KDTW Flyer Posted February 15, 2020 Report Share Posted February 15, 2020 (edited) Not sure which developer to contact regarding this. I bought the AFM G5 instruments and according to the manual supplied with it I says that it is compatible with REP. I downloaded and installed the REP into their included modded 172 with the G5. I went through and enabled the package. But after a few times starting X-Plane I've noticed that the static object like the covers, chocks, and tie-downs are invisible and I'm never sure what's going to happen when I start the engine. I tried searching this on Google and found a support thread from 2017 that blamed the invisible chocks on the plane being from pre-11.30. I have also posted this on the SimCoders official support forum. Thanks, KDTW Flyer Edited February 16, 2020 by KDTW Flyer Quote Link to comment Share on other sites More sharing options...
Coop Posted February 25, 2020 Report Share Posted February 25, 2020 On 2/15/2020 at 5:39 PM, KDTW Flyer said: Not sure which developer to contact regarding this. I bought the AFM G5 instruments and according to the manual supplied with it I says that it is compatible with REP. I downloaded and installed the REP into their included modded 172 with the G5. I went through and enabled the package. But after a few times starting X-Plane I've noticed that the static object like the covers, chocks, and tie-downs are invisible and I'm never sure what's going to happen when I start the engine. I tried searching this on Google and found a support thread from 2017 that blamed the invisible chocks on the plane being from pre-11.30. I have also posted this on the SimCoders official support forum. Thanks, KDTW Flyer We aren't modifying anything with the SimCoders side of the plane, I imagine this is something on their side. Let me know if you learn anything more on this! Quote Link to comment Share on other sites More sharing options...
KDTW Flyer Posted February 26, 2020 Author Report Share Posted February 26, 2020 5 hours ago, Coop said: Let me know if you learn anything more on this! I talked with the developer from SimCoders and he found a bug in the REP he sent a bug fix out today; I haven't had a chance to try it yet but assured me this should fix the problem 1 Quote Link to comment Share on other sites More sharing options...
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