Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 12/09/2018 in all areas

  1. After speaking with toto about this, he found it was a bug in his code. A fix will be in the coming update.
    2 points
  2. I've changed the pilot so he also disappears when the door is open.
    2 points
  3. It's actually a (minor*) bug - 6Y3 was exported with an elevation of 0 (ft AMSL), whereas 3MI2 was exported with correct elevation (616 ft AMSL). When Runways follow terrain is active, the airport elevation is ignored by X-Plane, and the airport is rendered on top of the underlying mesh. If the option is disabled, or the airport definition specifies "always flatten", X-Plane ignores the mesh and creates a plateau using the specified airport elevation and the airport boundary - in this case, at 0 ft. Hence the funny "Moses" effect. *Doesn't make sense to use the scenery for 6Y3 without runways follow terrain - the runway is significantly sloped, and the terrain mesh shipped with the scenery doesn't cause any problems (steps, holes, ... whatever you may encounter out there in the "wild").
    1 point
  4. Agree on option to remove via maintenance module, similar to passengers.
    1 point
×
×
  • Create New...