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darksidemaster

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  1. So, deleting node in polygons not help in tihs problem:(
  2. Okey.. I wiil try.. Thank you. But what I must do with apron? In the ovrelay editor all apron looking good (with texture). But in the X-Plane I see foto without a texture (Look on the screens - right up corner)
  3. So... Are you propose to leave only 4 points in the corners? Hm.... How do that? I don`t know... And... As you see in Overlay Editor I have a good apron.. In the X- Plane I have some foto Not texture the apron But why in Overlay editor I have different picture with X - Plane? In Overlay Editor all good... But in the simulator... See my screens :)))))
  4. And some question: In Overlay editor I have this image. All is good...... But in the X-Plane I have this.... And as you see, apron in the Overlay Editor and in the is different In the Overlay editor ALL IS GOOD. But in the X-Plane........ Looking very bad... How I can fix that? Thank you. PS This Aerosoft Antalya.
  5. Okey..... It is bad But here some screens Aerosoft LFPG. You asked early about that The red color - board tile +48 +002. And the missing texture on apron
  6. Thank you for answers!!! I wiil get a simulator image little later (i am out office now).. But jiggyb2 is right..... In LFPG (Aerosoft) after converse have two tiles: +48 +002 and +49 +002. So.. In the X - Plane I see object (and texture) only on tile: +49 +002..... But in Overlay editor a texture present in object... How fix that?
  7. Sorry for double theame, but I requsting some advise.. May be somebody help me... Thank you so much for helping The problem is here
  8. Good afternoon! I am engaged in converting LFPG from Aerosoft to XP11. Everything went well, but there is a problem with displaying textures in the simulator. The fact is that LFPG is in Sime at the border of two tiles +48 +002 and +49 +002. As a result, some of the textures are not displayed. Here's what I mean: Apparently, there are no textures of the apron and taxiway (circled in red color on the screen) But if we lower the survey in the Overlay editor below, we get the following picture: Apparently, the textures of the apron and the texture of the taxiway appear, but the buildings disappear. In the simulator, only the upper part is normally displayed - where there is a 3d building. But here there is no apron and some texture taxiway. Although, as seen in the Overlay editor, they are present. How to make it so that everything would be displayed as a unit in the simulator ? Thank you for answers.
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