teeloo
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Posts posted by teeloo
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Actually, I do want to add a bit more to it:
Sometimes I have the urge to brush up on some flight procedural stuff and use Xplane to familiarize with new airports or changed airports by flying arrival and departure procedures. So I use Zibo to get the FMS, ND and A/P act together.
Then I realize its not the procedural stuff I need brushing up on (anyone can study airport charts and chairfly through that), but stick-time is the big one: trim, pitch angles, power settings and hand-fly or brain-fly alongside procedural routes.
This is why the IXEG 737 makes more hours on my system.
(Side note: VNAV is overrated (in my aviation opinion) as it is VERY aircraft specific.)I enjoy every bit of aircraft feel on the IXEG.
Maybe it's because in real life I fly an ultra modern aircraft that brain-deads me and gives me 10 minutes stick-time every 7 hrs on average.;-)
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I put it in some other thread but is probably more effective here:
Keep up the good work, IXEG. Every time I rejoin Xplane, your aircraft is logging the hours.
Thanks for that
regards
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Keep up the good work IXEG, every time I rejoin with Xplane, your aircraft is logging the hours.
regards
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38 minutes ago, Dozo said:
Could I post a feature request here?
- Ignore yoke input while A/P engaged
I've bumped into my yoke while working on other stuff more than once unfortunately. Things go spiraling down from that point onward (literally )
Still lovethis amazing plane, thanks for maintaining it!
Unplug usb connector of yoke/ joystick
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Kennair
You need to assign the xp11 reverse switch to a button (I use the RH controller middle finger trigger). When that switch is activated, the throttle ‘axis’ of the RH controller changes into reverse axis.
Now, move your RH controller forward (!) as if you’d give full thrust and the reverse will move backwards. A bit weird but it works like a charm.
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Good point. I need to test that.
The output of that might conflict with inputs, though, as that might create a loop. -
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UPDATE
I'm not considering XPUIPC as a workaround (if at all possible, suggestions welcome). It would be great to have some sort of output from IXEG. If only the animation dataref of the throttles as that is consistent.
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1 hour ago, Litjan said:
- ask any A320 pilot that inadvertantly disconnected the autothrust before aligning the thrust levers with the "donuts" on the engine display
If this is related to XPUIPC interface - we do have a dataref that may help: Try to set the ixeg/733/hardware/xpuipc_overrides to 1 and see if that helps?
Yes I have hardware throttles with servo's.
A320: really?! Never new you have to align that!! For real?
Unfortunately I am not using XPUIPC. But I'll consider doing research on that.
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On 4/3/2020 at 12:40 PM, Litjan said:
[...] the throttles won´t "work" (can´t be moved by your hardware) while that autothrottle is controlling them.
You must be in "manual throttle control" (autothrottle disengaged or even off) for the throttle to work. When you transfer control from the autothrottle to manual throttle (by disengaging it) you will see some "ghost throttle" symbology. Move your hardware throttle until it "matches" the ghost throttle - at that point the throttles will "snap" and you have control again.
Cheers, Jan
Although most of your development makes a lot of sense and your plane is the best out there, I am slightly confused with this choice.
At minimums seeing the runway and AT - on, switching off AT I wouldn’t want to ‘shake’ the hardware throttles so they align.Even more so when flying during critical phases of flight (except T/O), I like to keep my hands on the throttles so I can feel what they are doing.
I would love to see some sort of workaround for this ( maybe I missed it). Some sort of throttle animation dataref so it can be set for output
Cheers
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Here is your answer....
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I see. So how can I make my external throttle move with AT is on?
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What is de dataref of the IXEG systems AT_motor (the dataref, that moves the throttles, when AT is in command)?
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Hi,
I noticed, that the default XP11 dataref for AT_motor is overruled in the dataref of IXEG to the throttle animation, not the actual systems servo.
This becomes obvious when the default 737 AT_motor moves the hardware servo I have assigned to it, but with IXEG is doesn't. With IXEG it only moves when the 3D cockpit throttle levers animation moves (by mouse, keyboard or game controller). When the AT takes over the animation works, but the hardware servo does not move.
What is de dataref of the IXEG systems AT_motor (the dataref, that moves the throttles, when AT is in command)?
thanks
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9 minutes ago, Litjan said:
I will try if I also get this with my Rift - and maybe it is also possible with the mouse?
Just to confirm: you have to hold the virtual handcontroller against the guard switch. In fact going right through the guard switch and then press the trigger button.
It is as if the controller reaches out to the switch itself and ignoring the guard switch.
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Thrustreverser in VR TIP:
What works like a charm for me is selecting the throttles with the RH controller (keeping the trigger engaged). Btw Ixeg, thank you for the dual throttle linkage. Going to idle is moving your RH controller fully aft (@IXEG a nice idle stop sound would be great to confirm that). Having the RH grip switch assigned to reverse toggle, I trigger that switch while still having my RH full aft. No need to hold grip switch, just a single press. Now moving RH forward increases reverse. Back to idle, press the grip once switch again and throttle control is normal again.
It's very handy and fluid move on landing without hassle and without other hardware.
@IXEG, I'd really love an idle-stop sound (or controller vibration), as in VR you don't look at the throttle state at that point and there is no tactile feedback.
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Hi,
In VR it is possible to switch off the battery without lifting the guard when pointing handcontrollers to batt sw. Just a heads-up.
I like to actually have the handcontroller ON the switch (so without the green laser) when flipping switches, it seems to work better. However, touching the guard of the batt. switch, I can actually switch batt pwr off and the guards is never lifted.
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When I delete an altitude constraint (in a STAR/Approach) it immediately knows the calculated profile altitude at that point. It seems a bit instant to my taste.
Is that true for the -300 FMC? Does it know it's profile altitude behind the set contraint?
Thanks
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I love Ixeg now in VR !!
The instruments themselves now show a great 3D effect, wonderful.
what an update
great job Ixeg
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Great! Good to read.
I couldn't doublicate the problem. But then again I wasn't sure the setup was all identical.
cheers
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After an approach at KSFO on R28R, I executed a G/A and flew the std M/A procedure. (climbing to 3000ft to the holding).
I tried to setup a new approach and the CDU froze with an error report. Something to do with the fact that the remaining distance is nil or less.
See attached screenshot.My system: iMac, X-plane 10.51
Things that are NOT going to be in V1.5
in General Discussion
Posted
Fully agree!
Good your back flying!