
Carburator version (v2.1)orFuel Injected versions (v1.4)orAlan
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Fantastic news! This will be very appreciated.
Thanks
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Newly updated today and up for grasp.
Don’t forget to consult the ReadMe file for important info.
Carburator version (v2.0)orFuel Injected versions (v1.3)orAlan- 2
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I ran some tests regarding this topic some time ago and I think X-Plane does not model very well engine performance.
For exemple you can put a C172 a 30,000 ft and the engine run as good as at sea level (just a slight decrease of power output).
If you find something else, just let us know.
Alan
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Hi all,
Just to let you know what is coming for the next update for my C172SP Wide Panel Project:
- New Propeller/Cone object (with Triple blade option for the constant speed prop version)
So keep flying
Alan
- New Propeller/Cone object (with Triple blade option for the constant speed prop version)
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Have your texture (.png format) ready.
Open your 3D tower in AC3D.
Select all polygons.
Top Menu
Object->Texture->Load texture then locate your texture, click Open.
Top Menu
Tools->Texture Coordinate Editor...
Your texture should be visible with polygon overlay.
Hit the (LSCM) Unwrap button (down left) to relax flat all polygons.
Hit the (Remap) Front button (Up left) if you want a frontal projection. You can select polygon individually or in group and use different projection over the texture. Try it just for fun.
Position/Scale polygons to your taste over the texture. Close the Texture Editor window.
Finally
Top Menu
File->Export->X-Plane 8 Object File...
Good luck
Alan
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A nice glossary for airman could be found here (PDF file)
Alan
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Hi all,
My project have been reported broken on this site and I have no way to solve it (tried many time without success)
So for those still interested to enjoy it and for some reasons don’t have access to .org web site, here is two links to my FTP server.
Carburator version (v1.9)New – Fuel Injected versions (v1.2 – HSI + Constant Speed Prop or Fixed Pitch Prop)Don’t forget to consult the ReadMe file for important infoHappy flightsAlanP.S- The links above have been removed. See my new post below for updated links. -
Hi all,
I posted a new version (1.8) few minutes ago.
http://forums.x-plan...&showfile=18737
A fuel injected (180 HP), constant speed prop + HSI version is also available
http://forums.x-plane.org/index.php?app=downloads&showfile=21634
Cheers
Alan
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Thanks Tom for your input. I’ll give a try.
Sorry for your status on the org.
Keep posting
Alan
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I think you should use Plane-Maker and try to tweak side view options under the Menu Standard/Viewpoint/View.
Hope it help.
Alan
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Hi all,
A new version (1.7) is up for grasp.
http://forums.x-plane.org/index.php?app=downloads&showfile=18737
For those unable to access the file, just let me know.
Happy flights
Alan
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I would really like this for v9....
Any chance of a conversion?
X-Plane 9 can’t handle a project so complex. Even with XP10 a 64bit version is mandatory to achieve this level of detail. Sorry.
Alan
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HI Alan,
Could you upload the file into File Library again. Much appreciated. I am not able to access x-plane.org.
Sorry, there is a problem whit the File server on x-pilot and I don’t know how to solve it.
If you can’t access the .org server try this link
http://www.talisman-illustration-design.com/turbulence/files/temp/C172SP_WidePanel_C_v1.5.zip
The file will be available only few days on that place
Cheers
Alan
Custom sounds for the CRJ 200?
in General Discussion
Posted
Maybe you can build your own «sound environment» using these Website ressources.
http://jardesign.org/3d-sound-engine/
http://www.freesound.org/search/?q=aircraft&page=10#sound
Alan