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Which programs do the devs use to create the aircraft?


Eddie
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  • Blender - for 3D modeling
  • Photoshop / GIMP - for making textures
  • Inkscape / Vectorworks (Tom only) / Illustrator for 2D artwork, sketching diagrams and helpful visualizations
  • Plane-Maker of course
  • Gizmo/Lua plugin as our code base
  • BBEdit (Tom on Mac) for coding (unsure about the windows guys....Notepad++?).  Once in a blue moon "Brackets"
  • Git for version control (differing clients)  (SVN for a lot of years though)
  • Open Office / Word for Documentation
  • Google Spreadsheets for various temporary uses, calculations and bug tracking
Edited by tkyler
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