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Ben Russell

X-Plugins
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Everything posted by Ben Russell

  1. You haven't activated the product. There is a possible conflict with; G:\X-Plane 12/Resources/plugins/FM Remove it and retry if you have problems using the xa activation gui.
  2. Gizmo is very likely to be the cause. Early in the release we did some deep digging into the issue. There is code inside gizmo that calls sleep(0)... (the reasons for which is beyond the scope of this reply) Windows, at its discretion, can sleep for upto 16ms/whatever it needs to service the rest of the OS/apps. This can show up as dropped frames or massive perf chugs. There is a command line option for xplane to leave some cores alone so the os can service itself on those. It helps but the real solution is to fix gizmo.. I have been working on a gizmo update that is based on the three? Year old version that X-Aviation ships. It contains bug fixes for the most prominent issues (including this one) but is mostly an LTS update. It will also have Apple silicon support. I hope we can bring it to you all as an update soon.
  3. https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170
  4. Sonoma + Rosetta and the plugin is still working OK. Might be Sonoma + Intel causing an issue. Quite strange.
  5. Thanks for the Log.txt It tells me exactly why Gizmo has decided to quit. I have contacted Laminar to ask for further details... I have tested XP 12.09-rc5 under Rosetta and Gizmo is still working for me. It may be something to do with your macOS version. A fix may require an update to Gizmo....
  6. It's both. The bug/problem is most prevalent when your hardware is under heavy system load.
  7. This is a rare bug and I've never been able to create a set of rules that will trigger it. For most people it is not a problem. What is your FPS like in the sim when this bug appears?
  8. This is not a runtime libraries problem. It is a bug with the old "global" version of Gizmo.
  9. Make sure any of the plugins and addons that use SASL are up to date. A while ago the SASL plugin was providing the functionality that OpenAL.dll should. The most recent copy of their plugin (3.16.4) that I just checked fixes this. Legacy X-Plane sound is a mess. X-Plane 12 dropped OpenAL support so a bit of pain was expected as everyone completes their product update cycles.
  10. The screenshot you have attached is too compressed to be readable. Please attach a complete copy of Log.txt from your xplane folder.
  11. Sid @ Laminar has added additional diagnostics code and the "error being raised" is by design. Different behaviour between Windows and Mac graphics driver stacks is normal and further compounded by Vulkan(+Zink) for Windows / Metal for Mac. User with a problem is running Windows.
  12. https://forums.x-pilot.com/forums/topic/26540-ixeg-737-classic-for-x-plane-12-announcement/?page=12#comment-193841
  13. All plugins share each others memory space. Some combinations work, some don't. The code paths that run and resources that get loaded vary for each combination. Some plugins seem more likely to trigger problems but this is a wide spread issue in ALL software, it seems more apparent in X-Plane because we have multiple plugins sharing memory where a modern Operating System prevents multiple _apps_ sharing memory. https://www.zdnet.com/article/microsoft-70-percent-of-all-security-bugs-are-memory-safety-issues/
  14. Try removing T:\X-Plane 11/Resources/plugins/DataRefTool_XP11_2021_07_14/ Skunk Crafts updater is also logging some weird glitches; ...and then later on Gizmo is logging that your license is out of date by ~50 years, but the start of the Log.txt shows that your system clock is correct. I would start with DatarefTool and SkunkCraft updater but you may need to remove most of your plugins to figure this out. There's a bunch of weird stuff going on.
  15. You have the beta “split plugins” version of gizmo/x-aviation drm installed. The global XA drm plugin is detecting this and forcing the sim to quit. you will need to remove xp/resources/plugins/x-aviation.plugin to resolve this quickly. you have the option of re-reading the beta plugin install instructions to resolve this with more work and with continued use of acf-gizmo
  16. My understanding is that Coop is blocked by Laminar Research. - Laminar changed how avionics are rendered. - Laminar updated the default aircraft to use their new avionics. - We as developers are waiting on the SDK and tools to be expanded in many ways to allow us access to all XP12 can do. I've attached a Screenshot from the XP-Developer Slack chat where Ben Supnik explains some of the logic behind current choices. Further in the thread Ben S. explains that Laminar is looking to expand the "click" processing to better suit things like; real touch screens, VR, VR Gloves, and boring old mouse clicks. The obvious solution seems to be to provide patched versions of the default aircraft files that can hook the the mouse clicks but I don't think it's possible at this time with the way XP12 has changed. The thread that screenshot is from was quite long and several other developers(including Laminar for their own mobile titles) are wanting better functionality for these items so hopefully it's high on Laminars priority list.
  17. Please attach a copy of X-Plane/Log.txt to your next post if problems continue. This will allow us to see what (other) plugins you have installed and may help us determine what's going on.
  18. I have read and replied to your post. I am the author of gizmo and the X-Aviation global drm plugin. You have them installed in the wrong folders.
  19. You have the plugin locations switched. Xa plugins is global. Gizmo-avionics is for aircraft.
  20. Thanks for the additional data. Newer versions of gizmo can deal with this better because the host plugin provides more status information to the script about what happened to its network request..
  21. Likely just a network glitch in a version of Gizmo that lacks the functionality to deal with it properly.
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