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About parsec71

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  1. parsec71

    Things that are NOT going to be in V1.0

    I've never had a CTD because of VNAV with this plane. Although VNAV is buggy, it has never been a cause for CTD on any of my flights. Tom from IXEG has confirmed he will be working on a better FMS, but it will be ready when it is ready. XP 11.21 and 11.25 introduced some engine parameter anomalies on the 300 (too much difference in N2 readouts and EGT), but the aircraft is still behaving well and is still a joy under approach and landing. And yes, the PMDG is a brick compared to this one. So let's wait for the update and let IXEG spend the time necessary for them to conceive it.
  2. parsec71

    Check you audio files guys

    Well, perhaps the OP will enlighten us... ...I most certainly could not find any major, show-stopping errors in the files I checked. And I've never had any sound issues with this great little bird.
  3. parsec71

    Check you audio files guys

    This post made be curious, because (amongst many things) I'm also an audio professional with my own home studio. So I just had to take a look at the files... I will give one, friendly advice: Keep the files standardized. There's a lot of different bit rates and sampling rates in use, in addition to mono/stereo files. Depending on the audio engine, that will mean a resampling must be performed before the audio can be mixed and generated by a system's sound driver. This will take up processing time. I guess the difference in files is done with space saving in mind, but all these files are so short in time that they can all be created in CD quality (16-bit, 44.1 kHz).
  4. Don't use W for cockpit view. Press W only to get to the cockpit, then adjust FOV to your liking. Turn Num Lock on and use CTRL + 1 to 9 to save your favourite views, then press 1 to 9 on the Num keyboard to return to the saved views.
  5. parsec71

    All issues with V1.21

    No need dissing FSX. After all, some of the best aircraft reside on that platform. And the majority of flight simmers are still using FSX (if you don't believe me, just ask Orbx).
  6. parsec71

    All issues with V1.21

    Yes, 75 USD is a high price for a virtual aircraft (costing more than the simulator itself), so that puts a certain demand on the quality of the product. I can confirm that as my only XP aircraft, the IXEG 737 creates a jerky movement in the picture which is very noticeable when taxiing and looking out of the captain's window and also outside view of the aircraft. The stutter occurs every 750 ms or so and is not related to overall fps. As for the VNAV functionality, this is of course disappointing that it doesn't work properly given the price tag. So the FMC/FMS needs the biggest overhaul, but reading posts on this forum I know that IXEG are well aware of this. With a lack of proper ATC, VNAV is important, or shall I say convenient, when flying STARs. The OP mentions the 737 Zibo mod, but even in the latest version, I found that VNAV didn't work properly there either. And even PMDG's VNAV fails, albeit rarely. The IXEG 737 looks fabulous, and the flight model is very good. The aerodynamic feel and feedback from the plane is probably unrivalled on the market, especially during landings. All the 737s are quite nimble in handling in real life and I think the IXEG 737 exhibits this as well. I think something in X-Plane v 11.20 didn't go well with the IXEG 737. I've tested the aircraft twice, and both times, it had thrust issues with different power readouts and performance (on my first attempt, the plane nearly swapped ends on the runway due to the difference in thrust between the engines) and difference in N1/N2 performance and fuel consumption. See the attached image for the readouts, this at cruise level.