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XPJavelin

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Everything posted by XPJavelin

  1. XPJavelin

    [blocks_off 7373 First Officer] - Released

    Yes, that's the power of X-Plane !
  2. XPJavelin

    B733 Cargo Repaint Assistance Requested

    I second your question, would be nice to know.
  3. XPJavelin

    [blocks_off 7373 First Officer] - Released

    Thank you for your remarks, on the manual. You know ;-) Congratulations for your work. Looks like my speedy copilot ;-) but having browsed your code, I see that the philosophy is not exactly the same. With your solution, you launch some flows from the menu, some other from flightdeck actions, if I am not mistaken, while I only use the menu entries for options and do more use of flight deck triggers, I think. It's up to personnal taste ;-) I like your well written manual. Did you know I further developped SpeedyCopilot for the Airbus 320 ? ;-) It's just released !
  4. XPJavelin

    Speedy Copilot

    Hello captains, I wanted to present you my Lua Script used as copilot in the 737. I wanted a very robust and simple solution, and so far the Lua script has proven to be reliable. While there is some limitations stated in the PDF manual I have written for you, it's a great help not to fly alone and have a very simple but efficient first officer ! All the best, and please let me speak about Speedy Copilot ! What it Speedy Copilot ? Speedy Copilot makes for you the steps normally done by the first officer and pilot monitoring, when you are pilot flying and captain of a Boeing 737. Speedy copilot is intended for the IXEG 737 (version 1.21 and above). It was tested and works with X-plane 11.20 and IXEG 1.21. It is not very realistic to do all the steps required in the procedures on your own. The Flight Crew Operating Manual makes a clear separation between actions from the left hand seat and the right hand seat. So we'd like to have the right hand actions (F/O, PM) done for us in reaction to the phase of flight and to left seat actions (CPT, PF). Several options exist to have a virtual copilot flying with you In X-Plane. But they might be technically complex, challenging to maintain, or require payware softwares. The intent was to provide a simple solution! We have made a transcript from the FCOM into a Lua script for the IXEG 737. We have made the transcription of the following procedures : Preflight procedure (triggered by the left hand side oxygen mask test) Before start (triggered by the beacon to ON) Before taxi (trigger by both engine generators to ON) Runway Entry procedure (including TCAS control, triggered by left outboard landing light) Take off run : gear and flaps retraction schedule (automatic trigger per rate and speed) Flight 100 and climbing items (automatic trigger per captain altitude) Flight 100 and descending items (automatic trigger per captain altitude) Approach, flaps extension schedule (automatic trigger per altitude and speed) Go around (reversion to Take Off procedure above) (automatic trigger at positive rate) After landing procedure (triggered by speedbrake down on ground) Apron entry (lights and doors) (triggered by runway turnoff lights OFF) Shutdown procedure until turn around state (beacon to OFF) The procedures are either manually triggered or automatically called. The Copilot is not calling the checklist. The copilot is doing the procedure. DOWNLOAD
  5. XPJavelin

    Speedy Copilot

    Now, the little browser for the FFA320 has landed !
  6. Version 2.0.0

    13 downloads

    MINOAN AIRLINES - a fictionnal livrery for the IXEG Classic MINOAN AIRLINES Minoan Lines is a greek ferry boat compagny which was created in Crete, Greece in 1972. With this livrery, we adapted the design of the maritime compagny and apply them to a fictionnal subsidiary in air transportation, namely « Minoan Airlines ». (We have no link with Grimaldi Group nor Minoan Lines. We changed « Minoan Lines » to « Minoan Airlines », a fictionnal title not representative of any real compagny). You can also find the same livrery for the flight factor A320 Ultimate : ff-a320-minoan-airlines-palace-of-kato-zakros-fictionnal/
  7. XPJavelin

