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Attitude

TorqueSim
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Everything posted by Attitude

  1. @urbanspeciesThe iPad has no simulated pixel effect therefore would not look the same to begin with and is a completely different screen all together.
  2. Visually inspect the ailerons outside to confirm you are centered. The side stick system has been fixed on my end and will be in the next update.
  3. This has been fixed on my end and will be in the next update.
  4. This is definitely something I have wanted to do. Thanks for the suggestion Dave! This is a good one.
  5. I hope this is better. I have a dimmer version as well but felt this gave all systems a chance on night lighting. Cheers~
  6. @John T. Which flight model are you using? Experimental?
  7. If it's lighting up the pedals it is working. I have already updated the lighting to include a LIT for panel spill. So instead of relying on the beautiful HDR lights I have made it so that users who do not run HDR or may have hard time seeing the red lighting will still get some type of panel lighting. Should be in the next update!
  8. We wont be getting rid of the effect as on certain builds it doesnt look like this. I have however made it something that can be removed if your system does not allow for it. I found this same issue with the Pocket Rocket screen smudges. For those with HDR not enabled they couldn't see the screens. HDR is a must for this effect to work properly.
  9. Every sound is there just either broken via dataref implementation or sound is too quiet. We are fixing everything.
  10. Or the people are too small... We have a major update planned for the Pocket Rocket.
  11. You had me laughing out loud earlier. Great video, very entertaining! We really appreciate all the support we have been receiving and what an awesome & kind statement. Thanks man!
  12. All broken and missing animations are incoming.
  13. Fixed. New datarefs towards the end of the development cycle that I did not properly tie in to FMOD.
  14. Oh man, this made me smile. Truly kind words and a great story teller~ Humbled to be apart of this awesome team.
  15. Awesome, so glad you are enjoying this. Great location to fly!
  16. Love it! Do you want seat textures with a white background where the yellow is? Let me know if you need anything art wise. I am working on the paint kits and the interior packages. Several interior configurations not released with the plane due to file size. I love the Yellow!
  17. Thanks @taildraggin68 These are currently being fixed.
  18. Mind you none of the above mentioned aircraft simulate the g1000 pixels, just saying. SO reference wont be correct. A real G1000 will be a better point of reference.
  19. Which plane is it NA or TN version. Can you hear the sound in one particular location? Thanks. I will listen upon engine shut off and try to replicate this.
  20. This is the pixel effect. It has strange behavior on certain builds. HDR must be on for this to not look too weird. If you do not like it no worries. Find your SR22 folders, head into objects/effects and open up G1000_PX.obj in a text editor. You can then remove the specific lines and adjust the second value of the hide animation to 1. See pics below. First pic is how it looks now, second is how it should look for you. I will make this something you can toggle on/off in a future update.
  21. @urbanspeciesI will hide the pixel effect in VR. Thanks for that report. @OuterMarker Fixed! Thanks!
  22. I'm investing in a VR headset this week so this doesn't happen again. Sorry we missed this. We will make sure all VR related issues are ironed out asap.
  23. Working on this fix currently~ Thanks!
  24. Good eye, fixed in next version, thanks!
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