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cloud shadow radius selection?


Japo32
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Hello!

 

I am just using the Real Terra Haze script.. and I see something I don't like to join both together. When I set to see the shadows of the clouds they are far away.. and that is good! but they don't mix good with the blue of the haze far away specially in mountains.

Maybe is an option in RTH to solve that.. but maybe is a good thing in SMP to introduce a shadow radius of clouds? So that way you can control where they are fade out so no clouds (that is better framerates I guess) and that issue with the haze would be over also. 

Also could be introduced inside the reflexion in water? 

 

of course if this is possible and easy to do (something very rare things are) :)

 

 

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