    Speedy Copilot

    version 3.3 - removed some bugs, I consider it as final. :-)
  8. Version 3.3

    180 downloads

    What it Speedy Copilot ? Speedy Copilot makes for you the steps normally done by the first officer and pilot monitoring, when you are pilot flying and captain of a Boeing 737. Speedy copilot is intended for the IXEG 737 (version 1.21 and above). It was tested and works with X-plane 11.20 and IXEG 1.21 along Better Pushback and JAR GroundHandling. It is not very realistic to do all the steps required in the procedures on your own. The Flight Crew Operating Manual makes a clear separation between actions from the left hand seat and the right hand seat. So we'd like to have the right hand actions (F/O, PM) done for us in reaction to the phase of flight and to left seat actions (CPT, PF). Several options exist to have a virtual copilot flying with you In X-Plane. But they might be technically complex, challenging to maintain, or require payware softwares. The intent was to provide a simple solution! We have made a transcript from the FCOM into a Lua script for the IXEG 737. We have made the transcription of the following procedures : Preflight procedure (triggered by the left hand side oxygen mask test) Before start (triggered by the beacon to ON) Before taxi (trigger by both engine generators to ON) Before takeoff, securing the cabin (optionnal, triggered by strobe ON) Runway Entry procedure (including TCAS control, triggered by left outboard landing light) Take off run : gear and flaps retraction schedule (automatic trigger) Flight 100 and climbing items (automatic trigger) Flight 100 and descending items (automatic trigger) Approach, flaps extension schedule (automatic trigger with available selection of FLAPS 30 or FLAPS 40 configuration) Go around (automatic trigger upon positive rate) After landing procedure (triggered by speedbrake down on ground) Apron entry (lights and doors) (triggered by runway turnoff lights OFF) Shutdown procedure until turn around state (beacon to OFF) The procedures are either manually triggered or automatically called. The Copilot is not calling the checklist. The copilot is doing the procedure.  Additional features You can listen to the cabin PA and boarding music if PA receiver is activated on the left hand side Radio Management Panel. Cabin crew is handled by Speedy Copilot without pilot intervention according to phase of flight. In addition, the first officer pressure altimeter setting is linked to the captain's one. If you change the barometric settings, the F/O will synchronize his one. Installation Extract IXEG_proc.lua and the sound directory into ..\X-Plane 11\Resources\plugins\FlyWithLua\Scripts Download first the base version. Last minutes changes are applied in the separate download IXEG_proc.lua. Overwrite the Lua script from the zip archive. Download IXEG_proc.lua for incremental update. Don't forget to read the manual ! Where to discuss it ? You can discuss this file in the IXEG forum if you wish :
  9. XPJavelin

    Speedy Copilot

    I have uploaded the stable version 3.15 ! I had time to test it tonight, find & repair some bugs, both severe and minors. I am confident I have reached a stable state (without severe bug) with nice features now. Therefore, from now on, I will reduce the updates rate ! From version 1 to version 3, I have implemented various ideas thanks to feedback from users (Jean Joubert , Carl) . With this fully operational version 3.15, it's time to freeze the features1. Hope you'll like it. 1Of course, if any user finds a bug, I can certainly publish code revisions as I am fully open to comments.
  10. XPJavelin

    video tutorial for ixeg speedy copilot

    I have uploaded the version 3.1 ! I had time to test it tonight, find & repair some bugs, both severe and minors. I am confident I have reached a stable state (without severe bug) with nice features now. Therefore, from now on, I will reduce the updates rate ! From version 1 to version 3, I have implemented various idea from users. With this fully operational version 3.1, it's time to freeze the features1. 1Of course, if any user finds a bug, I can certainly publish code revisions as I am fully open to comments.
  11. XPJavelin

    video tutorial for ixeg speedy copilot

    I wanted to trigger the various procedures with logical actions. Just pursue your actions of captain and pilot flying exactly as described in the FCOM.. :-) that should trigger the first officer ! Or check the documentation. Also during last week end, the download has been corrected and updated to version 3. I suggest you do a full download again for v3.0. (I might upload version 3.1 soon with bug fixes as I have more tests to do, and then you will only have to download the small lua script update) . Thank you for your interest Speedy Copilot_3.pdf
  12. XPJavelin

    Speedy Copilot

    During last week end, the download has been corrected and updated to version 3. I suggest you do a full download again for v3.0. (I might upload version 3.1 soon with bug fixes as I have more tests to do, and then you will only have to download the small lua script update) . Now it is possible to set copilot options like flaps settings for landing. It is now possible to set them in the xplane menu. Also, we have now slowed down the copilot for various procedures at some steps, using os.clock without totally removing simplicity in the mean time... :-) Change log * v 3 : Copilot works in a more realistic way, with delays between actions. * v 3 : Options are now changed in X-Plane menu → Fly with Lua entry, instead of cockpit knobs. * v 3 : New option : user can deactivate flaps and gear by F/O. Speedy Copilot_3.pdf
  13. XPJavelin

