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jeffrds

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  1. Hello guys, great work with the update but... No love for the chromed engine inlest anymore?
  2. I can confirm the same, @Benweston @Litjan, If I don't change anything in the original ACF for the 'brake steering fix', the fluorescent flood light works normally. If I edit the acf in planemaker (I believe mine is version 11.41) to fix the steering and ONLY that, nothing else, when I try the background fluorescent light, it doesn't work anymore. I can replicate the process everytime. If I return the original ACF, without the brake fix, the fluorescent light works normally, really weird. Shall wait for the next version, lets hope it fixes things. Cheers.
  3. Hello @Litjan and Forum. I've recorded a small video that better explains how the lights are behavingon my simulator. Cheers
  4. Hello guys @Litjan and @ktomais, been a busy couple of days, sorry for the lack of feedback. So, Reinstalled everything. I can confirm that RTO works normally if I abort the takeoff roll. On landings, I managed to get my A/B to work if I change my own piloting, as in I now wait a little longer to engage reversers, usually after nose gear touchdown. But with a default *.acf, the problems with the steering comes back. @ktomaissuggestion for a nosewheel tiler doesnt work well for me, since I dont have an axis for that, and I DO like my steering synced to my yaw axis, (joystick with twist rudder on Z axis). So, yeah. It's a quirk of the aircraft that I'll have to adapt myself around. On a side note, fully default installation, no lua scripts whatsoever are active, I notice my pedestal floodlights and Dome Lights arent working, or at least are very dim. panel integral backlighting and background floodlighs, including fluorescent panel flood is working normally. Is this correct? Cheers,
  5. @ktomaisI will try your suggestion, thank you. Would you mind opening the b733.acf on planemaker -> Standard -> Landing Gear -> Gear Data and post a screenshot of your default values for 1.21?
  6. @LitjanAs you suspected, after landing, A/B set to max, no brake input whatsoever, 0.000. When I press "B" the input goes to 0.284 or something, so yeah, A/B is not working.
  7. Ok, @Litjan and @ktomais, I may have found the culprit, not sure. A while ago I was having problems taxiing the IXEG on sharp, tight turns, the airplane would come to a halt, and the power required for turning would be in excess of 70%n1 or more. Right here on the forums, I found a "fix" using planemaker, where we would set a value to zero and voilá, I could taxi normally again. Question: Did I break my autobrakes with this "fix"? Forum links for reference: Taxi turns stall [Merged]Steering and differential braking
  8. Ok, now this is triggering me hahah! Your A/B is behaving as expected, see the decel rate? That is what I'm looking for. Just to confirm, the A/B behavior happens on any airport, so no, it is not some bizarre scenery bug.
  9. Thanks for the reply, Jan. The 737 is and has always a been a frequent visitor at Santos Dummont airport, despite its short runway the airplane can operate there safely without problems. I can confirm that the runway state is set to DRY, this is Xplane's CLEAR conditions, I only added a 5kt headwind. As for Lua scripts, I only use a tiny lua that sets the QNH/QNE with a keypress, nothing else. Indeed, flaps 40 is recommended, I tested it with the same result, unfortunately. If I land with A/B OFF and apply brakes manually, the airplane stops normally, even using "Regular Brake Effort" for the toebrakes, so I am at a loss here. Anyways, thanks for you input. If you guys could take a quick check on a/b braking action it would be great.
  10. Hello ktomais, thank you for your reply. All landing checks and procedures are being done correctly. Since I don't have rudder/brake pedals, I brake using my joystick trigger, so no pedal spikes disarming the A/B unintendedly. Everything is calibrated correctly. I have recorded a small video to show you what I mean. Conditions: Airplane is light (44 tons), all set for landing, Speedbrake is armed and A/B is set to max. Try not to focus too much on the airmanship and overall switches, the main ones are set correctly. Even on MAX, the airplane behaves like no wheel brakes are being applied whatsoever. The 737-300 should be able to stop with plenty of runway to spare, even on SBRJ's short runway with a light aircraft. Best regards.
  11. Hello everyone. Is there a way to increase the deceleration rate of the autobrakes? They feel kinda "weak", even o MAX setting. Is this a known bug? Cheers.
  12. Followed this procedure but I keep getting CTD's, that are now easily reproducible. -Start the engine. - Delete the last flightplan from the G1000. (x-plane always keeps the last flightplan used) -When I start to create new one, after the first fix inserted, when I hit ENT to enter the fix, it crashes. It's now 5 out of 5 tries. The last 3 ones with no plugins except the GIZMO, yesterday the TBM worked normaly and I haven't installed anything new. Attached the last two logs. TBM900_Log.txt Log.txt
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