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Showing content with the highest reputation on 07/31/2015 in all areas

  1. http://imgur.com/a/Y2Zi9 Click on images for full 4k screen shots. Video in the works
    3 points
  2. I feel as if lately, I've only been flying the A330.
    3 points
  3. Bring it on, I want the entire planet to look like this, but know better. As much as possible though. I will keep buying hard drives to fill with it. Photo real X-Plane is what I love most. Thanks so much for bringing more out.
    1 point
  4. MAC OSX 32 and 64 SUPPORT After some heavy development effort I have completed version 2.0 of WebSimConnect Framework. It has two major changes, I replaced the rendering engine (it is not backward compatible with 1.x components of WSC) and developed X-Plane version for Mac OSX 32 and Mac OSX 64. The biggest challenge for me was X-Plane Mac support. I am a "Windows guy" for many years so I had to learn a lot in a short time. I have dusted off my old MacBook (which I have never liked much), upgraded to OSX Yosemite, installed all the tools, synchronised with my on-line code repository and started coding. First of all, I replaced some core functions with cross-platform code and that was the easy part, Then I had to dig into OSX Cocoa world and investigate a bit how X-Plane for Mac is built. It was quite a challenge, however I am glad that after weeks of ups and downs (oh yes there was a time I was frustrated as hell) I managed to integrate WebSimConnect with X-Plane OSX version. I hope you will like the results. Mac version comes also with simple HTTP server called WebSimConnectX. Few remarks on the future. The rendering engine version is fixed for all future 2.X versions.I will not replace is for at least 2 years. Every new minor version of the tool for the same major 2.X release (i.e. 2.1, 2.2. etc) will use the same engine and will be always backward compatible with the previous 2.X versions. I have planned to develop DataRefs API for WebSimGaugeX (i.e. to control HTML5 with DataRefs commands) however I have not managed before holidays which I start this Saturday. I will come back to this task in September. As usual, the deployment package contains all binaries, SDK and samples. Please consult the "Installation Guide" on how to install and configure the tool. For Mac, apart from copy-paste method you need to run one script to let X-Plane know about the new framework. no video this time, functionalities has not changed http://websimconnect.webs.com/download Cheers, Marcin
    1 point
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