    Speedy Copilot

    I am looking for something simple in my code. It was very convenient to read the FCOM and just translate in a few command lines, in a very straighforward way. I am not sure I am ready to sacrifice simplicity for human delay of actions. I like that way of doing however. I will think about it. In the mean time, I was thinking of implementing a GUI menu to set options (F30 of F40, with or without APU...)
  14. XPJavelin

    Speedy Copilot

  15. XPJavelin

    Speedy Copilot

    The first thing I can say reviewing your code,you're not lazy !
  16. XPJavelin

    Speedy Copilot

    thanks @jfjoubert,I will investigate your work, in the mean time, I was working on a revision of my script to include after landing flow with and without APU. I also added altitude constraint for flaps retraction, compatible with the go around triggers, and runway Entry procedure is triggered by left inboard landing light instead of left outboard. Both as suggested by @blocks_off
  17. XPJavelin

    Speedy Copilot

    Mmm Well said.
  18. XPJavelin

    Speedy Copilot

    NOTE : to declutter the code you can transform if os.clock() > r_trigger_start_time +1 then w_acft_flap = 0.5 end into if os.clock() > r_trigger_start_time +1 then w_acft_flap = 0.5 end
  19. XPJavelin

    Speedy Copilot

    So we have a winner here
  20. XPJavelin

    Speedy Copilot

    Ok, I see that... It's clever
  21. XPJavelin

    Speedy Copilot

    Hello ! I am very sorry, but I am still not able to view the file in my browser, while I have no problem to watch other media usually... Thank you, however,for taking part in this discussion.
  22. XPJavelin

    Speedy Copilot

    Hi ahah !;D I like the randomness idea too. I found a way to pausing a LUA script but it was pausing the whole simulator (simulator freeze, waiting for the Lua with os.clock function to be finished) , therefore, not interesting at all. We cannot pause the whole aircraft while flying,it would looks like a giant stutter ! When you use this function, are your sure,that you don't produce that giant stutter ? (I rejected that method). My attempt used a function calling sleep(1) for a pause of 1second : function sleep(n) local t = os.clock() while os.clock() - t <= n do -- nothing end end -- function sleep is dissused because it pauses the whole simulator ! I have investigated the Internet and found the function pause was not available in Lua (except maybe with the last version of it). Not sure it should clutter the code extremely : if you write the code into a function and call it - like sleep(1) - , it is a one-liner ! If you find an elegant solution, you are very welcome to share it here. (And just as a reminder the current version is still 2.15, change log attached.) Speedy Copilot_2.pdf
  23. XPJavelin

    Speedy Copilot

    I don't think there will be a problem, really, it is just that I did not tested it and can't say it will work. ;-)
  24. XPJavelin

    Speedy Copilot

    The after landing trigger was SPOILERS DOWN and, per FCOM, I prefer the F/O to handle the strobe switch on his side. However, it is perfectly understandable that you want to change your triggers to your liking and your own logic. You are very welcome to do that. Nice idea ! With Speedy Copilot 2.15, engine start switches are manually activated by you, for the start procedure. Then ,during after start flows (and in approach,later), tjeF/O switches them to CONTINUOUS. I just tested that,and it worked perfectly on my computer. Did you erase the previous versions of the script before copying the last version ? Also, close and restart X-Plane for and after the installation to erase any global variable values. I did not change the trigger in version 2.15 following your suggestion, because I made several tests with the current state of triggers for the after takeoff flow to ensure they are robust as is. The triggers are sensitive, because it has to work both for take off and go around. I remember fine tuning those takeoff triggers and it is not clear to me (without doing a series of tests) if the after takeoff sequence would keep safe and operationnal with your modification, but I hope so. So I reserve this modification for later so far. In the mean time, you are very welcome to modify the script on your computer of course. I welcome your ideas and suggestions. Thank you for your interest.
  25. XPJavelin

    Speedy Copilot

    The version 2.15 is now available on x-pilot.com and on my website. Per user request, Flaps 30 can be selected instead of Flaps 40 for landing. How to do that is documented in the PDF documentation. The version 2.15 has been tested on a typical flight profile with CRZ above FL100 and no sign of malfunctions was spotted throughout the different phases of flight but feel free to report any here. Happy flights !
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