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meatbomber

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  1. ah theirein lies the rub, we have a broken cloud layer set that`s from 100ft MSL s basically groud level to about 5000ftMSL and we had been operating inside that layer, maybe i`ll get better resutls witth multiple layers, i`ll make you a pic what we have on the screen tho as visibility is way too much for teh given weather conditions. I´ve got 9000Flight hours so i think i can speak with authority with how it should look like from the real cockpit The haze that some many people gripe about in XP 11 i find extremely realistic and it`s sometign i`m missing in XP10...
  2. Hello. I have SMP4 with the latest update. We are using it on our simulator not with real weather as we are doing training scenarios so i need to set the weather through X-planes weather menu. I`m finding the follwing: X-Planes Visual distance setting is used until cloudbase, above the cloudbase visibility is unlimited BUT all clouds outside the visual distance specified disappear regardless of how large the visible cloud radius is set up in the SMP 4 settings. so below cloud base it looks very well, as soon as climbing above the lowest cloud base the cloud cover gets seemingly sparse as the clouds outside saya 10NM radius disappear but the visibility is much greater. any work around this ? any way to fix it in a future update ?
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